Player Matchup

Ares
Ares
Diamond V
NYC SMOOVEE
Ares
Diamond V
Level 128
God Stats
12W - 22L
1,375 SR
Queue Stats
572W - 615L
2,051 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
SucKaTreat
Zhong Kui
Diamond II
Level 117
God Stats
14W - 18L
1,627 SR
Queue Stats
273W - 296L
2,039 MMR
Solo
Tyr
Tyr
Platinum I
t3amwrestling
Tyr
Platinum I
Level 125
God Stats
1W - 6L
1,427 SR
Queue Stats
269W - 323L
2,057 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,476 SR
2,049 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,739 SR
2,030 MMR
Achilles
Achilles
Diamond V
AntRedMan
Achilles
Diamond V
Level 106
God Stats
9W - 1L
1,893 SR
Queue Stats
62W - 62L
2,009 MMR
Party 1
Sol
Sol
Diamond I
FatConeStill
Sol
Diamond I
Level 156
God Stats
4W - 5L
1,580 SR
Queue Stats
24W - 22L
2,270 MMR
Party 1
Chiron
Chiron
Platinum II
iTzBruiser
Chiron
Platinum II
Level 158
God Stats
6W - 2L
1,745 SR
Queue Stats
160W - 145L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,722
581
10,157
17,540
17,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SucKaTreat
Zhong Kui
12
1 / 2 / 1
8,782
585
7,244
11,351
7,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
8,931
595
5,590
9,442
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
BastetFenrirGilgameshGebZeus

VS

Bans
OdinMedusaScyllaUllrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntRedMan
Achilles
13
1 / 0 / 5
9,031
602
9,235
13,920
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 4
9,386
626
11,987
9,633
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
iTzBruiser
Chiron
15
3 / 0 / 3
9,647
643
12,329
6,065
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AntRedMan
Achilles
1
0
5
3.5
W
2
2
4
2
L
0
3
2
0.33
L
Zhong Kui
SucKaTreat
Zhong Kui
1
2
1
0.75
W
Chiron
iTzBruiser
Chiron
3
0
3
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
33,551
38,333
Taken
29,618
34,201
Mitigated
24,675
9,879
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AntRedMan
Achilles
9,235
2,043
0
5,317
13,920
18,040
0
7,574
6,028
0
16,733
W
11,987
2,939
0
3,883
9,633
3,727
1,672
4,898
4,550
45,848
3,549
L
10,157
106
245
1,670
17,540
17,290
0
4,407
11,809
30,159
0
L
Zhong Kui
SucKaTreat
Zhong Kui
7,244
732
1,355
5,217
11,351
7,886
0
3,992
6,972
29,462
0
W
Chiron
iTzBruiser
Chiron
12,329
3,883
1,495
2,470
6,065
2,908
0
5,227
838
0
42,930
L
5,590
1,047
0
1,392
9,442
9,025
0
2,851
5,999
0
26,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
28,064
157
Minions Killed
187
8
Camps Cleared
7
880,112
Distance Traveled
921,429
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,031
602
14
1
0
331,127
6
W
Sol
9,386
626
91
6
5
293,859
5
L
Ares
8,722
581
35
2
1
298,482
4
L
Zhong Kui
8,782
585
56
4
5
271,256
6
W
Chiron
9,647
643
82
5
2
296,443
6
L
Tyr
8,931
595
66
4
2
310,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role