Player Matchup

Chaac
Chaac
 
Chaac
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaintDoug
Morgan Le Fay
Level 23
God Stats
0W - 4L
1,586 SR
Queue Stats
4W - 10L
1,304 Elo+
Solo
Apollo
Apollo
UltimaL3ftClick
Apollo
Level 126
God Stats
0W - 1L
1,449 SR
Queue Stats
96W - 81L
1,431 Elo+
Solo
Cthulhu
Cthulhu
WoefulFruitcake
Cthulhu
Level 86
God Stats
12W - 18L
1,410 SR
Queue Stats
86W - 123L
1,357 Elo+
Party 2
Xing Tian
Xing Tian
timmyluv
Xing Tian
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,338 Elo+
Party 2
Team Averages
Level 81
1,489 SR
1,386 Elo+

VS

Team Averages
Level 100
1,538 SR
1,400 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LfgPplAreBad
Cthulhu
Level 68
God Stats
1W - 2L
1,614 SR
Queue Stats
8W - 16L
1,251 Elo+
Party 1
Arachne
Arachne
mm731996
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Solo
Zeus
Zeus
mr solo dolo239
Zeus
Level 123
God Stats
4W - 0L
1,578 SR
Queue Stats
169W - 185L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 5 / 3
5,603
623
7,035
9,773
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SaintDoug
Morgan Le Fay
10
0 / 5 / 2
5,372
597
2,733
5,533
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
6,798
755
3,601
4,343
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 2
6,758
751
4,491
15,318
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
timmyluv
Xing Tian
10
0 / 4 / 3
5,567
619
2,267
9,071
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 10
8,525
947
10,678
6,703
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
 
Ra
14
4 / 0 / 9
8,028
892
5,647
4,565
1,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LfgPplAreBad
Cthulhu
12
1 / 2 / 11
6,877
764
6,384
8,374
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
mm731996
Arachne
13
3 / 2 / 4
7,116
791
4,131
6,121
2,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 0 / 8
8,333
926
9,028
3,382
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
20
20
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
3
0.3
W
Horus
 
Horus
6
1
10
11
W
Ra
 
Ra
4
0
9
8.5
W
Cthulhu
LfgPplAreBad
Cthulhu
1
2
11
3.25
L
Morgan Le Fay
SaintDoug
Morgan Le Fay
0
5
2
0.2
L
3
1
1
3.5
L
2
5
2
0.6
W
Arachne
mm731996
Arachne
3
2
4
2.5
W
6
0
8
10
L
Xing Tian
timmyluv
Xing Tian
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
35,868
44,038
Taken
29,145
25,775
Mitigated
16,056
9,080
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,035
667
0
820
9,773
8,302
168
4,043
5,408
2,796
11,255
W
Horus
 
Horus
10,678
4,761
984
2,422
6,703
4,457
1,089
2,382
4,164
0
22,746
W
Ra
 
Ra
5,647
664
1,453
2,193
4,565
1,706
978
2,266
2,183
22,598
0
W
Cthulhu
LfgPplAreBad
Cthulhu
6,384
241
838
1,530
8,374
6,462
394
2,718
5,353
14,743
0
L
Morgan Le Fay
SaintDoug
Morgan Le Fay
2,733
298
0
590
5,533
1,729
81
2,537
2,843
12,723
0
L
3,601
1,968
0
889
4,343
1,474
0
1,420
2,711
0
17,953
L
4,491
166
1,752
4,255
15,318
7,203
0
7,203
7,470
16,486
0
W
Arachne
mm731996
Arachne
4,131
3,042
0
1,430
6,121
2,281
0
2,351
3,595
0
9,826
W
9,028
624
0
1,478
3,382
1,150
480
1,345
1,977
25,105
0
L
Xing Tian
timmyluv
Xing Tian
2,267
278
0
774
9,071
7,067
0
4,827
3,760
7,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
38,879
127
Minions Killed
174
3
Camps Cleared
8
688,450
Distance Traveled
882,752
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,603
623
25
3
1
124,617
0
W
Horus
8,525
947
31
3
2
185,308
1
W
Ra
8,028
892
51
6
1
174,799
2
W
Cthulhu
6,877
764
20
2
1
170,387
0
L
Morgan Le Fay
5,372
597
31
3
1
100,475
1
L
Apollo
6,798
755
45
5
1
169,380
0
L
Cthulhu
6,758
751
15
2
0
156,901
0
W
Arachne
7,116
791
15
2
1
181,768
0
W
Zeus
8,333
926
57
6
3
170,490
1
L
Xing Tian
5,567
619
11
1
0
137,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role