Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dogrockers
King Arthur
Level 78
God Stats
5W - 4L
1,676 SR
Queue Stats
44W - 37L
1,503 Elo+
Party 1
Atlas
Atlas
Laundrymaster
Atlas
Level 108
God Stats
3W - 1L
1,672 SR
Queue Stats
106W - 98L
1,482 Elo+
Party 1
Medusa
Medusa
cynonymous
Medusa
Level 62
God Stats
4W - 3L
1,488 SR
Queue Stats
19W - 20L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
iron_bar250
Zhong Kui
Level 61
God Stats
6W - 4L
1,480 SR
Queue Stats
147W - 149L
1,506 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,478 Elo+

VS

Team Averages
Level 100
1,460 SR
1,435 Elo+
Chiron
Chiron
AaronX261
Chiron
Level 88
God Stats
15W - 17L
1,496 SR
Queue Stats
65W - 63L
1,428 Elo+
Solo
Artemis
Artemis
IX SAD IKO XI
Artemis
Level 126
God Stats
0W - 2L
1,340 SR
Queue Stats
39W - 55L
1,402 Elo+
Solo
He Bo
He Bo
jcbeatu
He Bo
Level 77
God Stats
1W - 3L
1,432 SR
Queue Stats
9W - 12L
1,432 Elo+
Solo
Agni
Agni
killorbekill5252
Agni
Level 141
God Stats
33W - 42L
1,478 SR
Queue Stats
1,813W - 1,896L
1,455 Elo+
Solo
Cthulhu
Cthulhu
xShockWave420x
Cthulhu
Level 68
God Stats
21W - 19L
1,553 SR
Queue Stats
536W - 585L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 1 / 6
8,282
1,183
13,110
5,720
2,376
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dogrockers
King Arthur
14
7 / 2 / 4
8,563
1,223
5,490
7,127
6,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 9
7,572
1,082
6,178
9,107
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
cynonymous
Medusa
14
1 / 2 / 7
7,670
1,096
5,157
7,764
3,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
iron_bar250
Zhong Kui
14
3 / 2 / 5
7,967
1,138
4,123
4,615
3,096
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

320

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AaronX261
Chiron
13
3 / 1 / 3
7,787
1,112
4,135
4,184
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
13
2 / 8 / 4
7,840
1,120
8,457
12,730
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
jcbeatu
He Bo
13
1 / 4 / 3
6,901
986
2,391
4,718
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 5
7,809
1,116
8,712
4,832
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 7
7,858
1,123
5,807
10,981
7,782
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
14
Kills
9
9
Deaths
14
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
6
6
L
Chiron
AaronX261
Chiron
3
1
3
4.5
W
King Arthur
Dogrockers
King Arthur
7
2
4
4.5
L
Artemis
2
8
4
0.5
W
0
2
9
2.25
W
Medusa
cynonymous
Medusa
1
2
7
2.25
W
Zhong Kui
iron_bar250
Zhong Kui
3
2
5
2.75
L
He Bo
jcbeatu
He Bo
1
4
3
0.63
L
2
0
5
4.5
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
29,502
34,333
Taken
37,445
21,583
Mitigated
15,800
5,466
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,110
4,204
0
1,973
5,720
2,376
0
2,655
3,065
0
28,966
L
Chiron
AaronX261
Chiron
4,135
1,486
566
534
4,184
1,299
0
1,690
2,494
0
19,628
W
King Arthur
Dogrockers
King Arthur
5,490
283
0
125
7,127
6,509
0
3,585
3,542
49
15,337
L
Artemis
8,457
2,774
33
1,093
12,730
4,103
0
4,222
8,508
0
19,726
W
6,178
2,080
0
373
9,107
6,579
0
3,973
5,134
16,462
0
W
Medusa
cynonymous
Medusa
5,157
1,559
110
1,277
7,764
3,023
0
4,847
2,917
0
21,073
W
Zhong Kui
iron_bar250
Zhong Kui
4,123
469
0
1,608
4,615
3,096
0
1,850
2,765
14,208
0
L
He Bo
jcbeatu
He Bo
2,391
454
0
0
4,718
1,333
0
856
3,862
4,711
0
L
8,712
320
0
0
4,832
1,283
0
986
3,846
21,351
0
L
5,807
659
100
0
10,981
7,782
0
2,596
8,385
14,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
38,195
145
Minions Killed
121
8
Camps Cleared
4
672,085
Distance Traveled
608,395
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,282
1,183
48
7
2
150,399
3
L
Chiron
7,787
1,112
40
6
0
119,075
0
W
King Arthur
8,563
1,223
27
4
0
130,628
0
L
Artemis
7,840
1,120
31
4
2
111,494
1
W
Atlas
7,572
1,082
15
2
2
143,787
3
W
Medusa
7,670
1,096
40
6
1
125,916
0
W
Zhong Kui
7,967
1,138
15
2
3
121,355
1
L
He Bo
6,901
986
8
1
0
61,281
0
L
Agni
7,809
1,116
31
4
2
162,868
0
L
Cthulhu
7,858
1,123
11
2
0
153,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role