Player Matchup

Bacchus
Bacchus
Asian_Radiation
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lost In Null
Ah Muzen Cab
Level 103
God Stats
3W - 2L
1,597 SR
Queue Stats
518W - 493L
1,452 Elo+
Solo
Bakasura
Bakasura
SKELLY444
Bakasura
Level 134
God Stats
18W - 20L
1,493 SR
Queue Stats
826W - 869L
1,478 Elo+
Solo
Nike
Nike
komander-kaos
Nike
Level 133
God Stats
7W - 4L
1,695 SR
Queue Stats
222W - 183L
1,547 Elo+
Party 1
Freya
Freya
kung_fu_kitty4
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,593 Elo+
Party 1
Team Averages
Level 105
1,557 SR
1,540 Elo+

VS

Team Averages
Level 87
1,563 SR
1,587 Elo+
Artemis
Artemis
DamageArthur
Artemis
Level 159
God Stats
3W - 2L
1,619 SR
Queue Stats
311W - 261L
1,613 Elo+
Party 3
Medusa
Medusa
Henryjoggin1
Medusa
Level 27
God Stats
3W - 0L
1,764 SR
Queue Stats
74W - 52L
1,595 Elo+
Party 3
Hercules
Hercules
PILL_COSBY_2112
Hercules
Level 69
God Stats
1W - 1L
1,338 SR
Queue Stats
276W - 222L
1,546 Elo+
Party 2
Freya
Freya
The_Fiend_God
Freya
Level 21
God Stats
2W - 2L
1,474 SR
Queue Stats
26W - 13L
1,652 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tybaltc
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
601W - 592L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,766
628
1,579
4,101
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Lost In Null
Ah Muzen Cab
7
0 / 1 / 0
3,617
603
1,434
3,330
844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
SKELLY444
Bakasura
6
0 / 1 / 1
3,731
622
1,243
3,997
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 0
4,057
676
1,868
4,942
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,882
647
2,042
3,421
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DamageArthur
Artemis
8
1 / 0 / 0
4,581
764
3,549
3,534
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
8
1 / 1 / 1
4,389
732
1,909
4,621
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
6
0 / 0 / 2
3,771
629
1,853
3,308
1,494
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 1 / 0
4,258
710
3,281
3,467
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
tybaltc
Ah Muzen Cab
7
2 / 0 / 0
4,359
727
1,789
2,357
647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Artemis
DamageArthur
Artemis
1
0
0
1
W
Medusa
1
1
1
1.5
L
Ah Muzen Cab
Lost In Null
Ah Muzen Cab
0
1
0
0
W
Hercules
0
0
2
1
L
Bakasura
SKELLY444
Bakasura
0
1
1
0.5
W
2
1
0
2
L
1
2
0
0.5
L
1
1
0
1
W
Ah Muzen Cab
tybaltc
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,166
Damage
12,381
19,791
Taken
17,287
6,767
Mitigated
5,124
9,256
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,579
317
873
1,220
4,101
2,274
26
1,709
2,392
3,940
0
W
Artemis
DamageArthur
Artemis
3,549
1,793
0
2,054
3,534
859
0
0
3,406
0
24,062
W
Medusa
1,909
920
0
344
4,621
1,156
295
0
4,621
0
23,345
L
Ah Muzen Cab
Lost In Null
Ah Muzen Cab
1,434
434
0
1,279
3,330
844
0
0
3,330
0
14,748
W
Hercules
1,853
348
184
615
3,308
1,494
25
1,656
1,652
0
9,976
L
Bakasura
SKELLY444
Bakasura
1,243
692
0
2,504
3,997
1,433
0
0
3,997
0
7,823
W
3,281
1,302
0
1,569
3,467
968
102
1,965
1,502
15,670
0
L
1,868
399
0
2,208
4,942
1,323
0
0
4,942
0
15,906
L
2,042
1,053
0
1,172
3,421
893
0
1,572
1,849
17,793
0
W
Ah Muzen Cab
tybaltc
Ah Muzen Cab
1,789
632
0
816
2,357
647
289
0
2,357
0
21,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
21,358
148
Minions Killed
194
0
Camps Cleared
0
596,677
Distance Traveled
613,642
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,766
628
2
0
0
123,168
1
W
Artemis
4,581
764
54
9
0
114,536
1
W
Medusa
4,389
732
46
8
0
124,320
2
L
Ah Muzen Cab
3,617
603
38
6
0
104,946
1
W
Hercules
3,771
629
21
4
0
139,022
3
L
Bakasura
3,731
622
23
4
0
109,635
0
W
Freya
4,258
710
33
6
0
117,468
2
L
Nike
4,057
676
42
7
0
150,162
1
L
Freya
3,882
647
43
7
0
108,766
2
W
Ah Muzen Cab
4,359
727
40
7
0
118,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role