Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Takhsmlrd
Cu Chulainn
Level 143
God Stats
1W - 1L
1,247 SR
Queue Stats
86W - 68L
1,413 Elo+
Solo
Janus
Janus
gandjeto
Janus
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
131W - 164L
1,367 Elo+
Solo
Cabrakan
Cabrakan
jedi_bartvader
Cabrakan
Level 82
God Stats
15W - 8L
1,512 SR
Queue Stats
202W - 230L
1,372 Elo+
Solo
Arachne
Arachne
juanrr73
Arachne
Level 50
God Stats
3W - 2L
1,459 SR
Queue Stats
283W - 276L
1,412 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,413 Elo+

VS

Team Averages
Level 110
1,544 SR
1,369 Elo+
Nu Wa
Nu Wa
Bublinkaa
Nu Wa
Level 157
God Stats
7W - 6L
1,591 SR
Queue Stats
515W - 523L
1,368 Elo+
Solo
Cerberus
Cerberus
DALMEX84
Cerberus
Level 44
God Stats
1W - 1L
1,606 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 1
Hades
Hades
Pilonko74
Hades
Level 160
God Stats
11W - 10L
1,593 SR
Queue Stats
736W - 790L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
PsychoRayan
Sun Wukong
Level 89
God Stats
0W - 1L
1,602 SR
Queue Stats
38W - 44L
1,382 Elo+
Party 1
Odin
Odin
tismey_68_
Odin
Level 101
God Stats
8W - 11L
1,329 SR
Queue Stats
179W - 189L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 9 / 15
14,620
696
21,873
22,086
9,958
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Takhsmlrd
Cu Chulainn
20
10 / 7 / 19
14,929
711
14,038
29,860
39,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
gandjeto
Janus
20
6 / 7 / 20
15,049
717
26,860
23,299
9,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
20
10 / 9 / 20
15,462
736
22,230
36,123
51,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
juanrr73
Arachne
19
5 / 9 / 25
13,310
634
14,076
30,263
20,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bublinkaa
Nu Wa
20
4 / 9 / 21
13,639
649
25,025
18,667
8,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
DALMEX84
Cerberus
20
4 / 9 / 21
14,689
699
11,129
32,737
49,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Pilonko74
Hades
20
12 / 7 / 21
15,131
721
30,639
22,304
21,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
PsychoRayan
Sun Wukong
20
14 / 5 / 18
15,844
754
27,392
24,116
37,168
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 7 / 17
14,946
712
15,328
16,005
10,010
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
139
37
Kills
41
41
Deaths
37
99
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
9
15
1.5
L
Nu Wa
Bublinkaa
Nu Wa
4
9
21
1.61
L
Cerberus
DALMEX84
Cerberus
4
9
21
1.61
L
Hades
Pilonko74
Hades
12
7
21
3.21
L
Sun Wukong
PsychoRayan
Sun Wukong
14
5
18
4.6
W
Cu Chulainn
Takhsmlrd
Cu Chulainn
10
7
19
2.79
W
Janus
gandjeto
Janus
6
7
20
2.29
W
Cabrakan
10
9
20
2.22
W
Arachne
juanrr73
Arachne
5
9
25
1.94
L
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,077
Damage
109,513
141,631
Taken
113,829
131,932
Mitigated
127,332
34,660
Healing
37,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,873
12,224
126
2,551
22,086
9,958
3,179
11,611
10,137
0
70,842
L
Nu Wa
Bublinkaa
Nu Wa
25,025
6,969
2,430
4,168
18,667
8,811
1,956
9,395
9,272
59,266
0
L
Cerberus
DALMEX84
Cerberus
11,129
242
1,706
6,176
32,737
49,505
530
11,852
20,885
39,393
0
L
Hades
Pilonko74
Hades
30,639
996
1,586
6,864
22,304
21,838
1,053
9,544
12,760
52,791
0
L
Sun Wukong
PsychoRayan
Sun Wukong
27,392
6,193
1,668
5,963
24,116
37,168
1,604
11,503
12,613
0
45,099
W
Cu Chulainn
Takhsmlrd
Cu Chulainn
14,038
3,263
3,237
2,244
29,860
39,852
2,362
12,301
15,631
0
42,245
W
Janus
gandjeto
Janus
26,860
4,216
1,665
6,285
23,299
9,783
712
14,094
9,109
70,977
0
W
Cabrakan
22,230
1,520
1,756
5,013
36,123
51,693
1,214
14,997
20,464
47,922
0
W
Arachne
juanrr73
Arachne
14,076
9,575
2,440
9,343
30,263
20,646
360
13,734
15,068
0
27,249
L
15,328
2,268
3,974
2,576
16,005
10,010
1,555
6,796
9,209
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,370
Gold Earned
74,249
298
Minions Killed
276
0
Camps Cleared
0
1,600,114
Distance Traveled
1,627,266
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,620
696
116
6
0
271,819
1
L
Nu Wa
13,639
649
74
4
0
301,052
1
L
Cerberus
14,689
699
58
3
0
333,700
0
L
Hades
15,131
721
46
2
0
302,612
0
L
Sun Wukong
15,844
754
47
2
0
408,440
1
W
Cu Chulainn
14,929
711
46
2
0
340,471
1
W
Janus
15,049
717
84
4
0
327,253
0
W
Cabrakan
15,462
736
32
2
0
311,093
1
W
Arachne
13,310
634
20
1
0
349,478
4
L
Odin
14,946
712
51
2
0
281,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role