Player Matchup

Gilgamesh
Gilgamesh
InsomniacWarg01
Gilgamesh
Level 140
God Stats
5W - 8L
1,563 SR
Queue Stats
56W - 69L
1,443 Elo+
Party 1
Hera
Hera
MsCptSwift
Hera
Level 64
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Olorun
Olorun
SIiMB0NET0N3
Olorun
Level 160
God Stats
8W - 8L
1,668 SR
Queue Stats
101W - 85L
1,582 Elo+
Party 1
Hachiman
Hachiman
TARNofDJD
Hachiman
Level 28
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,490 SR
1,445 Elo+

VS

Team Averages
Level 91
1,467 SR
1,434 Elo+
Ymir
Ymir
Dragon captin87
Ymir
Level 149
God Stats
0W - 3L
1,496 SR
Queue Stats
40W - 58L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
PopulousMink822
Gilgamesh
Level 101
God Stats
1W - 1L
1,512 SR
Queue Stats
14W - 10L
1,477 Elo+
Party 2
Sol
Sol
Rusty9782
Sol
Level 88
God Stats
2W - 1L
1,608 SR
Queue Stats
18W - 19L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
TheMageS4512
Kukulkan
Level 24
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InsomniacWarg01
Gilgamesh
15
6 / 0 / 2
8,367
837
4,795
14,337
5,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 6
7,522
752
3,775
3,120
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
4 / 0 / 3
8,434
843
5,797
7,073
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
TARNofDJD
Hachiman
12
0 / 2 / 7
7,323
732
3,995
5,674
1,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,264
726
3,956
7,373
5,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PopulousMink822
Gilgamesh
12
0 / 3 / 1
7,321
732
5,484
7,776
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 1
7,717
772
4,689
7,379
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
TheMageS4512
Kukulkan
14
1 / 1 / 1
8,265
827
6,813
4,999
2,187
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Gilgamesh
InsomniacWarg01
Gilgamesh
6
0
2
7
W
0
0
6
3
L
Gilgamesh
PopulousMink822
Gilgamesh
0
3
1
0.17
L
1
2
1
0.75
W
Olorun
4
0
3
5.5
W
Hachiman
TARNofDJD
Hachiman
0
2
7
1.75
L
Kukulkan
TheMageS4512
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
20,942
30,204
Taken
27,527
11,933
Mitigated
16,345
10,987
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,956
887
0
0
7,373
5,329
64
3,044
4,074
17,869
0
W
Gilgamesh
InsomniacWarg01
Gilgamesh
4,795
993
68
5,206
14,337
5,820
0
6,825
7,306
0
20,437
W
3,775
533
0
334
3,120
1,377
0
2,167
913
21,917
0
L
Gilgamesh
PopulousMink822
Gilgamesh
5,484
806
53
994
7,776
6,448
142
1,850
5,844
0
22,542
L
4,689
1,269
0
1,446
7,379
2,381
53
2,844
4,371
27,820
0
W
Olorun
5,797
2,684
803
4,196
7,073
2,824
285
3,663
3,306
33,067
0
W
Hachiman
TARNofDJD
Hachiman
3,995
2,538
0
380
5,674
1,912
0
3,328
2,200
0
12,625
L
Kukulkan
TheMageS4512
Kukulkan
6,813
586
0
1,205
4,999
2,187
56
2,000
2,966
38,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
30,567
166
Minions Killed
198
7
Camps Cleared
9
810,331
Distance Traveled
774,962
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,264
726
37
4
2
189,816
2
W
Gilgamesh
8,367
837
31
3
0
214,668
3
W
Hera
7,522
752
41
4
2
199,813
3
L
Gilgamesh
7,321
732
24
2
3
179,453
1
L
Sol
7,717
772
55
6
2
190,840
4
W
Olorun
8,434
843
75
8
3
208,672
1
W
Hachiman
7,323
732
19
2
2
187,178
0
L
Kukulkan
8,265
827
82
8
2
214,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role