Player Matchup

Scylla
Scylla
Ark104
Scylla
Level 87
God Stats
5W - 4L
1,398 SR
Queue Stats
43W - 39L
1,497 Elo+
Party 2
King Arthur
King Arthur
BrxtnWlf
King Arthur
Level 89
God Stats
1W - 3L
1,493 SR
Queue Stats
263W - 252L
1,603 Elo+
Party 1
Fenrir
Fenrir
Desstro221
Fenrir
Level 40
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 11L
1,383 Elo+
Party 1
Geb
Geb
Jdood2000
Geb
Level 37
God Stats
3W - 5L
1,364 SR
Queue Stats
49W - 47L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
Panther720
Jing Wei
Level 88
God Stats
10W - 9L
1,665 SR
Queue Stats
70W - 61L
1,519 Elo+
Party 2
Team Averages
Level 68
1,441 SR
1,503 Elo+

VS

Team Averages
Level 65
1,573 SR
1,437 Elo+
Odin
Odin
CrazyCashew
Odin
Level 48
God Stats
2W - 0L
1,685 SR
Queue Stats
183W - 181L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
HollowLsnake
Gilgamesh
Level 30
God Stats
3W - 1L
1,244 SR
Queue Stats
10W - 13L
1,236 Elo+
Solo
Anubis
Anubis
JesusWhiteClaw
Anubis
Level 83
God Stats
45W - 43L
1,560 SR
Queue Stats
210W - 227L
1,497 Elo+
Party 3
Osiris
Osiris
WetBusinessman
Osiris
Level 140
God Stats
9W - 5L
1,645 SR
Queue Stats
263W - 251L
1,491 Elo+
Party 3
Jing Wei
Jing Wei
ryun1278667
Jing Wei
Level 25
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ark104
Scylla
16
1 / 3 / 0
10,269
467
6,615
11,733
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
BrxtnWlf
King Arthur
18
0 / 6 / 1
10,832
492
9,195
22,664
22,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Desstro221
Fenrir
12
0 / 7 / 0
7,938
361
2,069
13,351
3,815
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 0
8,037
365
4,307
19,566
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Panther720
Jing Wei
18
0 / 2 / 0
10,309
469
5,171
10,446
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
11,213
510
7,367
14,899
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
HollowLsnake
Gilgamesh
19
3 / 0 / 6
12,536
570
13,213
15,212
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 0 / 4
12,716
578
13,037
10,096
5,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 10
12,943
588
15,328
16,417
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
ryun1278667
Jing Wei
17
3 / 0 / 4
11,227
510
5,887
9,513
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
25
25
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ark104
Scylla
1
3
0
0.33
L
King Arthur
BrxtnWlf
King Arthur
0
6
1
0.08
W
3
1
7
6.5
L
Fenrir
Desstro221
Fenrir
0
7
0
0
W
Gilgamesh
HollowLsnake
Gilgamesh
3
0
6
6
L
0
7
0
0
W
8
0
4
10
L
Jing Wei
Panther720
Jing Wei
0
2
0
0
W
8
1
10
13
W
Jing Wei
ryun1278667
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
54,832
77,760
Taken
66,137
47,166
Mitigated
50,206
12,434
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ark104
Scylla
6,615
493
0
330
11,733
3,118
260
5,171
6,562
72,839
0
L
King Arthur
BrxtnWlf
King Arthur
9,195
1,273
0
4,027
22,664
22,270
308
2,588
18,737
10,677
66,202
W
7,367
1,857
108
3,253
14,899
16,596
225
3,556
11,343
5,931
35,806
L
Fenrir
Desstro221
Fenrir
2,069
291
0
980
13,351
3,815
0
3,454
9,845
0
45,072
W
Gilgamesh
HollowLsnake
Gilgamesh
13,213
3,038
194
5,263
15,212
12,609
1,165
2,946
12,266
4,907
69,461
L
4,307
570
0
2,872
19,566
14,311
0
3,402
16,013
16,180
0
W
13,037
575
0
8,280
10,096
5,183
1,636
2,582
7,514
97,011
0
L
Jing Wei
Panther720
Jing Wei
5,171
3,265
0
4,225
10,446
3,652
506
270
10,176
0
92,307
W
15,328
6,988
0
7,554
16,417
12,270
1,012
3,058
13,359
0
116,845
W
Jing Wei
ryun1278667
Jing Wei
5,887
4,949
0
6,377
9,513
3,548
2,469
1,845
7,668
0
78,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
60,635
577
Minions Killed
647
0
Camps Cleared
0
1,996,815
Distance Traveled
2,248,013
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,269
467
146
7
0
418,669
4
L
King Arthur
10,832
492
157
7
0
393,522
1
W
Odin
11,213
510
69
3
0
452,282
0
L
Fenrir
7,938
361
75
3
0
320,137
2
W
Gilgamesh
12,536
570
146
7
0
464,899
2
L
Geb
8,037
365
18
1
0
421,263
6
W
Anubis
12,716
578
155
7
0
414,560
12
L
Jing Wei
10,309
469
181
8
0
443,224
4
W
Osiris
12,943
588
161
7
0
505,627
11
W
Jing Wei
11,227
510
116
5
0
410,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role