Player Matchup

Baron Samedi
Baron Samedi
EatingOut
Baron Samedi
Level 109
God Stats
2W - 1L
1,655 SR
Queue Stats
2W - 1L
1,413 Elo+
Solo
Ares
Ares
Geodaran
Ares
Level 15
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 2
Charybdis
Charybdis
Osszessegeben
Charybdis
Level 69
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 5L
1,232 Elo+
Party 2
Team Averages
Level 64
1,592 SR
1,250 Elo+

VS

Team Averages
Level 83
1,397 SR
1,458 Elo+
Neith
Neith
DarkMesiahh
Neith
Level 3
God Stats
1W - 2L
1,482 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Sylvanus
Sylvanus
GekiroIsHere
Sylvanus
Level 89
God Stats
0W - 3L
1,202 SR
Queue Stats
66W - 82L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
LeeClaraMao
Zhong Kui
Level 156
God Stats
1W - 2L
1,508 SR
Queue Stats
169W - 158L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EatingOut
Baron Samedi
15
12 / 0 / 5
10,720
825
17,178
12,009
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 1 / 11
9,732
749
8,502
14,397
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Osszessegeben
Charybdis
13
2 / 1 / 11
8,797
677
9,784
7,307
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,316
563
6,562
10,912
4,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
GekiroIsHere
Sylvanus
10
0 / 6 / 2
7,228
556
6,066
14,963
13,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
LeeClaraMao
Zhong Kui
12
2 / 3 / 0
8,276
637
12,134
16,419
16,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Baron Samedi
EatingOut
Baron Samedi
12
0
5
14.5
L
Sylvanus
GekiroIsHere
Sylvanus
0
6
2
0.17
W
Ares
3
1
11
8.5
L
Zhong Kui
LeeClaraMao
Zhong Kui
2
3
0
0.67
W
Charybdis
Osszessegeben
Charybdis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,464
Damage
24,762
33,713
Taken
42,294
22,320
Mitigated
33,652
15,769
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,562
2,441
0
259
10,912
4,256
0
7,447
3,465
0
15,610
W
Baron Samedi
EatingOut
Baron Samedi
17,178
339
3,317
7,672
12,009
5,816
392
6,509
5,500
56,648
0
L
Sylvanus
GekiroIsHere
Sylvanus
6,066
1,647
3,038
4,028
14,963
13,286
0
11,410
3,553
11,245
0
W
Ares
8,502
290
0
4,097
14,397
13,421
384
6,691
7,706
19,055
0
L
Zhong Kui
LeeClaraMao
Zhong Kui
12,134
1,843
0
2,773
16,419
16,110
0
6,919
9,500
43,629
4,266
W
Charybdis
Osszessegeben
Charybdis
9,784
6,349
0
683
7,307
3,083
2,127
4,892
2,415
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
22,820
159
Minions Killed
95
7
Camps Cleared
3
701,181
Distance Traveled
582,737
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,316
563
18
1
0
169,657
1
W
Baron Samedi
10,720
825
85
7
5
241,764
2
L
Sylvanus
7,228
556
13
1
1
191,586
0
W
Ares
9,732
749
22
2
0
246,850
4
L
Zhong Kui
8,276
637
64
5
2
221,494
6
W
Charybdis
8,797
677
52
4
2
212,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role