Player Matchup

Apollo
Apollo
Gold IV
FireProofGuy3000
Apollo
Gold IV
Level 127
God Stats
4W - 4L
1,422 SR
Queue Stats
352W - 353L
1,463 MMR
Solo
Hera
Hera
Gold V
Piterfeuer1
Hera
Gold V
Level 107
God Stats
1W - 0L
1,485 SR
Queue Stats
107W - 105L
1,509 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Rossm_1
Kuzenbo
Silver III
Level 103
God Stats
1W - 2L
1,469 SR
Queue Stats
26W - 34L
897 MMR
Party 1
Chaac
Chaac
Gold I
St0rM M0NK3Y
Chaac
Gold I
Level 109
God Stats
14W - 8L
1,668 SR
Queue Stats
54W - 55L
1,612 MMR
Solo
Arachne
Arachne
Silver I
hi_rez_suck420
Arachne
Silver I
Level 69
God Stats
2W - 1L
1,657 SR
Queue Stats
181W - 205L
1,169 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,540 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,537 SR
1,327 MMR
Set
Set
Gold V
 
Set
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
CroNuSh20
Geb
Gold III
Level 125
God Stats
1W - 5L
1,653 SR
Queue Stats
368W - 373L
1,497 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
DutchGuyCas
Ah Muzen Cab
Gold III
Level 128
God Stats
13W - 10L
1,660 SR
Queue Stats
109W - 114L
1,633 MMR
Solo
Izanami
Izanami
Silver II
MidoriyaIzuku16
Izanami
Silver II
Level 107
God Stats
50W - 29L
1,632 SR
Queue Stats
133W - 140L
1,052 MMR
Solo
Tyr
Tyr
Silver III
ggtrchucknorris2
Tyr
Silver III
Level 109
God Stats
0W - 5L
1,241 SR
Queue Stats
52W - 70L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,003
715
8,280
7,715
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
7,641
546
2,817
4,869
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Rossm_1
Kuzenbo
11
3 / 0 / 6
7,675
548
4,161
10,014
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
7,348
525
6,869
10,907
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 4
7,766
555
3,459
10,119
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
JanusAchillesAthenaPersephone

VS

Bans
ArtioMulanLokiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 2 / 0
7,933
567
5,891
11,578
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
5,472
391
1,768
4,963
1,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DutchGuyCas
Ah Muzen Cab
8
0 / 4 / 0
5,743
410
3,259
5,721
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
7,114
508
5,663
6,522
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
7,418
530
7,944
11,610
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
3
3
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
0
1
L
0
1
0
0
L
Ah Muzen Cab
DutchGuyCas
Ah Muzen Cab
0
4
0
0
W
5
0
5
7.5
L
0
1
0
0
W
1
2
2
1
W
Kuzenbo
Rossm_1
Kuzenbo
3
0
6
6
W
0
1
3
1.5
L
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
24,525
43,624
Taken
40,394
25,610
Mitigated
15,720
19,821
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,891
1,914
0
4,913
11,578
4,675
0
2,120
9,379
0
63,404
L
1,768
199
1,229
1,526
4,963
1,308
0
402
4,561
8,142
0
L
Ah Muzen Cab
DutchGuyCas
Ah Muzen Cab
3,259
1,161
0
935
5,721
1,255
0
883
4,838
0
28,933
W
8,280
4,321
0
4,110
7,715
2,547
2,180
854
6,861
0
85,524
L
5,663
3,928
0
2,253
6,522
1,807
0
1,633
4,889
0
48,616
W
2,817
270
63
1,159
4,869
1,397
96
208
4,661
48,459
0
W
Kuzenbo
Rossm_1
Kuzenbo
4,161
1,492
536
3,262
10,014
11,635
444
846
9,131
17,411
0
W
6,869
1,148
0
5,006
10,907
5,754
228
712
9,560
0
43,057
L
7,944
804
0
3,781
11,610
6,675
0
1,940
8,972
3,468
47,418
W
3,459
2,086
0
5,685
10,119
4,277
355
278
9,730
0
59,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
33,680
503
Minions Killed
440
0
Camps Cleared
0
1,497,724
Distance Traveled
1,185,181
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,933
567
125
9
0
325,065
0
L
Geb
5,472
391
12
1
0
136,449
3
L
Ah Muzen Cab
5,743
410
73
5
0
208,495
0
W
Apollo
10,003
715
189
14
0
292,901
3
L
Izanami
7,114
508
119
9
0
255,498
4
W
Hera
7,641
546
100
7
0
291,032
7
W
Kuzenbo
7,675
548
26
2
0
301,554
6
W
Chaac
7,348
525
92
7
0
301,624
4
L
Tyr
7,418
530
111
8
0
259,674
1
W
Arachne
7,766
555
96
7
0
310,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role