Player Matchup

Sol
Sol
KamiShu
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,552 Elo+
Party 1
Geb
Geb
Tensha289
Geb
Level 51
God Stats
31W - 24L
1,621 SR
Queue Stats
34W - 28L
1,563 Elo+
Party 1
Neith
Neith
andriyi
Neith
Level 129
God Stats
2W - 1L
1,544 SR
Queue Stats
83W - 63L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
barggames
Cliodhna
Level 106
God Stats
7W - 5L
1,745 SR
Queue Stats
200W - 199L
1,589 Elo+
Party 3
Aphrodite
Aphrodite
mrsplenter
Aphrodite
Level 87
God Stats
2W - 2L
1,524 SR
Queue Stats
154W - 143L
1,561 Elo+
Party 3
Team Averages
Level 104
1,587 SR
1,564 Elo+

VS

Team Averages
Level 144
1,398 SR
1,570 Elo+
Charybdis
Charybdis
FrostieCes
Charybdis
Level 126
God Stats
0W - 4L
1,150 SR
Queue Stats
210W - 211L
1,507 Elo+
Solo
Ra
Ra
KingOfWizz
Ra
Level 154
God Stats
13W - 12L
1,542 SR
Queue Stats
77W - 65L
1,626 Elo+
Party 2
Geb
Geb
MaxFear
Geb
Level 157
God Stats
2W - 3L
1,412 SR
Queue Stats
193W - 189L
1,602 Elo+
Solo
Mulan
Mulan
TiesTwist
Mulan
Level 157
God Stats
1W - 3L
1,391 SR
Queue Stats
14W - 15L
1,504 Elo+
Party 2
Ratatoskr
Ratatoskr
plocki63
Ratatoskr
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
25W - 21L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 4 / 3
10,678
593
15,183
13,319
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 2
8,325
463
5,149
9,926
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
andriyi
Neith
18
3 / 1 / 4
10,982
610
12,532
11,912
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
barggames
Cliodhna
17
7 / 2 / 2
10,837
602
10,580
11,843
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
mrsplenter
Aphrodite
14
2 / 3 / 5
9,235
513
9,228
10,087
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostieCes
Charybdis
14
0 / 3 / 2
8,462
470
7,766
13,107
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 3
9,344
519
7,264
7,527
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
12
0 / 2 / 4
7,469
415
4,751
13,198
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
TiesTwist
Mulan
13
2 / 4 / 4
8,098
450
10,084
18,115
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
plocki63
Ratatoskr
14
8 / 5 / 1
8,964
498
8,308
14,876
5,370
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
13
13
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FrostieCes
Charybdis
0
3
2
0.33
W
Sol
4
4
3
1.38
L
3
2
3
2.25
L
Geb
0
2
4
1
W
0
3
2
0.33
L
Mulan
TiesTwist
Mulan
2
4
4
1
W
Neith
andriyi
Neith
3
1
4
5
W
Cliodhna
barggames
Cliodhna
7
2
2
4
W
Aphrodite
mrsplenter
Aphrodite
2
3
5
1.5
L
Ratatoskr
plocki63
Ratatoskr
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
38,173
57,087
Taken
66,823
28,543
Mitigated
36,596
29,477
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FrostieCes
Charybdis
7,766
4,163
0
4,403
13,107
4,405
0
2,294
10,813
0
73,061
W
Sol
15,183
4,593
0
6,994
13,319
5,998
5,527
919
12,094
66,913
9,430
L
7,264
442
1,540
3,095
7,527
3,456
0
3,309
4,218
78,479
0
L
Geb
4,751
1,081
0
2,333
13,198
11,780
0
5,841
7,357
15,917
0
W
5,149
406
0
773
9,926
9,814
180
2,799
6,955
27,772
0
L
Mulan
TiesTwist
Mulan
10,084
919
567
5,390
18,115
11,585
280
10,132
7,983
0
38,603
W
Neith
andriyi
Neith
12,532
7,163
0
7,676
11,912
3,403
2,936
1,891
9,976
0
96,996
W
Cliodhna
barggames
Cliodhna
10,580
1,264
0
4,856
11,843
4,745
371
3,318
8,408
0
73,624
W
Aphrodite
mrsplenter
Aphrodite
9,228
1,003
3,322
5,856
10,087
4,583
423
3,408
6,605
48,119
0
L
Ratatoskr
plocki63
Ratatoskr
8,308
3,684
0
2,430
14,876
5,370
395
6,845
8,031
0
46,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
42,337
592
Minions Killed
490
0
Camps Cleared
0
1,738,981
Distance Traveled
1,794,545
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,462
470
151
8
0
292,445
4
W
Sol
10,678
593
143
8
0
295,356
1
L
Ra
9,344
519
147
8
0
391,004
7
L
Geb
7,469
415
20
1
0
369,397
8
W
Geb
8,325
463
37
2
0
345,740
5
L
Mulan
8,098
450
91
5
0
347,812
2
W
Neith
10,982
610
181
10
0
303,743
3
W
Cliodhna
10,837
602
128
7
0
429,581
3
W
Aphrodite
9,235
513
103
6
0
364,561
7
L
Ratatoskr
8,964
498
81
5
0
393,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role