Player Matchup

Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Den_Dirk_
Kuzenbo
Level 123
God Stats
3W - 1L
1,516 SR
Queue Stats
113W - 106L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
PanHaoRan
Jormungandr
Level 157
God Stats
5W - 5L
1,447 SR
Queue Stats
614W - 621L
1,468 Elo+
Solo
Fafnir
Fafnir
Returnofassassin
Fafnir
Level 116
God Stats
2W - 0L
1,676 SR
Queue Stats
97W - 92L
1,458 Elo+
Party 2
Team Averages
Level 135
1,528 SR
1,466 Elo+

VS

Team Averages
Level 102
1,519 SR
1,669 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Feliplay1
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Zhong Kui
Zhong Kui
Mormund
Zhong Kui
Level 118
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Cthulhu
Cthulhu
Silgerino
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheKordish
Cu Chulainn
Level 148
God Stats
0W - 1L
1,572 SR
Queue Stats
30W - 30L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
7 / 4 / 13
11,433
817
16,929
13,719
8,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
 
Chernobog
17
5 / 4 / 13
10,887
778
15,389
13,278
7,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Den_Dirk_
Kuzenbo
18
3 / 2 / 14
10,612
758
12,584
29,893
36,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
PanHaoRan
Jormungandr
18
7 / 3 / 11
12,236
874
25,051
19,359
22,224
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 18
10,210
729
9,628
22,479
38,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 6 / 10
9,735
695
15,877
13,716
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Feliplay1
Bellona
18
5 / 6 / 12
10,859
776
13,438
16,646
11,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Mormund
Zhong Kui
16
5 / 5 / 8
10,364
740
15,888
13,875
8,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Silgerino
Cthulhu
17
2 / 5 / 11
10,233
731
16,209
24,027
17,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
TheKordish
Cu Chulainn
17
3 / 4 / 12
10,190
728
17,171
19,097
11,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
70
24
Kills
17
18
Deaths
26
69
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
13
3.38
W
Chernobog
 
Chernobog
5
4
13
2.88
L
Nox
 
Nox
2
6
10
1.17
W
Kuzenbo
Den_Dirk_
Kuzenbo
3
2
14
5
L
Bellona
Feliplay1
Bellona
5
6
12
1.83
L
Zhong Kui
Mormund
Zhong Kui
5
5
8
1.8
W
Jormungandr
PanHaoRan
Jormungandr
7
3
11
4.17
W
2
5
18
2.2
L
Cthulhu
Silgerino
Cthulhu
2
5
11
1.5
L
Cu Chulainn
TheKordish
Cu Chulainn
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,581
Damage
78,583
98,728
Taken
87,361
113,848
Mitigated
54,152
35,642
Healing
33,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,929
2,334
1,346
2,126
13,719
8,933
701
5,945
7,723
0
28,130
W
Chernobog
 
Chernobog
15,389
6,703
2,888
3,386
13,278
7,539
2,277
5,472
7,662
0
33,664
L
Nox
 
Nox
15,877
693
3,333
2,373
13,716
5,139
0
7,306
6,194
34,874
0
W
Kuzenbo
Den_Dirk_
Kuzenbo
12,584
4,699
1,334
10,702
29,893
36,591
719
16,666
12,676
21,834
0
L
Bellona
Feliplay1
Bellona
13,438
2,862
2,337
2,125
16,646
11,663
795
9,979
6,460
0
25,675
L
Zhong Kui
Mormund
Zhong Kui
15,888
1,725
1,153
3,820
13,875
8,681
794
8,774
5,027
25,718
0
W
Jormungandr
PanHaoRan
Jormungandr
25,051
5,983
3,373
4,989
19,359
22,224
1,610
8,820
10,135
55,401
0
W
9,628
3,427
1,808
3,690
22,479
38,561
353
11,329
10,603
21,402
0
L
Cthulhu
Silgerino
Cthulhu
16,209
949
4,145
8,574
24,027
17,410
126
12,698
11,165
28,821
0
L
Cu Chulainn
TheKordish
Cu Chulainn
17,171
2,140
2,682
3,018
19,097
11,259
0
8,506
10,330
3,687
30,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
51,381
149
Minions Killed
159
0
Camps Cleared
0
1,255,126
Distance Traveled
1,236,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,433
817
29
2
0
262,264
0
W
Chernobog
10,887
778
42
3
0
245,834
0
L
Nox
9,735
695
41
3
0
206,778
0
W
Kuzenbo
10,612
758
13
1
0
280,030
0
L
Bellona
10,859
776
26
2
0
273,737
1
L
Zhong Kui
10,364
740
20
1
0
237,766
0
W
Jormungandr
12,236
874
50
4
0
230,304
3
W
Fafnir
10,210
729
15
1
0
236,694
1
L
Cthulhu
10,233
731
34
2
0
261,044
0
L
Cu Chulainn
10,190
728
38
3
0
256,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role