Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
CooolKidQuin
Ne Zha
Masters
Level 148
God Stats
6W - 10L
1,648 SR
Queue Stats
326W - 271L
3,370 MMR
Solo
Thoth
Thoth
Masters
NewYearNewSink
Thoth
Masters
Level 127
God Stats
4W - 4L
1,690 SR
Queue Stats
134W - 88L
3,127 MMR
Party 3
Freya
Freya
Masters
Spae
Freya
Masters
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
277W - 240L
3,089 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 135
1,605 SR
2,517 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,714 SR
3,225 MMR
Anhur
Anhur
Masters
BennyQ
Anhur
Masters
Level 160
God Stats
20W - 11L
1,798 SR
Queue Stats
552W - 427L
3,402 MMR
Party 1
Xing Tian
Xing Tian
Masters
Godsεnd
Xing Tian
Masters
Level 160
God Stats
10W - 9L
1,697 SR
Queue Stats
257W - 212L
3,103 MMR
Party 2
Chaac
Chaac
Masters
Nika
Chaac
Masters
Level 160
God Stats
9W - 13L
1,486 SR
Queue Stats
992W - 881L
3,395 MMR
Party 1
Heimdallr
Heimdallr
Masters
ThèMainCharacter
Heimdallr
Masters
Level 140
God Stats
19W - 15L
1,768 SR
Queue Stats
601W - 543L
3,226 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Wαddles
Erlang Shen
Masters
Level 160
God Stats
22W - 6L
1,822 SR
Queue Stats
253W - 216L
2,997 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 1
5,813
581
3,011
6,261
3,981
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
 
Cabrakan
8
0 / 1 / 1
4,852
485
2,034
4,360
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
8
0 / 4 / 1
4,809
481
3,073
6,643
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 1 / 0
5,860
586
1,152
2,132
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Spae
Freya
9
0 / 3 / 0
5,167
517
1,868
5,032
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
YemojaBastetGilgameshSol

VS

Bans
CliodhnaArtioCamazotzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BennyQ
Anhur
12
2 / 0 / 2
6,834
683
1,289
2,371
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Godsεnd
Xing Tian
8
0 / 0 / 4
5,152
515
1,405
4,419
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Nika
Chaac
12
1 / 0 / 0
6,387
639
4,092
4,673
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 0 / 2
6,472
647
5,406
4,613
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erlang Shen
Wαddles
Erlang Shen
10
3 / 1 / 5
5,962
596
3,685
5,734
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
10
10
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Anhur
BennyQ
Anhur
2
0
2
3
L
Ne Zha
0
4
1
0.13
W
Xing Tian
Godsεnd
Xing Tian
0
0
4
2
L
1
1
0
1
W
Chaac
Nika
Chaac
1
0
0
1
L
Freya
Spae
Freya
0
3
0
0
W
4
0
2
5
W
Erlang Shen
Wαddles
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
15,877
24,428
Taken
21,810
10,128
Mitigated
10,059
6,804
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,011
1,766
0
2,753
6,261
3,981
0
0
6,261
0
41,644
L
Cabrakan
 
Cabrakan
2,034
385
0
1,386
4,360
3,290
0
819
3,541
10,957
0
W
Anhur
BennyQ
Anhur
1,289
845
0
857
2,371
925
0
643
1,728
0
47,006
L
Ne Zha
3,073
644
0
488
6,643
1,325
0
210
6,433
0
27,487
W
Xing Tian
Godsεnd
Xing Tian
1,405
506
382
1,624
4,419
2,440
0
1,480
2,939
12,057
0
L
1,152
41
0
640
2,132
439
0
0
2,132
40,758
0
W
Chaac
Nika
Chaac
4,092
555
0
2,705
4,673
2,272
0
0
4,673
0
42,350
L
Freya
Spae
Freya
1,868
824
0
1,537
5,032
1,093
0
376
4,656
26,738
0
W
5,406
2,318
0
1,538
4,613
1,709
0
1,529
3,084
0
44,602
W
Erlang Shen
Wαddles
Erlang Shen
3,685
1,515
0
2,339
5,734
2,713
0
1,402
4,332
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
30,807
356
Minions Killed
387
0
Camps Cleared
0
1,012,146
Distance Traveled
1,033,507
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,813
581
101
10
0
217,746
2
L
Cabrakan
4,852
485
7
1
0
198,368
4
W
Anhur
6,834
683
120
12
0
207,470
1
L
Ne Zha
4,809
481
60
6
0
201,549
3
W
Xing Tian
5,152
515
12
1
0
202,127
6
L
Thoth
5,860
586
108
11
0
206,069
3
W
Chaac
6,387
639
100
10
0
225,554
2
L
Freya
5,167
517
80
8
0
188,414
3
W
Heimdallr
6,472
647
91
9
0
183,988
3
W
Erlang Shen
5,962
596
64
6
0
214,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role