Player Matchup

Merlin
Merlin
IamJoeLeader
Merlin
Level 69
God Stats
0W - 1L
1,498 SR
Queue Stats
62W - 70L
1,431 Elo+
Solo
Arachne
Arachne
RESTO ONE
Arachne
Level 142
God Stats
4W - 3L
1,599 SR
Queue Stats
243W - 264L
1,465 Elo+
Solo
Agni
Agni
ShaqFoo
Agni
Level 107
God Stats
1W - 1L
1,528 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
YammyD
Gilgamesh
Level 83
God Stats
0W - 1L
1,738 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 1
Anhur
Anhur
cleet007
Anhur
Level 153
God Stats
5W - 3L
1,654 SR
Queue Stats
621W - 667L
1,447 Elo+
Solo
Team Averages
Level 111
1,603 SR
1,449 Elo+

VS

Team Averages
Level 123
1,470 SR
1,473 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CallMeMel0Yel0
Baba Yaga
Level 127
God Stats
3W - 4L
1,480 SR
Queue Stats
227W - 236L
1,447 Elo+
Solo
Thor
Thor
GR8WiteBufalo56
Thor
Level 85
God Stats
1W - 1L
1,306 SR
Queue Stats
78W - 84L
1,476 Elo+
Solo
Cernunnos
Cernunnos
nVBeZo
Cernunnos
Level 89
God Stats
8W - 7L
1,562 SR
Queue Stats
262W - 252L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 5
8,109
811
6,667
6,012
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
RESTO ONE
Arachne
13
4 / 6 / 3
8,290
829
1,687
10,441
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
ShaqFoo
Agni
13
0 / 3 / 7
7,308
731
9,480
9,326
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YammyD
Gilgamesh
11
1 / 6 / 4
7,299
730
7,958
17,277
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
cleet007
Anhur
12
2 / 6 / 4
7,463
746
8,638
10,142
3,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 1 / 14
9,027
903
6,266
11,559
13,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
 
Anubis
14
4 / 2 / 12
8,681
868
10,446
9,305
4,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
CallMeMel0Yel0
Baba Yaga
15
5 / 2 / 17
9,251
925
12,566
7,247
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 14
9,059
906
8,367
5,410
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
nVBeZo
Cernunnos
14
3 / 2 / 15
8,543
854
12,526
8,387
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
8
Kills
23
23
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
14
13
W
Anubis
 
Anubis
4
2
12
5
W
Baba Yaga
CallMeMel0Yel0
Baba Yaga
5
2
17
6.75
W
5
2
14
6
L
Merlin
1
2
5
1.75
L
Arachne
RESTO ONE
Arachne
4
6
3
0.92
L
Agni
ShaqFoo
Agni
0
3
7
1.17
L
Gilgamesh
YammyD
Gilgamesh
1
6
4
0.5
L
Anhur
cleet007
Anhur
2
6
4
0.67
W
Cernunnos
nVBeZo
Cernunnos
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
50,171
53,198
Taken
41,908
15,785
Mitigated
29,424
16,916
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,266
2,984
659
1,212
11,559
13,746
758
4,611
6,636
11,524
0
W
Anubis
 
Anubis
10,446
452
932
3,268
9,305
4,908
1,097
4,168
4,959
20,704
0
W
Baba Yaga
CallMeMel0Yel0
Baba Yaga
12,566
404
31
1,860
7,247
3,757
511
1,939
5,077
29,258
0
W
8,367
965
1,598
415
5,410
3,143
969
202
5,132
0
16,878
L
Merlin
6,667
145
832
1,578
6,012
2,048
0
3,084
2,928
29,330
0
L
Arachne
RESTO ONE
Arachne
1,687
1,334
1,084
2,349
10,441
3,310
12
5,884
4,557
0
3,582
L
Agni
ShaqFoo
Agni
9,480
433
1,124
2,845
9,326
2,412
0
4,788
4,538
16,471
0
L
Gilgamesh
YammyD
Gilgamesh
7,958
1,170
1,314
2,659
17,277
4,924
0
10,270
7,007
0
11,264
L
Anhur
cleet007
Anhur
8,638
4,001
1,048
2,083
10,142
3,091
0
5,252
4,890
0
14,101
W
Cernunnos
nVBeZo
Cernunnos
12,526
5,871
969
1,616
8,387
3,870
1,935
4,224
3,957
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
44,561
98
Minions Killed
108
0
Camps Cleared
0
909,308
Distance Traveled
986,596
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,027
903
14
1
0
196,397
0
W
Anubis
8,681
868
18
2
0
179,842
0
W
Baba Yaga
9,251
925
35
4
0
206,470
3
W
Thor
9,059
906
15
2
0
209,877
4
L
Merlin
8,109
811
48
5
0
192,897
0
L
Arachne
8,290
829
9
1
0
187,166
0
L
Agni
7,308
731
23
2
0
202,157
0
L
Gilgamesh
7,299
730
4
0
0
178,574
0
L
Anhur
7,463
746
14
1
0
148,514
2
W
Cernunnos
8,543
854
26
3
0
194,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role