Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LamentiaXf
Anubis
Level 134
God Stats
14W - 8L
1,648 SR
Queue Stats
532W - 541L
1,541 Elo+
Solo
Cernunnos
Cernunnos
MizukiKurosaki
Cernunnos
Level 57
God Stats
1W - 1L
1,524 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 2
Hercules
Hercules
Treuraap
Hercules
Level 109
God Stats
0W - 3L
1,121 SR
Queue Stats
186W - 185L
1,542 Elo+
Solo
Chang'e
Chang'e
shutupanddiecp
Chang'e
Level 119
God Stats
2W - 4L
1,457 SR
Queue Stats
381W - 419L
1,406 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,540 Elo+

VS

Team Averages
Level 128
1,535 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hubixux
Cu Chulainn
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,445 Elo+
Solo
Cernunnos
Cernunnos
Korshik322
Cernunnos
Level 140
God Stats
4W - 1L
1,739 SR
Queue Stats
168W - 164L
1,543 Elo+
Party 1
Chronos
Chronos
Mamashiba
Chronos
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
171W - 174L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
StayOuttaMyShed
Guan Yu
Level 116
God Stats
3W - 3L
1,454 SR
Queue Stats
373W - 357L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 6 / 10
9,125
760
8,497
13,440
7,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
LamentiaXf
Anubis
15
4 / 8 / 7
9,046
754
9,664
13,531
5,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
MizukiKurosaki
Cernunnos
15
6 / 6 / 5
9,356
780
18,520
13,186
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
Treuraap
Hercules
16
2 / 5 / 11
9,404
784
14,930
22,236
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 11
8,232
686
7,561
10,740
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 24
10,018
835
10,753
17,667
27,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Hubixux
Cu Chulainn
16
2 / 4 / 17
9,410
784
8,549
15,470
9,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Korshik322
Cernunnos
19
14 / 3 / 10
11,354
946
22,977
13,115
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
Mamashiba
Chronos
18
11 / 3 / 14
11,236
936
20,579
15,703
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 3 / 24
9,766
814
5,390
14,648
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
17
Kills
29
29
Deaths
17
44
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
10
1.5
W
Bacchus
 
Bacchus
1
4
24
3.25
W
Cu Chulainn
Hubixux
Cu Chulainn
2
4
17
2.63
W
Cernunnos
Korshik322
Cernunnos
14
3
10
6.33
L
Anubis
LamentiaXf
Anubis
4
8
7
0.94
W
Chronos
Mamashiba
Chronos
11
3
14
6
L
Cernunnos
MizukiKurosaki
Cernunnos
6
6
5
1.42
W
1
3
24
4.33
L
Hercules
Treuraap
Hercules
2
5
11
1.5
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
68,248
73,133
Taken
76,603
45,324
Mitigated
68,430
26,354
Healing
34,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,497
887
762
2,289
13,440
7,641
357
5,713
7,727
17,678
0
W
Bacchus
 
Bacchus
10,753
881
1,843
3,649
17,667
27,578
302
7,630
10,037
22,294
0
W
Cu Chulainn
Hubixux
Cu Chulainn
8,549
1,439
986
3,031
15,470
9,986
685
6,776
8,694
0
28,748
W
Cernunnos
Korshik322
Cernunnos
22,977
13,667
2,189
3,310
13,115
6,339
2,253
3,896
9,219
0
40,215
L
Anubis
LamentiaXf
Anubis
9,664
56
822
1,353
13,531
5,870
0
6,444
7,087
23,455
0
W
Chronos
Mamashiba
Chronos
20,579
8,383
342
3,485
15,703
7,231
1,671
5,797
9,906
33,386
0
L
Cernunnos
MizukiKurosaki
Cernunnos
18,520
8,015
323
2,764
13,186
4,363
0
5,019
8,167
0
27,028
W
5,390
625
10,367
5,323
14,648
17,296
429
6,059
8,589
0
8,502
L
Hercules
Treuraap
Hercules
14,930
2,657
588
6,618
22,236
20,033
23
8,914
13,322
10,797
16,510
L
7,561
372
6,601
4,234
10,740
7,417
494
5,242
5,498
15,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
51,784
113
Minions Killed
133
0
Camps Cleared
0
968,872
Distance Traveled
1,145,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,125
760
25
2
0
199,087
0
W
Bacchus
10,018
835
15
1
0
235,479
4
W
Cu Chulainn
9,410
784
34
3
0
222,331
0
W
Cernunnos
11,354
946
39
3
0
212,466
1
L
Anubis
9,046
754
26
2
0
167,630
3
W
Chronos
11,236
936
43
4
0
237,976
0
L
Cernunnos
9,356
780
19
2
0
170,330
0
W
Guan Yu
9,766
814
2
0
0
237,302
0
L
Hercules
9,404
784
23
2
0
207,196
0
L
Chang'e
8,232
686
20
2
0
224,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role