Player Matchup

Charybdis
Charybdis
DOCRAMEY
Charybdis
Level 157
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
Jayson_Wyler
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,302 Elo+
Solo
Pele
Pele
PiousParsley250
Pele
Level 22
God Stats
4W - 10L
1,024 SR
Queue Stats
11W - 20L
1,240 Elo+
Party 1
Thor
Thor
VE40_Gates
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
VERGILJ
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Team Averages
Level 48
1,386 SR
1,285 Elo+

VS

Team Averages
Level 50
1,499 SR
1,506 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Applejuicerr
Kukulkan
Level 36
God Stats
2W - 1L
1,496 SR
Queue Stats
195W - 158L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
KxMACADOCIOUS
Heimdallr
Level 33
God Stats
5W - 5L
1,461 SR
Queue Stats
114W - 88L
1,442 Elo+
Solo
Chaac
Chaac
SadRedBall
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 2
Nemesis
Nemesis
sheep---123
Nemesis
Level 46
God Stats
66W - 73L
1,539 SR
Queue Stats
187W - 242L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOCRAMEY
Charybdis
17
2 / 4 / 2
11,215
935
13,196
16,022
4,954
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Jayson_Wyler
Sun Wukong
16
1 / 7 / 3
10,924
910
7,045
21,464
19,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 3 / 3
10,532
878
7,046
11,789
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 12 / 1
9,672
806
4,502
17,034
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VERGILJ
Bellona
16
1 / 12 / 3
10,856
905
12,941
27,348
14,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
1 / 1 / 30
12,081
1,007
9,984
5,700
7,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Applejuicerr
Kukulkan
20
16 / 1 / 16
14,515
1,210
31,383
7,820
3,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
KxMACADOCIOUS
Heimdallr
19
2 / 0 / 24
11,764
980
11,224
8,562
4,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
14 / 1 / 17
13,133
1,094
21,816
14,583
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
sheep---123
Nemesis
19
5 / 2 / 23
12,083
1,007
13,398
14,721
6,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
5
Kills
38
38
Deaths
5
12
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
30
16
W
Kukulkan
Applejuicerr
Kukulkan
16
1
16
24
L
Charybdis
DOCRAMEY
Charybdis
2
4
2
0.75
L
Sun Wukong
Jayson_Wyler
Sun Wukong
1
7
3
0.36
W
Heimdallr
KxMACADOCIOUS
Heimdallr
2
0
24
14
L
1
3
3
0.83
W
Chaac
14
1
17
22.5
L
0
12
1
0.04
L
Bellona
VERGILJ
Bellona
1
12
3
0.21
W
Nemesis
sheep---123
Nemesis
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
87,805
93,657
Taken
51,386
51,289
Mitigated
36,124
5,572
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,984
3,405
0
50
5,700
7,662
0
60
5,640
26,979
0
W
Kukulkan
Applejuicerr
Kukulkan
31,383
3,333
0
758
7,820
3,875
0
0
7,820
53,801
0
L
Charybdis
DOCRAMEY
Charybdis
13,196
6,275
0
497
16,022
4,954
0
8,449
7,318
0
46,508
L
Sun Wukong
Jayson_Wyler
Sun Wukong
7,045
770
158
790
21,464
19,937
0
11,636
9,576
780
35,980
W
Heimdallr
KxMACADOCIOUS
Heimdallr
11,224
5,288
0
97
8,562
4,219
0
62
8,500
0
34,452
L
7,046
462
0
536
11,789
4,273
0
6,254
5,433
0
21,735
W
Chaac
21,816
2,731
0
5,625
14,583
13,407
0
65
14,518
0
43,635
L
4,502
1,806
0
0
17,034
7,719
0
4,358
12,473
0
8,733
L
Bellona
VERGILJ
Bellona
12,941
4,149
0
3,591
27,348
14,406
0
10,670
16,225
0
26,663
W
Nemesis
sheep---123
Nemesis
13,398
7,903
0
1,248
14,721
6,961
0
58
14,663
0
22,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
63,576
217
Minions Killed
234
10
Camps Cleared
8
1,113,439
Distance Traveled
1,228,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,081
1,007
27
2
0
240,098
1
W
Kukulkan
14,515
1,210
51
4
1
243,849
2
L
Charybdis
11,215
935
67
6
3
194,573
0
L
Sun Wukong
10,924
910
84
7
0
233,177
0
W
Heimdallr
11,764
980
72
6
0
232,944
0
L
Pele
10,532
878
32
3
0
230,844
0
W
Chaac
13,133
1,094
63
5
3
257,604
0
L
Thor
9,672
806
10
1
0
217,428
0
L
Bellona
10,856
905
24
2
7
237,417
0
W
Nemesis
12,083
1,007
21
2
4
254,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role