Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Didelphis
Charybdis
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
144W - 140L
1,512 Elo+
Solo
Vulcan
Vulcan
Jhoow4_20
Vulcan
Level 51
God Stats
14W - 19L
1,474 SR
Queue Stats
152W - 177L
1,406 Elo+
Solo
Khepri
Khepri
PaezGustavo
Khepri
Level 153
God Stats
0W - 3L
1,154 SR
Queue Stats
364W - 391L
1,540 Elo+
Solo
Artio
Artio
javi010004
Artio
Level 42
God Stats
1W - 2L
1,364 SR
Queue Stats
126W - 143L
1,422 Elo+
Solo
Team Averages
Level 93
1,382 SR
1,476 Elo+

VS

Team Averages
Level 124
1,579 SR
1,513 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShadowwFox
Nu Wa
Level 126
God Stats
2W - 0L
1,731 SR
Queue Stats
107W - 106L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
ThExodia
Cthulhu
Level 128
God Stats
8W - 6L
1,525 SR
Queue Stats
106W - 102L
1,494 Elo+
Party 1
Camazotz
Camazotz
TioKillerBR
Camazotz
Level 149
God Stats
15W - 12L
1,635 SR
Queue Stats
283W - 269L
1,540 Elo+
Party 1
Chernobog
Chernobog
UnigaymerBR
Chernobog
Level 89
God Stats
4W - 3L
1,504 SR
Queue Stats
146W - 157L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 6 / 1
10,480
524
11,773
16,305
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Didelphis
Charybdis
15
5 / 4 / 2
9,698
485
11,350
14,774
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Jhoow4_20
Vulcan
14
2 / 6 / 6
8,853
443
10,818
11,246
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
1 / 1 / 9
8,826
441
5,131
10,781
12,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
13
0 / 5 / 3
8,472
424
6,396
15,951
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 3 / 4
9,717
486
7,391
10,756
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
14
2 / 6 / 6
9,289
464
13,422
16,844
4,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ThExodia
Cthulhu
15
5 / 2 / 3
10,153
508
6,627
11,705
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
TioKillerBR
Camazotz
19
7 / 2 / 5
11,186
559
11,819
17,885
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
UnigaymerBR
Chernobog
17
3 / 5 / 5
10,471
524
6,889
12,363
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
18
Kills
21
22
Deaths
18
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
6
1
1.75
W
Bastet
 
Bastet
4
3
4
2
L
Charybdis
Didelphis
Charybdis
5
4
2
1.5
L
Vulcan
Jhoow4_20
Vulcan
2
6
6
0.83
L
Khepri
1
1
9
5.5
W
Nu Wa
2
6
6
0.83
W
Cthulhu
ThExodia
Cthulhu
5
2
3
3.25
W
Camazotz
TioKillerBR
Camazotz
7
2
5
4.75
W
Chernobog
UnigaymerBR
Chernobog
3
5
5
1.1
L
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
46,148
69,057
Taken
69,553
41,672
Mitigated
30,322
16,826
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,773
3,277
0
632
16,305
5,969
1,568
5,128
11,132
0
58,937
W
Bastet
 
Bastet
7,391
1,570
0
3,211
10,756
4,567
182
4,205
5,917
0
40,347
L
Charybdis
Didelphis
Charybdis
11,350
5,495
0
6,447
14,774
5,738
1,834
3,018
11,756
0
77,096
L
Vulcan
Jhoow4_20
Vulcan
10,818
5,956
0
1,064
11,246
4,045
448
4,688
6,423
52,302
0
L
Khepri
5,131
431
391
2,947
10,781
12,361
215
3,488
7,293
33,599
0
W
Nu Wa
13,422
3,595
226
4,239
16,844
4,860
1,100
5,968
10,403
57,935
0
W
Cthulhu
ThExodia
Cthulhu
6,627
268
170
2,020
11,705
11,468
112
4,311
7,193
36,402
0
W
Camazotz
TioKillerBR
Camazotz
11,819
3,582
0
10,587
17,885
6,215
456
2,902
14,754
0
76,028
W
Chernobog
UnigaymerBR
Chernobog
6,889
3,888
0
3,384
12,363
3,212
816
3,418
8,864
0
81,666
L
Artio
6,396
403
579
4,766
15,951
13,559
261
3,727
11,717
49,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
50,816
465
Minions Killed
478
0
Camps Cleared
0
1,868,649
Distance Traveled
1,888,644
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,480
524
105
5
0
375,595
6
W
Bastet
9,717
486
78
4
0
298,871
2
L
Charybdis
9,698
485
133
7
0
364,741
5
L
Vulcan
8,853
443
82
4
0
370,996
2
L
Khepri
8,826
441
52
3
0
414,199
8
W
Nu Wa
9,289
464
69
3
0
349,168
2
W
Cthulhu
10,153
508
60
3
0
389,807
3
W
Camazotz
11,186
559
113
6
0
463,245
2
W
Chernobog
10,471
524
158
8
0
387,553
3
L
Artio
8,472
424
93
5
0
343,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role