Player Matchup

Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Miniady44
Chaac
Level 49
God Stats
1W - 2L
1,504 SR
Queue Stats
151W - 141L
1,380 Elo+
Solo
Ymir
Ymir
almfrede
Ymir
Level 29
God Stats
3W - 4L
1,586 SR
Queue Stats
66W - 74L
1,483 Elo+
Party 2
Scylla
Scylla
far_er_vred_nu98
Scylla
Level 78
God Stats
5W - 9L
1,431 SR
Queue Stats
344W - 300L
1,456 Elo+
Party 2
Artemis
Artemis
vichmouse
Artemis
Level 41
God Stats
4W - 10L
1,574 SR
Queue Stats
11W - 22L
1,498 Elo+
Solo
Team Averages
Level 55
1,519 SR
1,463 Elo+

VS

Team Averages
Level 68
1,420 SR
1,437 Elo+
Erlang Shen
Erlang Shen
Fl1ckZer7
Erlang Shen
Level 115
God Stats
15W - 13L
1,559 SR
Queue Stats
246W - 262L
1,423 Elo+
Party 3
Ganesha
Ganesha
HalcyonAegis
Ganesha
Level 23
God Stats
0W - 3L
1,276 SR
Queue Stats
9W - 21L
1,455 Elo+
Party 1
King Arthur
King Arthur
IRysenRyan
King Arthur
Level 35
God Stats
2W - 6L
1,425 SR
Queue Stats
9W - 22L
1,455 Elo+
Party 1
Ra
Ra
Mls211008
Ra
Level 42
God Stats
3W - 7L
1,351 SR
Queue Stats
112W - 136L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
xMissMajesty
Danzaburou
Level 125
God Stats
11W - 10L
1,488 SR
Queue Stats
340W - 336L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
2 / 5 / 7
12,462
519
11,934
19,774
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Miniady44
Chaac
19
5 / 2 / 5
12,657
527
16,712
25,770
36,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
17
1 / 8 / 7
11,574
482
5,232
23,312
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 2
13,633
568
28,958
15,609
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
vichmouse
Artemis
16
1 / 5 / 3
10,148
423
5,684
12,005
4,417
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fl1ckZer7
Erlang Shen
18
11 / 3 / 4
12,172
507
13,943
19,644
12,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
HalcyonAegis
Ganesha
16
0 / 1 / 18
11,190
466
9,804
20,041
27,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
IRysenRyan
King Arthur
17
1 / 6 / 2
10,911
455
18,604
26,649
23,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 6
11,344
473
7,492
13,962
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xMissMajesty
Danzaburou
19
8 / 6 / 3
13,414
559
17,953
18,263
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
21
Kills
23
23
Deaths
21
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
5
7
1.1
L
Erlang Shen
Fl1ckZer7
Erlang Shen
11
3
4
4.33
L
Ganesha
HalcyonAegis
Ganesha
0
1
18
9
L
King Arthur
IRysenRyan
King Arthur
1
6
2
0.33
W
Chaac
Miniady44
Chaac
5
2
5
3.75
L
3
5
6
1.2
W
Ymir
1
8
7
0.56
W
12
3
2
4.33
W
Artemis
vichmouse
Artemis
1
5
3
0.5
L
Danzaburou
xMissMajesty
Danzaburou
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,520
Damage
67,796
96,470
Taken
98,559
79,402
Mitigated
79,945
30,798
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,934
8,403
0
6,130
19,774
8,770
4,435
4,485
15,132
0
96,821
L
Erlang Shen
Fl1ckZer7
Erlang Shen
13,943
6,675
0
7,335
19,644
12,013
1,507
5,500
13,835
0
90,097
L
Ganesha
HalcyonAegis
Ganesha
9,804
1,245
1,241
2,605
20,041
27,926
293
7,835
11,629
27,064
0
L
King Arthur
IRysenRyan
King Arthur
18,604
2,219
804
2,422
26,649
23,654
0
5,796
19,773
9,650
68,497
W
Chaac
Miniady44
Chaac
16,712
2,326
205
12,814
25,770
36,570
209
5,246
20,316
75
81,842
L
7,492
985
979
2,540
13,962
6,958
112
5,114
8,537
79,446
0
W
Ymir
5,232
298
320
2,800
23,312
24,244
120
4,556
18,735
43,232
0
W
28,958
1,250
688
5,116
15,609
5,401
1,102
3,841
11,672
95,010
0
W
Artemis
vichmouse
Artemis
5,684
2,224
262
2,463
12,005
4,417
294
2,087
9,858
0
44,042
L
Danzaburou
xMissMajesty
Danzaburou
17,953
6,467
0
4,430
18,263
9,394
2,791
9,126
8,610
0
110,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
59,031
591
Minions Killed
622
0
Camps Cleared
0
2,255,029
Distance Traveled
2,148,533
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,462
519
147
6
0
530,163
17
L
Erlang Shen
12,172
507
141
6
0
419,741
5
L
Ganesha
11,190
466
5
0
0
457,229
8
L
King Arthur
10,911
455
161
7
0
463,187
3
W
Chaac
12,657
527
167
7
0
480,812
4
L
Ra
11,344
473
139
6
0
412,815
0
W
Ymir
11,574
482
61
3
0
404,963
5
W
Scylla
13,633
568
147
6
0
446,934
5
W
Artemis
10,148
423
69
3
0
392,157
0
L
Danzaburou
13,414
559
176
7
0
395,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role