Player Matchup

Nox
Nox
PvtRumpJaw
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,466 Elo+
Party 1
Thanatos
Thanatos
Rangeboii
Thanatos
Level 105
God Stats
6W - 1L
1,574 SR
Queue Stats
16W - 9L
1,554 Elo+
Party 1
Chronos
Chronos
Voodoomasta
Chronos
Level 37
God Stats
1W - 0L
1,777 SR
Queue Stats
13W - 5L
1,583 Elo+
Party 1
Tyr
Tyr
deaadwood
Tyr
Level 96
God Stats
1W - 0L
1,722 SR
Queue Stats
18W - 14L
1,491 Elo+
Party 1
Team Averages
Level 76
1,643 SR
1,524 Elo+

VS

Team Averages
Level 109
1,582 SR
1,492 Elo+
Bellona
Bellona
Shizzedon
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Tiamat
Tiamat
Tclrk
Tiamat
Level 118
God Stats
0W - 1L
1,844 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 2
Bacchus
Bacchus
Th3_Pun1sh3r_g0d
Bacchus
Level 122
God Stats
8W - 12L
1,500 SR
Queue Stats
686W - 693L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilpplma0
Ah Muzen Cab
Level 47
God Stats
5W - 2L
1,485 SR
Queue Stats
18W - 13L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,428
802
3,147
5,141
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Rangeboii
Thanatos
18
10 / 2 / 3
11,498
884
15,674
11,922
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Voodoomasta
Chronos
16
1 / 1 / 9
10,490
807
8,338
14,490
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 1 / 6
10,732
826
6,988
11,163
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shizzedon
Bellona
14
1 / 6 / 1
9,125
702
5,093
14,178
12,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tclrk
Tiamat
15
0 / 4 / 2
9,368
721
6,012
7,849
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
10,005
770
8,650
9,097
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
lilpplma0
Ah Muzen Cab
16
2 / 4 / 1
10,045
773
6,686
8,980
3,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Thanatos
Rangeboii
Thanatos
10
2
3
5.75
L
Bellona
Shizzedon
Bellona
1
6
1
0.25
L
Tiamat
Tclrk
Tiamat
0
4
2
0.25
L
2
1
2
3
W
Chronos
Voodoomasta
Chronos
1
1
9
5.5
W
1
1
6
4
L
Ah Muzen Cab
lilpplma0
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
26,441
42,716
Taken
40,104
21,565
Mitigated
28,904
21,820
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,147
262
0
1,070
5,141
2,162
1,071
2,737
2,404
28,315
0
W
Thanatos
Rangeboii
Thanatos
15,674
4,023
0
11,435
11,922
5,568
1,410
4,663
7,259
0
42,686
L
Bellona
Shizzedon
Bellona
5,093
368
0
370
14,178
12,656
2
3,499
10,298
6,393
13,595
L
Tiamat
Tclrk
Tiamat
6,012
1,217
0
1,245
7,849
3,651
196
2,008
5,744
30,401
0
L
8,650
530
0
3,374
9,097
9,389
0
4,522
4,452
25,947
0
W
Chronos
Voodoomasta
Chronos
8,338
2,246
0
4,275
14,490
5,760
396
6,463
8,027
40,378
0
W
6,988
1,707
0
5,040
11,163
8,075
416
3,531
7,632
0
42,542
L
Ah Muzen Cab
lilpplma0
Ah Muzen Cab
6,686
2,753
0
2,015
8,980
3,208
2,851
1,878
7,102
0
44,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
38,543
273
Minions Killed
224
11
Camps Cleared
8
1,180,752
Distance Traveled
842,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,428
802
44
3
2
267,943
2
W
Thanatos
11,498
884
51
4
6
320,417
0
L
Bellona
9,125
702
34
3
2
214,712
1
L
Tiamat
9,368
721
72
6
2
205,380
1
L
Bacchus
10,005
770
46
4
3
220,295
2
W
Chronos
10,490
807
74
6
1
279,481
0
W
Tyr
10,732
826
104
8
2
312,911
2
L
Ah Muzen Cab
10,045
773
72
6
1
201,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role