Player Matchup

Ah Puch
Ah Puch
Firestyle_Kandi2
Ah Puch
Level 63
God Stats
0W - 1L
1,748 SR
Queue Stats
32W - 58L
1,279 Elo+
Solo
Skadi
Skadi
GODEVILLL5862
Skadi
Level 86
God Stats
0W - 1L
1,574 SR
Queue Stats
70W - 88L
1,284 Elo+
Solo
Serqet
Serqet
Magicmaker_25
Serqet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,363 Elo+
Solo
Tyr
Tyr
MatMcC_RD79
Tyr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 151L
1,290 Elo+
Solo
Eset
Eset
UucCauac
Eset
Level 123
God Stats
19W - 9L
1,701 SR
Queue Stats
869W - 905L
1,355 Elo+
Solo
Team Averages
Level 90
1,605 SR
1,314 Elo+

VS

Team Averages
Level 75
1,320 SR
1,289 Elo+
Bastet
Bastet
A-2THE-C
Bastet
Level 69
God Stats
1W - 2L
1,097 SR
Queue Stats
153W - 162L
1,320 Elo+
Solo
Jormungandr
Jormungandr
Beastalloy
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,259 Elo+
Solo
Scylla
Scylla
CogumelosMagicos
Scylla
Level 107
God Stats
3W - 7L
1,184 SR
Queue Stats
462W - 552L
1,286 Elo+
Solo
Jing Wei
Jing Wei
DefensiveTerps
Jing Wei
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 93L
1,336 Elo+
Solo
Hades
Hades
tatersalad30001
Hades
Level 65
God Stats
1W - 1L
1,319 SR
Queue Stats
14W - 23L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
11,229
802
13,703
16,397
5,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

18
3 / 7 / 10
10,500
750
15,024
15,071
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 8 / 6
9,493
678
6,927
15,738
8,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 10 / 8
10,752
768
6,267
16,663
8,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
19
10 / 5 / 8
12,193
871
14,885
18,375
6,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A-2THE-C
Bastet
18
6 / 5 / 18
11,284
806
13,075
14,665
6,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Beastalloy
Jormungandr
19
3 / 4 / 22
12,097
864
7,292
17,558
20,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 4 / 17
11,564
826
20,853
9,707
3,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
16 / 5 / 14
13,292
949
18,494
17,180
7,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 15
10,286
735
7,198
12,805
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
121
22
Kills
35
37
Deaths
23
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bastet
A-2THE-C
Bastet
6
5
18
3
W
Jormungandr
Beastalloy
Jormungandr
3
4
22
3.5
W
8
4
17
4.13
W
Jing Wei
16
5
14
4.6
L
4
7
8
1.14
L
3
7
10
1.14
L
3
8
6
0.75
L
2
10
8
0.6
L
Eset
10
5
8
2.8
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,806
Damage
66,912
82,244
Taken
71,915
34,954
Mitigated
48,434
19,337
Healing
23,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A-2THE-C
Bastet
13,075
3,634
1,375
5,121
14,665
6,086
452
7,044
7,621
0
26,240
W
Jormungandr
Beastalloy
Jormungandr
7,292
2,334
925
3,120
17,558
20,537
816
6,328
11,230
30,496
0
W
20,853
684
1,268
1,579
9,707
3,978
775
4,469
5,238
34,493
0
W
Jing Wei
18,494
15,181
1,182
6,044
17,180
7,606
3,022
5,970
10,623
0
33,648
L
13,703
1,629
595
2,966
16,397
5,924
1,100
6,174
10,142
34,587
0
L
15,024
8,764
642
2,555
15,071
5,339
1,760
7,638
7,314
0
26,315
L
6,927
2,780
269
2,370
15,738
8,001
1,145
5,752
9,743
0
11,414
L
6,267
2,059
285
1,012
16,663
8,940
1,418
6,559
9,872
1,357
7,730
L
Eset
14,885
830
2,088
6,555
18,375
6,750
352
8,431
9,830
36,076
0
W
7,198
804
892
2,437
12,805
10,227
1,049
5,722
6,601
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
58,523
135
Minions Killed
173
0
Camps Cleared
0
1,077,928
Distance Traveled
1,221,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,284
806
13
1
0
294,216
0
W
Jormungandr
12,097
864
63
5
0
222,511
0
W
Scylla
11,564
826
37
3
0
248,625
1
W
Jing Wei
13,292
949
32
2
0
252,871
0
L
Ah Puch
11,229
802
36
3
0
175,852
0
L
Skadi
10,500
750
30
2
0
194,243
0
L
Serqet
9,493
678
15
1
0
242,093
0
L
Tyr
10,752
768
7
1
0
199,623
0
L
Eset
12,193
871
47
3
0
266,117
1
W
Hades
10,286
735
28
2
0
203,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role