Player Matchup

Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JRRufflechips
Gilgamesh
Level 141
God Stats
5W - 4L
1,664 SR
Queue Stats
67W - 53L
1,519 Elo+
Solo
Da Ji
Da Ji
Kitsuno
Da Ji
Level 127
God Stats
12W - 6L
1,737 SR
Queue Stats
428W - 416L
1,516 Elo+
Party 2
Horus
Horus
Obesha
Horus
Level 129
God Stats
5W - 5L
1,626 SR
Queue Stats
139W - 114L
1,551 Elo+
Solo
Team Averages
Level 120
1,606 SR
1,517 Elo+

VS

Team Averages
Level 104
1,587 SR
1,544 Elo+
Skadi
Skadi
DookyHead24
Skadi
Level 119
God Stats
4W - 1L
1,617 SR
Queue Stats
121W - 107L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
MostlyYoshiko
Amaterasu
Level 118
God Stats
5W - 7L
1,505 SR
Queue Stats
154W - 118L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
PlagueD0ct0r
Kuzenbo
Level 89
God Stats
7W - 7L
1,564 SR
Queue Stats
88W - 78L
1,499 Elo+
Solo
Bellona
Bellona
Strider Yuna
Bellona
Level 69
God Stats
28W - 12L
1,645 SR
Queue Stats
155W - 144L
1,506 Elo+
Solo
Nu Wa
Nu Wa
TrappedProfessor
Nu Wa
Level 124
God Stats
4W - 2L
1,603 SR
Queue Stats
143W - 121L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 2 / 8
9,698
970
11,949
4,849
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
 
Anubis
15
2 / 0 / 12
8,205
821
7,908
7,266
3,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JRRufflechips
Gilgamesh
14
3 / 2 / 11
8,731
873
8,574
11,430
6,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Kitsuno
Da Ji
15
5 / 2 / 8
8,779
878
8,653
7,495
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Obesha
Horus
16
4 / 0 / 14
9,734
973
8,524
10,035
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,007
701
7,759
9,139
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MostlyYoshiko
Amaterasu
14
2 / 3 / 3
7,924
792
7,940
11,556
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
PlagueD0ct0r
Kuzenbo
13
0 / 4 / 5
7,116
712
6,410
11,478
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Strider Yuna
Bellona
12
1 / 3 / 2
7,093
709
3,756
11,037
8,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 2
7,118
712
7,674
9,373
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
22
Kills
6
6
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
8
6
W
Anubis
 
Anubis
2
0
12
8
L
2
5
2
0.6
W
Gilgamesh
JRRufflechips
Gilgamesh
3
2
11
4.25
W
Da Ji
Kitsuno
Da Ji
5
2
8
4.5
L
Amaterasu
MostlyYoshiko
Amaterasu
2
3
3
1.17
W
Horus
Obesha
Horus
4
0
14
11
L
Kuzenbo
PlagueD0ct0r
Kuzenbo
0
4
5
0.63
L
Bellona
Strider Yuna
Bellona
1
3
2
0.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
33,539
41,075
Taken
52,583
23,900
Mitigated
32,792
19,401
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,949
7,112
0
925
4,849
2,035
2,011
1,388
3,461
0
32,835
W
Anubis
 
Anubis
7,908
316
0
3,888
7,266
3,791
69
2,554
4,712
41,303
0
L
7,759
3,323
0
911
9,139
2,788
0
1,351
7,788
0
25,334
W
Gilgamesh
JRRufflechips
Gilgamesh
8,574
1,437
2,150
2,634
11,430
6,798
2
4,138
7,292
2,593
19,773
W
Da Ji
Kitsuno
Da Ji
8,653
1,967
0
798
7,495
3,257
0
2,751
4,744
0
25,305
L
Amaterasu
MostlyYoshiko
Amaterasu
7,940
2,339
0
1,177
11,556
7,221
0
3,108
8,448
0
25,930
W
Horus
Obesha
Horus
8,524
4,565
3,274
5,732
10,035
8,019
95
3,675
6,360
0
19,441
L
Kuzenbo
PlagueD0ct0r
Kuzenbo
6,410
1,378
0
853
11,478
12,176
0
2,443
9,035
19,719
0
L
Bellona
Strider Yuna
Bellona
3,756
719
1,190
1,392
11,037
8,339
0
1,788
9,249
0
13,468
L
7,674
2,040
0
386
9,373
2,268
1
619
8,754
25,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
36,258
244
Minions Killed
195
10
Camps Cleared
6
1,030,695
Distance Traveled
890,991
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,698
970
69
7
0
185,619
2
W
Anubis
8,205
821
71
7
0
194,525
2
L
Skadi
7,007
701
52
5
2
176,152
1
W
Gilgamesh
8,731
873
30
3
3
209,145
2
W
Da Ji
8,779
878
48
5
5
201,698
1
L
Amaterasu
7,924
792
50
5
2
189,750
0
W
Horus
9,734
973
26
3
2
239,708
4
L
Kuzenbo
7,116
712
28
3
0
189,406
2
L
Bellona
7,093
709
29
3
1
182,941
5
L
Nu Wa
7,118
712
36
4
1
152,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role