Player Matchup

Cliodhna
Cliodhna
Goad10
Cliodhna
Level 23
God Stats
0W - 2L
1,324 SR
Queue Stats
22W - 15L
1,766 Elo+
Party 2
Heimdallr
Heimdallr
Hiukin
Heimdallr
Level 157
God Stats
0W - 4L
1,126 SR
Queue Stats
115W - 133L
1,444 Elo+
Party 1
Scylla
Scylla
MialeeWolfsbane
Scylla
Level 129
God Stats
0W - 2L
1,470 SR
Queue Stats
107W - 132L
1,408 Elo+
Party 1
Janus
Janus
Mr Dewfeen
Janus
Level 149
God Stats
7W - 11L
1,409 SR
Queue Stats
633W - 635L
1,493 Elo+
Solo
Merlin
Merlin
WDferdyy
Merlin
Level 151
God Stats
5W - 3L
1,613 SR
Queue Stats
140W - 129L
1,587 Elo+
Party 2
Team Averages
Level 122
1,388 SR
1,540 Elo+

VS

Team Averages
Level 88
1,478 SR
1,492 Elo+
Nemesis
Nemesis
BOSS HM2W
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,357 Elo+
Solo
Heimdallr
Heimdallr
BearDown
Heimdallr
Level 129
God Stats
2W - 3L
1,397 SR
Queue Stats
57W - 58L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Mgrimm
Danzaburou
Level 107
God Stats
6W - 3L
1,619 SR
Queue Stats
203W - 205L
1,544 Elo+
Solo
Anubis
Anubis
NeedAPickUp
Anubis
Level 88
God Stats
2W - 4L
1,286 SR
Queue Stats
138W - 122L
1,491 Elo+
Solo
Hera
Hera
tmg919
Hera
Level 93
God Stats
4W - 2L
1,586 SR
Queue Stats
226W - 216L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Goad10
Cliodhna
19
4 / 9 / 17
12,419
731
14,966
20,453
6,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Hiukin
Heimdallr
19
4 / 5 / 17
12,249
721
14,537
14,888
5,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 9 / 11
12,570
739
17,109
16,609
5,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
20
9 / 7 / 5
13,288
782
13,927
14,817
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
WDferdyy
Merlin
20
8 / 4 / 14
13,954
821
26,060
14,339
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOSS HM2W
Nemesis
20
6 / 6 / 21
13,319
783
13,726
25,475
20,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
BearDown
Heimdallr
19
4 / 6 / 20
11,755
691
16,214
19,431
7,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Danzaburou
Mgrimm
Danzaburou
20
7 / 5 / 15
13,798
812
18,704
25,794
10,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
10 / 8 / 12
13,429
790
11,887
16,158
7,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
tmg919
Hera
18
7 / 7 / 14
12,065
710
13,511
14,577
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
116
31
Kills
34
34
Deaths
32
64
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BOSS HM2W
Nemesis
6
6
21
2.75
W
Heimdallr
BearDown
Heimdallr
4
6
20
2.33
L
Cliodhna
Goad10
Cliodhna
4
9
17
1.39
L
Heimdallr
Hiukin
Heimdallr
4
5
17
2.5
W
Danzaburou
Mgrimm
Danzaburou
7
5
15
2.9
L
6
9
11
1.28
L
Janus
9
7
5
1.64
W
Anubis
10
8
12
2
L
Merlin
WDferdyy
Merlin
8
4
14
3.75
W
Hera
tmg919
Hera
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,599
Damage
74,042
81,106
Taken
101,435
26,153
Mitigated
50,749
22,348
Healing
39,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BOSS HM2W
Nemesis
13,726
3,171
2,765
7,186
25,475
20,902
1,388
14,563
10,912
688
24,286
W
Heimdallr
BearDown
Heimdallr
16,214
3,298
1,343
6,115
19,431
7,436
1,028
11,661
7,770
0
35,205
L
Cliodhna
Goad10
Cliodhna
14,966
1,115
1,072
3,933
20,453
6,461
419
8,624
11,380
0
27,325
L
Heimdallr
Hiukin
Heimdallr
14,537
3,738
1,294
2,446
14,888
5,017
2,230
5,216
9,188
0
29,015
W
Danzaburou
Mgrimm
Danzaburou
18,704
2,367
2,678
6,939
25,794
10,092
2,814
15,701
10,093
0
46,950
L
17,109
171
295
2,541
16,609
5,020
515
4,669
11,523
29,870
0
L
Janus
13,927
375
2,243
2,434
14,817
4,087
1,445
4,595
9,941
39,910
0
W
Anubis
11,887
448
2,152
3,901
16,158
7,000
328
6,964
9,194
31,566
0
L
Merlin
WDferdyy
Merlin
26,060
91
1,165
4,925
14,339
5,568
871
2,342
11,682
56,787
0
W
Hera
tmg919
Hera
13,511
2,676
3,216
3,100
14,577
5,319
123
8,207
6,370
26,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,480
Gold Earned
64,366
186
Minions Killed
180
0
Camps Cleared
0
1,599,721
Distance Traveled
1,556,556
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,319
783
35
2
0
316,829
6
W
Heimdallr
11,755
691
32
2
0
320,764
1
L
Cliodhna
12,419
731
10
1
0
385,248
1
L
Heimdallr
12,249
721
30
2
0
306,423
0
W
Danzaburou
13,798
812
51
3
0
328,049
1
L
Scylla
12,570
739
33
2
0
277,965
2
L
Janus
13,288
782
69
4
0
309,244
1
W
Anubis
13,429
790
35
2
0
297,026
0
L
Merlin
13,954
821
44
3
0
320,841
1
W
Hera
12,065
710
27
2
0
293,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role