Player Matchup

Bacchus
Bacchus
KdE Bankai
Bacchus
Level 58
God Stats
0W - 2L
1,549 SR
Queue Stats
18W - 38L
1,289 Elo+
Party 2
Chernobog
Chernobog
KdE Raresanity
Chernobog
Level 21
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 10L
1,292 Elo+
Party 2
Merlin
Merlin
KdEGildarts
Merlin
Level 29
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Team Averages
Level 36
1,574 SR
1,248 Elo+

VS

Team Averages
Level 33
1,322 SR
1,021 Elo+
Raijin
Raijin
Cold As Ice 074
Raijin
Level 7
God Stats
2W - 3L
1,110 SR
Queue Stats
3W - 12L
979 Elo+
Party 1
Chaac
Chaac
UpYourArsenal
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
954 Elo+
Party 1
Poseidon
Poseidon
tuneboy 93
Poseidon
Level 64
God Stats
6W - 3L
1,354 SR
Queue Stats
11W - 18L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KdE Bankai
Bacchus
11
0 / 6 / 5
7,712
643
7,879
14,460
11,534
Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
KdE Raresanity
Chernobog
12
2 / 5 / 5
8,149
679
5,523
8,835
3,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
12
5 / 6 / 2
8,707
726
6,510
7,194
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,919
827
6,113
6,790
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 3 / 6
10,076
840
9,286
15,097
12,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
tuneboy 93
Poseidon
13
2 / 2 / 14
9,168
764
10,593
10,042
3,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
17
17
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Bacchus
KdE Bankai
Bacchus
0
6
5
0.42
L
Chernobog
KdE Raresanity
Chernobog
2
5
5
0.9
L
Merlin
5
6
2
1
W
9
3
6
4
W
Poseidon
tuneboy 93
Poseidon
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,912
Damage
25,992
30,489
Taken
31,929
16,946
Mitigated
17,928
915
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,113
1,079
44
1,348
6,790
2,493
1,043
3,322
3,334
24,136
0
L
Bacchus
KdE Bankai
Bacchus
7,879
252
0
665
14,460
11,534
0
8,468
5,729
22,921
0
L
Chernobog
KdE Raresanity
Chernobog
5,523
3,081
0
250
8,835
3,058
40
5,271
3,402
0
18,009
L
Merlin
6,510
867
0
0
7,194
2,354
132
3,136
3,902
23,739
0
W
9,286
2,145
463
5,622
15,097
12,073
450
5,979
8,925
872
29,009
W
Poseidon
tuneboy 93
Poseidon
10,593
1,941
51
3,106
10,042
3,362
890
5,480
4,446
37,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
29,163
102
Minions Killed
140
5
Camps Cleared
7
583,785
Distance Traveled
666,008
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,919
827
36
3
1
216,972
1
L
Bacchus
7,712
643
30
3
3
207,591
0
L
Chernobog
8,149
679
22
2
0
194,741
1
L
Merlin
8,707
726
50
4
2
181,453
5
W
Chaac
10,076
840
51
4
3
229,186
0
W
Poseidon
9,168
764
53
4
3
219,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role