Player Matchup

Fenrir
Fenrir
ABirdNamedVinny
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 217L
1,436 Elo+
Party 3
Ares
Ares
B0TECIT0
Ares
Level 39
God Stats
6W - 3L
1,629 SR
Queue Stats
130W - 110L
1,446 Elo+
Solo
Kali
Kali
Bahamut11
Kali
Level 39
God Stats
1W - 4L
1,394 SR
Queue Stats
142W - 131L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
DamascusGoat
Aphrodite
Level 6
God Stats
4W - 14L
1,304 SR
Queue Stats
6W - 15L
1,383 Elo+
Party 3
Tiamat
Tiamat
Velvicet
Tiamat
Level 127
God Stats
5W - 1L
1,705 SR
Queue Stats
350W - 313L
1,536 Elo+
Party 2
Team Averages
Level 49
1,506 SR
1,467 Elo+

VS

Team Averages
Level 96
1,560 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BihBeast95
Discordia
Level 42
God Stats
7W - 4L
1,822 SR
Queue Stats
136W - 81L
1,584 Elo+
Party 1
Charybdis
Charybdis
Je55ter
Charybdis
Level 144
God Stats
7W - 11L
1,503 SR
Queue Stats
190W - 185L
1,517 Elo+
Solo
Scylla
Scylla
aliennware
Scylla
Level 128
God Stats
8W - 10L
1,474 SR
Queue Stats
182W - 203L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
10,399
945
6,521
23,784
20,571
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
17
0 / 9 / 3
9,674
879
10,034
27,779
27,222
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
17
3 / 10 / 1
10,701
973
11,859
26,828
17,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
DamascusGoat
Aphrodite
17
0 / 9 / 3
10,045
913
4,925
21,507
18,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Velvicet
Tiamat
17
5 / 8 / 2
11,844
1,077
26,580
22,470
15,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
21 / 2 / 23
14,289
1,299
42,435
23,134
22,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
 
Bellona
19
2 / 0 / 31
12,689
1,154
11,479
17,087
23,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
BihBeast95
Discordia
20
9 / 2 / 24
13,609
1,237
27,432
8,929
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Je55ter
Charybdis
20
8 / 3 / 28
12,444
1,131
21,668
9,472
3,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
aliennware
Scylla
19
4 / 1 / 20
11,364
1,033
12,440
6,304
2,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
170
8
Kills
44
44
Deaths
8
15
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
21
2
23
16.25
W
Bellona
 
Bellona
2
0
31
17.5
L
0
8
6
0.38
L
Ares
0
9
3
0.17
L
Kali
3
10
1
0.35
W
Discordia
BihBeast95
Discordia
9
2
24
10.5
L
Aphrodite
DamascusGoat
Aphrodite
0
9
3
0.17
W
Charybdis
Je55ter
Charybdis
8
3
28
7.33
L
Tiamat
Velvicet
Tiamat
5
8
2
0.75
W
Scylla
aliennware
Scylla
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,919
Damage
115,454
122,368
Taken
64,926
100,104
Mitigated
55,915
13,220
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
42,435
15,764
0
12,034
23,134
22,864
0
14,786
8,038
0
64,080
W
Bellona
 
Bellona
11,479
2,932
3,067
3,115
17,087
23,918
0
11,006
5,671
3,533
19,580
L
6,521
1,780
0
393
23,784
20,571
0
5,508
17,644
0
16,059
L
Ares
10,034
251
0
0
27,779
27,222
0
8,448
18,774
23,489
0
L
Kali
11,859
4,516
0
2,472
26,828
17,784
0
11,029
15,107
0
27,212
W
Discordia
BihBeast95
Discordia
27,432
504
750
305
8,929
2,988
0
4,758
4,057
44,651
0
L
Aphrodite
DamascusGoat
Aphrodite
4,925
1,155
3,406
4,403
21,507
18,966
0
9,546
11,408
22,828
0
W
Charybdis
Je55ter
Charybdis
21,668
11,549
0
297
9,472
3,930
0
7,288
1,940
0
44,176
L
Tiamat
Velvicet
Tiamat
26,580
1,925
0
2,546
22,470
15,561
0
5,649
16,224
67,452
0
W
Scylla
aliennware
Scylla
12,440
2,097
465
408
6,304
2,215
0
2,547
3,681
31,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,663
Gold Earned
64,395
219
Minions Killed
235
5
Camps Cleared
9
1,025,669
Distance Traveled
1,071,104
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,289
1,299
59
5
3
240,318
2
W
Bellona
12,689
1,154
23
2
0
206,093
0
L
Fenrir
10,399
945
30
3
0
208,110
1
L
Ares
9,674
879
22
2
1
230,151
2
L
Kali
10,701
973
26
2
4
211,454
2
W
Discordia
13,609
1,237
39
4
3
211,517
1
L
Aphrodite
10,045
913
45
4
0
153,794
0
W
Charybdis
12,444
1,131
63
6
1
189,842
1
L
Tiamat
11,844
1,077
96
9
0
222,160
4
W
Scylla
11,364
1,033
51
5
2
223,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role