Player Matchup

Yemoja
Yemoja
EASLEYBOY
Yemoja
Level 151
God Stats
1W - 1L
1,787 SR
Queue Stats
350W - 401L
1,415 Elo+
Solo
Hachiman
Hachiman
masaki77
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,306 Elo+
Party 3
Chronos
Chronos
sean_salaam
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,440 Elo+
Solo
Sol
Sol
shanefeezy
Sol
Level 63
God Stats
1W - 4L
1,643 SR
Queue Stats
109W - 155L
1,371 Elo+
Solo
Fenrir
Fenrir
subjectzhero
Fenrir
Level 69
God Stats
1W - 3L
1,311 SR
Queue Stats
26W - 50L
1,348 Elo+
Party 3
Team Averages
Level 106
1,548 SR
1,376 Elo+

VS

Team Averages
Level 85
1,463 SR
1,416 Elo+
Gilgamesh
Gilgamesh
DanceZwifZombyZ
Gilgamesh
Level 69
God Stats
1W - 0L
1,572 SR
Queue Stats
13W - 21L
1,374 Elo+
Party 2
Medusa
Medusa
Dr Dinosour
Medusa
Level 62
God Stats
1W - 2L
1,154 SR
Queue Stats
121W - 130L
1,362 Elo+
Party 1
Hera
Hera
My Guy3133
Hera
Level 107
God Stats
5W - 4L
1,588 SR
Queue Stats
181W - 176L
1,450 Elo+
Party 1
Yemoja
Yemoja
Swish Gargler
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,514 Elo+
Party 1
Artio
Artio
blazingwonderor
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EASLEYBOY
Yemoja
20
8 / 3 / 7
12,529
696
14,863
19,580
24,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
masaki77
Hachiman
19
3 / 6 / 7
11,379
632
19,178
20,544
9,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
sean_salaam
Chronos
13
1 / 14 / 4
9,890
549
5,244
18,314
6,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 2 / 11
12,234
680
25,069
15,670
7,360
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
17
3 / 9 / 7
11,091
616
11,644
27,175
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanceZwifZombyZ
Gilgamesh
19
10 / 4 / 13
13,937
774
19,193
28,058
34,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
14 / 6 / 9
13,141
730
21,785
17,901
8,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 23
13,443
747
31,731
15,867
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 1 / 25
13,255
736
8,013
20,882
13,616
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 15
11,629
646
10,576
22,522
36,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
17
Kills
34
34
Deaths
17
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DanceZwifZombyZ
Gilgamesh
10
4
13
4.13
W
Medusa
14
6
9
3.08
L
Yemoja
EASLEYBOY
Yemoja
8
3
7
3.83
W
7
3
23
6.17
W
0
1
25
12.5
W
3
3
15
3.5
L
Hachiman
masaki77
Hachiman
3
6
7
1.08
L
Chronos
sean_salaam
Chronos
1
14
4
0.21
L
2
2
11
3.75
L
Fenrir
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,998
Damage
91,298
101,283
Taken
105,230
64,045
Mitigated
99,886
37,503
Healing
53,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DanceZwifZombyZ
Gilgamesh
19,193
3,976
3,708
5,543
28,058
34,028
167
8,817
18,976
1,634
26,851
W
Medusa
21,785
8,563
1,531
1,827
17,901
8,600
3,058
10,264
7,637
0
33,904
L
Yemoja
EASLEYBOY
Yemoja
14,863
1,038
4,517
3,898
19,580
24,565
0
9,122
10,067
30,931
0
W
31,731
8,685
3,419
3,966
15,867
7,364
758
7,439
8,246
63,953
0
W
8,013
1,871
12,393
9,901
20,882
13,616
847
10,895
9,760
24,195
0
W
10,576
577
3,585
7,302
22,522
36,278
112
7,761
14,509
29,879
0
L
Hachiman
masaki77
Hachiman
19,178
7,584
3,853
5,966
20,544
9,217
0
8,985
11,383
0
41,427
L
Chronos
sean_salaam
Chronos
5,244
157
0
1,859
18,314
6,437
0
6,994
11,080
9,254
0
L
25,069
5,160
3,917
6,673
15,670
7,360
0
10,737
4,616
70,642
0
L
Fenrir
11,644
2,960
1,395
5,425
27,175
16,466
0
13,522
13,247
0
14,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
65,405
160
Minions Killed
161
0
Camps Cleared
0
1,500,467
Distance Traveled
1,652,976
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,937
774
13
1
0
318,601
0
W
Medusa
13,141
730
28
2
0
323,459
0
L
Yemoja
12,529
696
22
1
0
278,425
0
W
Hera
13,443
747
67
4
0
329,779
7
W
Yemoja
13,255
736
28
2
0
316,295
2
W
Artio
11,629
646
25
1
0
364,842
1
L
Hachiman
11,379
632
49
3
0
296,718
0
L
Chronos
9,890
549
8
0
0
272,254
0
L
Sol
12,234
680
73
4
0
365,533
4
L
Fenrir
11,091
616
8
0
0
287,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role