Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CallMeMommyZzx
Merlin
Level 125
God Stats
5W - 6L
1,535 SR
Queue Stats
481W - 476L
1,435 Elo+
Solo
Bacchus
Bacchus
Nadiecomo_Tutuuu
Bacchus
Level 44
God Stats
6W - 5L
1,473 SR
Queue Stats
11W - 19L
1,222 Elo+
Solo
Tyr
Tyr
WiNdy_GoD197
Tyr
Level 66
God Stats
18W - 15L
1,570 SR
Queue Stats
310W - 298L
1,471 Elo+
Solo
Thanatos
Thanatos
airidity
Thanatos
Level 67
God Stats
16W - 11L
1,495 SR
Queue Stats
102W - 113L
1,358 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,397 Elo+

VS

Team Averages
Level 85
1,519 SR
1,340 Elo+
Vamana
Vamana
Kayosstv
Vamana
Level 106
God Stats
6W - 3L
1,707 SR
Queue Stats
172W - 173L
1,460 Elo+
Solo
Loki
Loki
Tsukumat-
Loki
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
210W - 281L
1,274 Elo+
Solo
Cthulhu
Cthulhu
oachkaztlschwoaf
Cthulhu
Level 59
God Stats
4W - 3L
1,550 SR
Queue Stats
207W - 269L
1,314 Elo+
Solo
Nu Wa
Nu Wa
soultakerJJ
Nu Wa
Level 64
God Stats
0W - 2L
1,284 SR
Queue Stats
231W - 251L
1,310 Elo+
Solo
Izanami
Izanami
zacharou28
Izanami
Level 49
God Stats
5W - 7L
1,338 SR
Queue Stats
175W - 191L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 5
6,448
403
4,169
8,700
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 1
9,069
567
6,376
7,473
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
6,614
413
3,252
8,632
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 0 / 1
8,732
546
12,130
16,122
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
airidity
Thanatos
13
6 / 0 / 1
8,405
525
5,953
9,046
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kayosstv
Vamana
15
0 / 0 / 0
8,815
551
12,335
16,001
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
12
2 / 2 / 1
7,448
466
2,381
7,771
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
7,559
472
7,421
12,337
9,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,122
445
5,345
6,344
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zacharou28
Izanami
12
2 / 4 / 0
7,392
462
5,052
11,075
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
3
5
1.17
W
3
1
1
3.5
L
Vamana
Kayosstv
Vamana
0
0
0
0
W
0
0
4
2
L
Loki
2
2
1
1.25
W
0
0
1
0.5
W
Thanatos
airidity
Thanatos
6
0
1
6.5
L
0
4
3
0.38
L
0
1
1
0.5
L
Izanami
zacharou28
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
32,534
49,973
Taken
53,528
25,767
Mitigated
29,473
25,118
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,169
1,702
162
1,207
8,700
3,325
0
5,018
3,560
0
30,703
W
6,376
350
0
2,088
7,473
2,391
240
2,678
4,563
73,068
0
L
Vamana
Kayosstv
Vamana
12,335
3,523
0
7,560
16,001
10,226
0
1,823
13,138
5,612
62,430
W
3,252
118
0
3,601
8,632
6,012
0
2,683
5,852
15,549
0
L
Loki
2,381
595
0
3,148
7,771
2,162
0
288
7,379
0
39,933
W
12,130
2,490
0
8,996
16,122
10,986
0
2,114
12,481
6,680
57,829
W
Thanatos
airidity
Thanatos
5,953
938
0
9,064
9,046
3,053
0
1,350
7,595
0
44,591
L
7,421
244
2,008
2,084
12,337
9,990
15
4,068
7,898
28,456
0
L
5,345
1,537
0
2,110
6,344
4,112
658
3,501
2,803
34,590
0
L
Izanami
zacharou28
Izanami
5,052
3,039
0
2,897
11,075
2,983
781
1,299
9,607
0
54,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
38,336
458
Minions Killed
423
0
Camps Cleared
0
1,562,680
Distance Traveled
1,547,873
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,448
403
57
4
0
274,352
1
W
Merlin
9,069
567
136
9
0
289,748
2
L
Vamana
8,815
551
134
8
0
321,785
4
W
Bacchus
6,614
413
16
1
0
306,531
0
L
Loki
7,448
466
75
5
0
311,591
5
W
Tyr
8,732
546
156
10
0
327,477
3
W
Thanatos
8,405
525
93
6
0
364,572
0
L
Cthulhu
7,559
472
37
2
0
326,752
0
L
Nu Wa
7,122
445
61
4
0
301,695
2
L
Izanami
7,392
462
116
7
0
286,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role