Player Matchup

Anubis
Anubis
PurrManeki
Anubis
Level 150
God Stats
28W - 18L
1,677 SR
Queue Stats
479W - 453L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
SinkableRuby
Kuzenbo
Level 144
God Stats
15W - 20L
1,535 SR
Queue Stats
477W - 438L
1,707 Elo+
Party 2
Ne Zha
Ne Zha
TipTop06
Ne Zha
Level 156
God Stats
0W - 4L
1,384 SR
Queue Stats
181W - 165L
1,679 Elo+
Solo
Vamana
Vamana
doublemumble
Vamana
Level 127
God Stats
1W - 1L
1,746 SR
Queue Stats
150W - 149L
1,645 Elo+
Solo
Neith
Neith
nuvalewa
Neith
Level 139
God Stats
11W - 9L
1,662 SR
Queue Stats
558W - 550L
1,659 Elo+
Party 2
Team Averages
Level 143
1,601 SR
1,667 Elo+

VS

Team Averages
Level 135
1,665 SR
1,652 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fafnir12
Cthulhu
Level 89
God Stats
7W - 4L
1,644 SR
Queue Stats
364W - 319L
1,679 Elo+
Solo
Horus
Horus
MrWhiteDude
Horus
Level 140
God Stats
16W - 10L
1,698 SR
Queue Stats
248W - 201L
1,662 Elo+
Solo
Chiron
Chiron
SandmanSam
Chiron
Level 159
God Stats
2W - 0L
1,734 SR
Queue Stats
439W - 236L
1,746 Elo+
Party 1
Cliodhna
Cliodhna
oNihiloo
Cliodhna
Level 128
God Stats
8W - 4L
1,749 SR
Queue Stats
292W - 290L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PurrManeki
Anubis
20
8 / 4 / 3
13,877
578
24,545
17,954
9,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SinkableRuby
Kuzenbo
18
3 / 6 / 11
12,187
508
12,773
30,021
46,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
TipTop06
Ne Zha
20
5 / 6 / 6
12,770
532
12,604
21,622
7,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
3 / 4 / 3
13,056
544
17,632
24,289
16,520
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
nuvalewa
Neith
18
3 / 6 / 5
12,480
520
11,324
14,022
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
11 / 2 / 6
16,814
701
28,094
23,504
9,280
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Fafnir12
Cthulhu
20
2 / 2 / 5
13,757
573
18,001
24,998
23,004
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 6 / 13
12,816
534
5,513
29,316
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
SandmanSam
Chiron
20
5 / 5 / 3
14,805
617
12,690
15,507
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
oNihiloo
Cliodhna
20
7 / 7 / 5
14,552
606
19,216
25,970
9,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
22
Kills
26
26
Deaths
22
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
11
2
6
7
W
Cthulhu
Fafnir12
Cthulhu
2
2
5
2.25
W
1
6
13
1.25
L
Anubis
PurrManeki
Anubis
8
4
3
2.38
W
Chiron
SandmanSam
Chiron
5
5
3
1.3
L
Kuzenbo
SinkableRuby
Kuzenbo
3
6
11
1.42
L
Ne Zha
TipTop06
Ne Zha
5
6
6
1.33
L
Vamana
3
4
3
1.13
L
Neith
nuvalewa
Neith
3
6
5
0.92
W
Cliodhna
oNihiloo
Cliodhna
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,878
Damage
83,514
107,908
Taken
119,295
84,869
Mitigated
70,305
27,025
Healing
56,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
28,094
10,686
0
14,697
23,504
9,280
5,038
9,912
13,592
157,610
0
W
Cthulhu
Fafnir12
Cthulhu
18,001
637
699
9,034
24,998
23,004
369
6,812
18,186
94,938
0
W
5,513
2,012
6,087
12,689
29,316
22,572
782
10,718
18,598
0
25,948
L
Anubis
PurrManeki
Anubis
24,545
795
0
7,357
17,954
9,308
0
6,528
11,426
122,364
0
W
Chiron
SandmanSam
Chiron
12,690
5,109
1,608
4,135
15,507
5,657
6,012
5,301
10,108
0
128,684
L
Kuzenbo
SinkableRuby
Kuzenbo
12,773
3,264
733
6,279
30,021
46,303
0
14,749
15,272
34,086
0
L
Ne Zha
TipTop06
Ne Zha
12,604
2,921
0
4,305
21,622
7,922
0
2,942
18,680
0
104,674
L
Vamana
17,632
5,632
0
6,052
24,289
16,520
0
14,672
9,617
822
99,044
L
Neith
nuvalewa
Neith
11,324
5,165
0
2,299
14,022
4,816
3,046
7,204
6,818
0
82,437
W
Cliodhna
oNihiloo
Cliodhna
19,216
2,799
0
8,029
25,970
9,792
2,093
7,992
17,978
0
103,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,370
Gold Earned
72,744
724
Minions Killed
788
0
Camps Cleared
0
2,196,459
Distance Traveled
2,307,913
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,814
701
217
9
0
445,811
10
W
Cthulhu
13,757
573
168
7
0
463,701
3
W
Horus
12,816
534
38
2
0
463,372
6
L
Anubis
13,877
578
198
8
0
407,959
5
W
Chiron
14,805
617
219
9
0
449,491
5
L
Kuzenbo
12,187
508
27
1
0
449,983
8
L
Ne Zha
12,770
532
139
6
0
468,682
9
L
Vamana
13,056
544
207
9
0
458,735
3
L
Neith
12,480
520
153
6
0
411,100
6
W
Cliodhna
14,552
606
146
6
0
485,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role