Player Matchup

Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Damonvic
Ra
Level 78
God Stats
4W - 5L
1,464 SR
Queue Stats
362W - 402L
1,452 Elo+
Solo
Sobek
Sobek
Pava1987naughty
Sobek
Level 108
God Stats
6W - 4L
1,577 SR
Queue Stats
174W - 173L
1,481 Elo+
Solo
Ullr
Ullr
iscariot03
Ullr
Level 156
God Stats
4W - 4L
1,536 SR
Queue Stats
330W - 322L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
xXxArdillaxXx
Cthulhu
Level 60
God Stats
0W - 3L
1,437 SR
Queue Stats
19W - 33L
1,315 Elo+
Party 2
Team Averages
Level 111
1,503 SR
1,448 Elo+

VS

Team Averages
Level 108
1,436 SR
1,488 Elo+
Vulcan
Vulcan
BERSERKW0LF08
Vulcan
Level 123
God Stats
5W - 1L
1,501 SR
Queue Stats
40W - 34L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
BROFESSI0NAL
Sylvanus
Level 160
God Stats
1W - 0L
1,572 SR
Queue Stats
16W - 12L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
JDogTheReaper95
Amaterasu
Level 93
God Stats
1W - 0L
1,192 SR
Queue Stats
38W - 30L
1,471 Elo+
Party 1
Discordia
Discordia
KaguyaEnma
Discordia
Level 65
God Stats
1W - 0L
1,416 SR
Queue Stats
27W - 20L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
bigbulldog2010
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 8 / 1
8,360
643
5,601
19,010
20,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 4
8,949
688
14,007
11,493
7,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 7 / 2
8,442
649
7,204
18,388
24,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 1
7,779
598
9,147
10,315
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
1 / 4 / 5
9,087
699
15,285
15,217
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 13
11,299
869
24,496
11,294
5,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BROFESSI0NAL
Sylvanus
17
7 / 1 / 18
10,404
800
11,121
25,376
13,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
JDogTheReaper95
Amaterasu
15
2 / 3 / 17
10,193
784
4,493
20,717
12,665
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
KaguyaEnma
Discordia
18
4 / 1 / 23
10,858
835
17,987
11,317
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
bigbulldog2010
Cernunnos
17
2 / 1 / 20
9,936
764
10,554
9,045
3,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
120
6
Kills
29
29
Deaths
8
13
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
8
1
0.19
W
14
2
13
10.25
W
Sylvanus
BROFESSI0NAL
Sylvanus
7
1
18
16
L
1
6
4
0.5
W
Amaterasu
JDogTheReaper95
Amaterasu
2
3
17
3.5
W
Discordia
KaguyaEnma
Discordia
4
1
23
15.5
L
2
7
2
0.43
W
Cernunnos
bigbulldog2010
Cernunnos
2
1
20
12
L
1
4
1
0.38
L
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
68,651
74,423
Taken
77,749
76,681
Mitigated
40,317
20,970
Healing
50,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,601
1,142
970
3,884
19,010
20,302
0
13,332
5,678
0
16,467
W
24,496
8,242
2,426
1,841
11,294
5,881
352
4,475
6,819
38,592
0
W
Sylvanus
BROFESSI0NAL
Sylvanus
11,121
1,972
12,476
14,428
25,376
13,185
477
13,423
11,953
16,190
0
L
14,007
506
3,561
2,457
11,493
7,524
0
9,536
1,957
32,607
0
W
Amaterasu
JDogTheReaper95
Amaterasu
4,493
1,175
2,602
7,444
20,717
12,665
814
7,703
13,014
0
8,976
W
Discordia
KaguyaEnma
Discordia
17,987
1,499
4,203
2,940
11,317
4,969
685
4,660
6,657
42,320
0
L
7,204
319
1,022
2,173
18,388
24,409
0
11,380
7,008
10,255
0
W
Cernunnos
bigbulldog2010
Cernunnos
10,554
3,866
1,327
836
9,045
3,617
1,442
6,235
2,810
0
27,959
L
9,147
1,964
719
2,010
10,315
4,660
0
8,497
1,818
0
19,781
L
Cthulhu
15,285
234
1,972
2,202
15,217
19,786
0
10,859
4,358
30,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
52,690
128
Minions Killed
159
0
Camps Cleared
0
1,234,192
Distance Traveled
1,430,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,360
643
20
2
0
243,747
5
W
Vulcan
11,299
869
43
3
0
308,183
0
W
Sylvanus
10,404
800
20
2
0
267,434
1
L
Ra
8,949
688
61
5
0
262,704
0
W
Amaterasu
10,193
784
12
1
0
298,153
0
W
Discordia
10,858
835
42
3
0
288,922
0
L
Sobek
8,442
649
7
1
0
227,033
0
W
Cernunnos
9,936
764
42
3
0
267,784
0
L
Ullr
7,779
598
25
2
0
235,993
1
L
Cthulhu
9,087
699
15
1
0
264,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role