Player Matchup

Merlin
Merlin
EisaecksenX
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,189 Elo+
Party 1
Loki
Loki
Eriiiikson
Loki
Level 150
God Stats
2W - 2L
1,551 SR
Queue Stats
85W - 83L
1,446 Elo+
Party 1
Hel
Hel
Fungi_Man197
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
Nosares
Ah Puch
Level 26
God Stats
0W - 2L
1,290 SR
Queue Stats
48W - 67L
1,399 Elo+
Party 3
Artio
Artio
NrJ16
Artio
Level 26
God Stats
0W - 3L
1,213 SR
Queue Stats
48W - 67L
1,399 Elo+
Party 3
Team Averages
Level 73
1,411 SR
1,385 Elo+

VS

Team Averages
Level 90
1,540 SR
1,444 Elo+
Anubis
Anubis
Abys248
Anubis
Level 119
God Stats
2W - 2L
1,377 SR
Queue Stats
162W - 184L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
D-ToWnErExtrEEmE
Cabrakan
Level 142
God Stats
6W - 2L
1,671 SR
Queue Stats
282W - 297L
1,438 Elo+
Party 2
Neith
Neith
Daniel_cmsll95
Neith
Level 87
God Stats
6W - 4L
1,524 SR
Queue Stats
550W - 549L
1,446 Elo+
Solo
Bastet
Bastet
Dzaddy
Bastet
Level 79
God Stats
7W - 1L
1,631 SR
Queue Stats
149W - 136L
1,478 Elo+
Solo
Hel
Hel
diablocorp
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 7 / 4
8,260
751
8,335
10,553
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 9 / 2
8,535
776
12,155
16,293
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 6 / 3
7,887
717
7,393
9,994
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Nosares
Ah Puch
13
2 / 2 / 6
7,724
702
9,554
5,108
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NrJ16
Artio
13
0 / 6 / 7
7,505
682
1,834
15,390
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abys248
Anubis
16
6 / 4 / 16
9,587
872
11,823
10,586
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 21
8,923
811
9,724
16,316
19,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 18
9,588
872
7,836
7,925
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Dzaddy
Bastet
17
10 / 1 / 17
10,247
932
13,653
11,291
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 2 / 15
9,869
897
11,158
9,296
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
11
Kills
30
30
Deaths
12
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abys248
Anubis
6
4
16
3.5
W
2
4
21
3.13
W
5
1
18
14
W
Bastet
Dzaddy
Bastet
10
1
17
18.5
L
Merlin
3
7
4
0.71
L
5
9
2
0.67
L
1
6
3
0.42
L
Ah Puch
Nosares
Ah Puch
2
2
6
2.5
L
Artio
NrJ16
Artio
0
6
7
0.58
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
54,194
57,338
Taken
55,414
27,058
Mitigated
35,089
15,831
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abys248
Anubis
11,823
479
1,377
3,766
10,586
4,821
568
5,839
4,509
21,270
0
W
9,724
1,221
2,570
2,477
16,316
19,234
355
5,019
11,078
14,597
0
W
7,836
1,981
1,286
3,532
7,925
3,110
1,733
4,259
3,463
0
21,564
W
Bastet
Dzaddy
Bastet
13,653
2,417
2,462
2,675
11,291
4,383
1,384
5,800
5,207
0
18,171
L
Merlin
8,335
740
0
860
10,553
3,105
0
6,192
4,361
18,038
0
L
12,155
1,983
1,117
2,935
16,293
8,527
0
8,226
8,067
0
23,790
L
7,393
96
3,604
2,541
9,994
3,475
0
4,691
5,303
18,925
0
L
Ah Puch
Nosares
Ah Puch
9,554
112
1,070
929
5,108
1,452
0
2,876
2,232
18,617
0
L
Artio
NrJ16
Artio
1,834
224
430
2,345
15,390
10,499
0
10,720
4,670
3,696
0
W
11,158
1,515
5,592
3,532
9,296
3,541
754
6,199
3,021
27,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
48,214
97
Minions Killed
115
0
Camps Cleared
0
892,820
Distance Traveled
1,038,491
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,587
872
23
2
0
186,296
0
W
Cabrakan
8,923
811
7
1
0
197,999
1
W
Neith
9,588
872
32
3
0
218,729
3
W
Bastet
10,247
932
15
1
0
225,756
0
L
Merlin
8,260
751
19
2
0
178,434
0
L
Loki
8,535
776
15
1
0
178,299
0
L
Hel
7,887
717
32
3
0
212,994
0
L
Ah Puch
7,724
702
23
2
0
145,779
0
L
Artio
7,505
682
8
1
0
177,314
0
W
Hel
9,869
897
38
3
0
209,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role