Player Matchup

Sylvanus
Sylvanus
OldDogSmell
Sylvanus
Level 42
God Stats
3W - 3L
1,705 SR
Queue Stats
121W - 142L
1,402 Elo+
Party 1
Zeus
Zeus
Smellona
Zeus
Level 32
God Stats
1W - 3L
1,260 SR
Queue Stats
133W - 144L
1,514 Elo+
Solo
Danzaburou
Danzaburou
VeliBean
Danzaburou
Level 139
God Stats
4W - 9L
1,394 SR
Queue Stats
310W - 386L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Walbos
Guan Yu
Level 27
God Stats
14W - 11L
1,576 SR
Queue Stats
48W - 52L
1,432 Elo+
Party 4
Ratatoskr
Ratatoskr
heen59
Ratatoskr
Level 43
God Stats
2W - 5L
1,310 SR
Queue Stats
107W - 87L
1,473 Elo+
Party 4
Team Averages
Level 57
1,449 SR
1,448 Elo+

VS

Team Averages
Level 67
1,483 SR
1,478 Elo+
Vamana
Vamana
Ad4mR3iTh
Vamana
Level 124
God Stats
23W - 16L
1,572 SR
Queue Stats
257W - 241L
1,501 Elo+
Solo
Sol
Sol
Hillsie98
Sol
Level 48
God Stats
4W - 0L
1,871 SR
Queue Stats
36W - 29L
1,496 Elo+
Party 3
Chernobog
Chernobog
Huda3
Chernobog
Level 29
God Stats
4W - 3L
1,508 SR
Queue Stats
47W - 57L
1,482 Elo+
Party 2
Artio
Artio
Hypnosses
Artio
Level 67
God Stats
1W - 2L
1,167 SR
Queue Stats
49W - 51L
1,492 Elo+
Party 2
Cliodhna
Cliodhna
TheGamble96
Cliodhna
Level 67
God Stats
4W - 9L
1,298 SR
Queue Stats
112W - 151L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OldDogSmell
Sylvanus
14
2 / 2 / 3
9,515
476
6,995
16,296
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
2 / 8 / 3
9,608
480
14,842
14,284
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
VeliBean
Danzaburou
13
0 / 3 / 2
8,345
417
8,595
12,306
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Walbos
Guan Yu
15
1 / 2 / 2
9,412
471
8,633
14,036
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
heen59
Ratatoskr
17
6 / 6 / 3
10,643
532
10,429
17,267
6,481
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ad4mR3iTh
Vamana
18
4 / 1 / 4
12,003
600
14,072
16,859
17,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 7
11,165
558
13,409
13,068
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Huda3
Chernobog
16
3 / 1 / 7
10,331
517
10,807
10,166
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Hypnosses
Artio
15
1 / 2 / 12
9,919
496
6,195
21,603
26,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
TheGamble96
Cliodhna
18
7 / 4 / 3
11,188
559
12,929
16,834
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
20
21
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ad4mR3iTh
Vamana
4
1
4
6
W
5
3
7
2.83
W
Chernobog
Huda3
Chernobog
3
1
7
6.5
W
Artio
Hypnosses
Artio
1
2
12
3.5
L
Sylvanus
OldDogSmell
Sylvanus
2
2
3
1.75
L
Zeus
2
8
3
0.44
W
Cliodhna
TheGamble96
Cliodhna
7
4
3
2.13
L
Danzaburou
VeliBean
Danzaburou
0
3
2
0.33
L
Guan Yu
Walbos
Guan Yu
1
2
2
1
L
Ratatoskr
heen59
Ratatoskr
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
57,412
74,189
Taken
78,530
52,396
Mitigated
58,775
25,011
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ad4mR3iTh
Vamana
14,072
6,544
680
6,706
16,859
17,594
0
1,751
14,271
0
93,857
W
13,409
3,715
0
5,530
13,068
4,563
2,148
5,193
7,409
84,846
0
W
Chernobog
Huda3
Chernobog
10,807
6,375
0
4,006
10,166
3,441
861
2,717
7,370
0
71,680
W
Artio
Hypnosses
Artio
6,195
676
1,182
5,435
21,603
26,468
317
6,905
14,468
19,383
0
L
Sylvanus
OldDogSmell
Sylvanus
6,995
1,613
2,775
5,752
16,296
21,456
243
3,872
12,260
25,213
0
L
Zeus
14,842
1,688
0
2,067
14,284
4,673
326
5,091
8,829
61,812
0
W
Cliodhna
TheGamble96
Cliodhna
12,929
602
341
6,174
16,834
6,709
700
4,643
11,885
0
91,407
L
Danzaburou
VeliBean
Danzaburou
8,595
2,578
0
3,631
12,306
4,702
572
3,129
9,141
0
65,781
L
Guan Yu
Walbos
Guan Yu
8,633
1,058
2,014
5,835
14,036
15,084
0
2,146
11,830
0
55,432
L
Ratatoskr
heen59
Ratatoskr
10,429
2,265
0
2,937
17,267
6,481
0
4,813
12,282
0
62,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
54,606
499
Minions Killed
616
0
Camps Cleared
0
1,813,124
Distance Traveled
2,004,822
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,003
600
184
9
0
436,312
2
W
Sol
11,165
558
135
7
0
370,513
5
W
Chernobog
10,331
517
141
7
0
376,053
7
W
Artio
9,919
496
25
1
0
394,243
9
L
Sylvanus
9,515
476
30
2
0
320,293
7
L
Zeus
9,608
480
119
6
0
319,185
5
W
Cliodhna
11,188
559
131
7
0
427,701
1
L
Danzaburou
8,345
417
124
6
0
363,158
8
L
Guan Yu
9,412
471
123
6
0
401,471
4
L
Ratatoskr
10,643
532
103
5
0
409,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role