Player Matchup

Mulan
Mulan
Aquana_8077
Mulan
Level 39
God Stats
9W - 5L
1,637 SR
Queue Stats
37W - 35L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
FancyMangoloco
Guan Yu
Level 82
God Stats
2W - 1L
1,516 SR
Queue Stats
120W - 135L
1,420 Elo+
Solo
Sol
Sol
X_Sugar--Baby_X
Sol
Level 68
God Stats
9W - 15L
1,335 SR
Queue Stats
73W - 63L
1,418 Elo+
Solo
Nu Wa
Nu Wa
echter106
Nu Wa
Level 27
God Stats
2W - 1L
1,363 SR
Queue Stats
24W - 26L
1,207 Elo+
Party 1
Ne Zha
Ne Zha
optic shadow734
Ne Zha
Level 60
God Stats
4W - 1L
1,193 SR
Queue Stats
149W - 216L
1,295 Elo+
Solo
Team Averages
Level 55
1,409 SR
1,324 Elo+

VS

Team Averages
Level 48
1,375 SR
1,233 Elo+
Janus
Janus
ARFP2392
Janus
Level 63
God Stats
12W - 18L
1,334 SR
Queue Stats
139W - 210L
1,218 Elo+
Party 2
Arachne
Arachne
Boorzik_71
Arachne
Level 63
God Stats
72W - 76L
1,467 SR
Queue Stats
189W - 215L
1,410 Elo+
Solo
Ra
Ra
Karam0617
Ra
Level 16
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 12L
1,023 Elo+
Party 2
Atlas
Atlas
SmokingGun21HL
Atlas
Level 64
God Stats
1W - 3L
1,476 SR
Queue Stats
147W - 213L
1,313 Elo+
Party 2
Rama
Rama
V3noX617
Rama
Level 36
God Stats
1W - 7L
1,126 SR
Queue Stats
49W - 98L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,704
642
4,458
6,098
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
8 / 2 / 2
6,812
568
6,226
10,238
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 5
7,482
624
6,710
7,417
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
echter106
Nu Wa
11
5 / 0 / 5
7,136
595
7,308
3,826
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 1 / 4
6,371
531
2,213
7,863
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ARFP2392
Janus
9
0 / 4 / 1
5,588
466
1,662
5,479
1,244
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Boorzik_71
Arachne
10
3 / 5 / 1
6,273
523
5,884
13,198
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 0
5,623
469
1,746
5,116
1,493
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 4 / 0
5,144
429
2,060
9,251
2,868
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
8
1 / 4 / 0
4,965
414
2,897
6,975
1,306
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
5
5
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
ARFP2392
Janus
0
4
1
0.13
W
2
1
2
3
L
Arachne
Boorzik_71
Arachne
3
5
1
0.7
W
8
2
2
4.5
L
1
4
0
0.25
L
0
4
0
0
L
Rama
1
4
0
0.25
W
3
1
5
5.5
W
Nu Wa
echter106
Nu Wa
5
0
5
7.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
14,249
35,442
Taken
40,019
16,093
Mitigated
10,435
16,341
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ARFP2392
Janus
1,662
0
0
290
5,479
1,244
322
2,878
2,495
28,808
0
W
4,458
1,105
0
2,612
6,098
3,603
528
1,338
4,760
0
43,693
L
Arachne
Boorzik_71
Arachne
5,884
4,521
0
4,624
13,198
3,524
0
4,179
8,575
0
22,862
W
6,226
491
1,845
3,989
10,238
6,298
583
1,556
8,682
1,914
21,308
L
1,746
277
30
47
5,116
1,493
0
536
4,284
20,603
0
L
2,060
885
1,138
1,195
9,251
2,868
0
4,237
4,664
17,110
0
L
Rama
2,897
1,807
0
790
6,975
1,306
0
1,956
4,745
0
25,741
W
6,710
2,308
0
4,005
7,417
2,615
3,183
858
6,559
45,246
5,015
W
Nu Wa
echter106
Nu Wa
7,308
2,280
61
331
3,826
1,309
988
1,075
2,751
30,113
0
W
2,213
355
0
3,498
7,863
2,268
143
641
7,222
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
27,593
356
Minions Killed
185
0
Camps Cleared
0
1,146,868
Distance Traveled
991,853
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,588
466
52
4
0
193,862
2
W
Mulan
7,704
642
110
9
0
223,154
3
L
Arachne
6,273
523
38
3
0
210,612
3
W
Guan Yu
6,812
568
40
3
0
245,244
0
L
Ra
5,623
469
32
3
0
190,873
2
L
Atlas
5,144
429
26
2
0
199,214
3
L
Rama
4,965
414
37
3
0
197,292
1
W
Sol
7,482
624
92
8
0
215,647
0
W
Nu Wa
7,136
595
55
5
0
217,241
1
W
Ne Zha
6,371
531
59
5
0
245,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role