Player Matchup

Tiamat
Tiamat
Alycat536
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 40L
1,291 Elo+
Party 2
Izanami
Izanami
DeadIsBetter3
Izanami
Level 35
God Stats
11W - 9L
1,517 SR
Queue Stats
45W - 62L
1,337 Elo+
Solo
Ares
Ares
FT3 SATO77
Ares
Level 108
God Stats
5W - 5L
1,469 SR
Queue Stats
78W - 83L
1,329 Elo+
Party 2
Skadi
Skadi
JayRock1028
Skadi
Level 49
God Stats
22W - 15L
1,593 SR
Queue Stats
167W - 187L
1,430 Elo+
Solo
Set
Set
treyghost3
Set
Level 65
God Stats
1W - 1L
1,657 SR
Queue Stats
47W - 52L
1,335 Elo+
Solo
Team Averages
Level 56
1,547 SR
1,344 Elo+

VS

Team Averages
Level 52
1,606 SR
1,424 Elo+
Bacchus
Bacchus
Candacedoll
Bacchus
Level 66
God Stats
19W - 8L
1,640 SR
Queue Stats
169W - 160L
1,530 Elo+
Solo
Guan Yu
Guan Yu
LUClFER23_
Guan Yu
Level 49
God Stats
5W - 0L
1,755 SR
Queue Stats
73W - 81L
1,424 Elo+
Solo
Persephone
Persephone
c987uriel
Persephone
Level 61
God Stats
4W - 3L
1,313 SR
Queue Stats
144W - 145L
1,407 Elo+
Solo
Freya
Freya
josebodiedyew2
Freya
Level 22
God Stats
14W - 2L
1,820 SR
Queue Stats
47W - 41L
1,387 Elo+
Party 1
Chiron
Chiron
xSENSEIxLAWx
Chiron
Level 64
God Stats
6W - 4L
1,504 SR
Queue Stats
131W - 133L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alycat536
Tiamat
8
0 / 5 / 0
4,732
473
694
5,992
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
2 / 4 / 1
6,166
617
3,869
6,624
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,496
550
4,592
7,533
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
5,129
513
1,903
5,900
1,454
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,560
556
1,452
8,070
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Candacedoll
Bacchus
9
3 / 2 / 3
5,985
599
2,080
7,303
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
LUClFER23_
Guan Yu
11
4 / 1 / 1
6,640
664
4,900
8,461
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
c987uriel
Persephone
12
4 / 0 / 3
7,135
714
4,711
3,230
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
6,708
671
2,744
5,680
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
9
4 / 2 / 2
5,801
580
5,508
6,226
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
18
18
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alycat536
Tiamat
0
5
0
0
W
Bacchus
Candacedoll
Bacchus
3
2
3
2.25
L
Izanami
2
4
1
0.63
L
1
3
0
0.33
L
1
4
0
0.25
W
Guan Yu
LUClFER23_
Guan Yu
4
1
1
4.5
W
Persephone
c987uriel
Persephone
4
0
3
5.5
W
3
0
2
4
L
0
2
0
0
W
Chiron
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,510
Damage
19,943
34,119
Taken
30,900
11,925
Mitigated
14,072
6,554
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alycat536
Tiamat
694
88
0
887
5,992
2,479
0
3,714
2,278
14,181
0
W
Bacchus
Candacedoll
Bacchus
2,080
232
103
1,693
7,303
5,432
90
0
7,303
15,333
0
L
Izanami
3,869
2,745
0
1,033
6,624
1,242
0
1,103
5,521
0
28,512
L
4,592
142
0
1,372
7,533
4,285
252
2,088
5,007
23,545
0
L
1,903
567
0
582
5,900
1,454
0
1,774
4,126
0
27,230
W
Guan Yu
LUClFER23_
Guan Yu
4,900
1,059
208
4,016
8,461
4,288
404
3,497
4,640
959
25,740
W
Persephone
c987uriel
Persephone
4,711
463
0
832
3,230
871
94
453
2,701
43,222
0
W
2,744
935
122
2,635
5,680
1,876
586
791
4,744
41,512
0
L
1,452
797
0
2,680
8,070
2,465
0
1,016
6,882
0
33,569
W
Chiron
5,508
1,696
505
2,699
6,226
1,605
934
0
6,226
0
22,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
32,269
285
Minions Killed
302
0
Camps Cleared
0
902,813
Distance Traveled
1,070,593
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,732
473
37
4
0
148,446
0
W
Bacchus
5,985
599
29
3
0
212,117
1
L
Izanami
6,166
617
72
7
0
188,809
2
L
Ares
5,496
550
46
5
0
172,957
0
L
Skadi
5,129
513
48
5
0
171,013
1
W
Guan Yu
6,640
664
61
6
0
219,637
0
W
Persephone
7,135
714
87
9
0
218,909
2
W
Freya
6,708
671
87
9
0
226,760
0
L
Set
5,560
556
82
8
0
221,588
1
W
Chiron
5,801
580
38
4
0
193,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role