Player Matchup

Mulan
Mulan
Allaboutthc
Mulan
Level 105
God Stats
23W - 26L
1,429 SR
Queue Stats
358W - 356L
1,437 Elo+
Solo
Fenrir
Fenrir
King__Nip
Fenrir
Level 49
God Stats
4W - 4L
1,590 SR
Queue Stats
25W - 28L
1,365 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr-_-Bruh08
Ah Muzen Cab
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
SkragtheBigBoi
Xing Tian
Level 47
God Stats
1W - 1L
1,667 SR
Queue Stats
34W - 41L
1,358 Elo+
Solo
The Morrigan
The Morrigan
whosjonny
The Morrigan
Level 67
God Stats
0W - 2L
1,671 SR
Queue Stats
31W - 39L
1,345 Elo+
Party 1
Team Averages
Level 57
1,571 SR
1,387 Elo+

VS

Team Averages
Level 70
1,598 SR
1,420 Elo+
Janus
Janus
Chrisreddog13
Janus
Level 86
God Stats
67W - 76L
1,543 SR
Queue Stats
292W - 314L
1,443 Elo+
Solo
Artio
Artio
Cloaked4aReason
Artio
Level 68
God Stats
10W - 8L
1,678 SR
Queue Stats
154W - 158L
1,420 Elo+
Solo
Apollo
Apollo
Nawfrosty
Apollo
Level 62
God Stats
1W - 0L
1,723 SR
Queue Stats
23W - 26L
1,397 Elo+
Solo
Chaac
Chaac
Zaidic
Chaac
Level 74
God Stats
4W - 2L
1,487 SR
Queue Stats
43W - 36L
1,429 Elo+
Solo
Arachne
Arachne
lII KIRITO IIl
Arachne
Level 62
God Stats
8W - 3L
1,560 SR
Queue Stats
27W - 24L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
11,651
555
12,369
21,684
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
King__Nip
Fenrir
17
7 / 3 / 4
10,740
511
9,210
17,880
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Mr-_-Bruh08
Ah Muzen Cab
13
4 / 2 / 7
8,874
423
8,912
9,135
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
SkragtheBigBoi
Xing Tian
16
2 / 2 / 9
9,891
471
9,114
15,140
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
whosjonny
The Morrigan
15
3 / 3 / 5
9,878
470
7,864
8,010
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
11,880
566
11,272
8,262
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 4
9,813
467
6,370
19,207
16,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Nawfrosty
Apollo
15
3 / 4 / 3
9,993
476
10,181
13,338
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zaidic
Chaac
18
4 / 5 / 5
11,568
551
13,105
15,382
17,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 1
9,829
468
5,658
14,545
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
16
16
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
6
3
1
2.17
W
2
5
4
0.8
L
Fenrir
King__Nip
Fenrir
7
3
4
3
L
Ah Muzen Cab
Mr-_-Bruh08
Ah Muzen Cab
4
2
7
3.75
W
Apollo
Nawfrosty
Apollo
3
4
3
1.13
L
Xing Tian
SkragtheBigBoi
Xing Tian
2
2
9
3.25
W
Chaac
Zaidic
Chaac
4
5
5
1.3
W
1
5
1
0.3
L
The Morrigan
whosjonny
The Morrigan
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
46,586
71,849
Taken
70,734
41,784
Mitigated
46,276
19,991
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,369
2,039
0
5,685
21,684
13,930
636
2,530
19,032
0
78,682
W
11,272
750
0
552
8,262
2,517
792
3,528
4,395
92,838
0
W
6,370
782
1,360
6,959
19,207
16,861
176
5,444
13,743
29,310
0
L
Fenrir
King__Nip
Fenrir
9,210
1,475
0
6,902
17,880
10,111
0
2,819
15,015
0
73,802
L
Ah Muzen Cab
Mr-_-Bruh08
Ah Muzen Cab
8,912
4,006
0
2,568
9,135
2,434
519
3,965
5,082
0
53,550
W
Apollo
Nawfrosty
Apollo
10,181
5,899
0
4,638
13,338
4,823
1,830
3,336
9,968
0
68,423
L
Xing Tian
SkragtheBigBoi
Xing Tian
9,114
1,574
0
3,352
15,140
12,603
75
3,844
11,256
37,439
0
W
Chaac
Zaidic
Chaac
13,105
3,632
0
3,756
15,382
17,344
810
74
14,220
0
60,649
W
5,658
3,915
315
6,698
14,545
4,731
470
3,711
10,656
0
62,724
L
The Morrigan
whosjonny
The Morrigan
7,864
1,274
96
1,388
8,010
2,706
0
4,032
3,822
60,480
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
53,083
572
Minions Killed
567
0
Camps Cleared
0
1,863,752
Distance Traveled
1,932,902
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,651
555
170
8
0
332,736
6
W
Janus
11,880
566
172
8
0
396,439
5
W
Artio
9,813
467
48
2
0
414,961
4
L
Fenrir
10,740
511
119
6
0
462,032
2
L
Ah Muzen Cab
8,874
423
94
4
0
296,650
0
W
Apollo
9,993
476
126
6
0
372,236
6
L
Xing Tian
9,891
471
64
3
0
421,832
4
W
Chaac
11,568
551
116
6
0
362,088
0
W
Arachne
9,829
468
105
5
0
387,178
4
L
The Morrigan
9,878
470
125
6
0
350,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role