Player Matchup

Kuzenbo
Kuzenbo
Catanc
Kuzenbo
Level 69
God Stats
1W - 0L
1,281 SR
Queue Stats
19W - 14L
1,624 Elo+
Solo
Aphrodite
Aphrodite
DatSilencer
Aphrodite
Level 84
God Stats
1W - 0L
1,540 SR
Queue Stats
17W - 18L
1,507 Elo+
Solo
Ganesha
Ganesha
JODY MASA
Ganesha
Level 145
God Stats
5W - 3L
1,651 SR
Queue Stats
611W - 622L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Renato97
Erlang Shen
Level 129
God Stats
8W - 7L
1,527 SR
Queue Stats
511W - 546L
1,560 Elo+
Solo
Jing Wei
Jing Wei
Tewonefive
Jing Wei
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,543 Elo+

VS

Team Averages
Level 126
1,463 SR
1,525 Elo+
Thoth
Thoth
FacelessGirl
Thoth
Level 106
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 11L
1,403 Elo+
Solo
Medusa
Medusa
Fawby68
Medusa
Level 139
God Stats
0W - 1L
1,470 SR
Queue Stats
94W - 79L
1,517 Elo+
Solo
Nox
Nox
Martepwns
Nox
Level 128
God Stats
14W - 7L
1,648 SR
Queue Stats
315W - 331L
1,473 Elo+
Solo
Hel
Hel
PalmTopTiger_27
Hel
Level 155
God Stats
0W - 2L
1,136 SR
Queue Stats
76W - 69L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
luketheduke13
Tsukuyomi
Level 103
God Stats
1W - 1L
1,756 SR
Queue Stats
55W - 33L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Catanc
Kuzenbo
20
12 / 7 / 15
15,964
760
29,836
34,552
55,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
DatSilencer
Aphrodite
20
8 / 5 / 10
14,132
673
13,925
24,358
22,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
JODY MASA
Ganesha
20
0 / 5 / 25
12,704
605
16,837
24,379
38,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Renato97
Erlang Shen
20
11 / 5 / 12
13,934
664
16,538
24,725
37,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Tewonefive
Jing Wei
19
0 / 7 / 16
12,448
593
14,135
22,058
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 16
13,285
633
19,514
16,915
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Fawby68
Medusa
20
2 / 6 / 16
13,530
644
26,423
24,543
9,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 13
13,586
647
15,023
15,666
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 6 / 16
13,671
651
16,999
22,037
13,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
luketheduke13
Tsukuyomi
20
13 / 10 / 5
15,001
714
31,920
23,269
9,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
95
31
Kills
29
29
Deaths
31
78
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Catanc
Kuzenbo
12
7
15
2.79
W
Aphrodite
DatSilencer
Aphrodite
8
5
10
2.6
L
3
4
16
2.75
L
Medusa
Fawby68
Medusa
2
6
16
1.67
W
Ganesha
JODY MASA
Ganesha
0
5
25
2.5
L
6
5
13
2.5
L
5
6
16
2.17
W
Erlang Shen
Renato97
Erlang Shen
11
5
12
3.4
W
Jing Wei
Tewonefive
Jing Wei
0
7
16
1.14
L
Tsukuyomi
luketheduke13
Tsukuyomi
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,271
Damage
109,879
130,072
Taken
102,430
162,144
Mitigated
44,511
58,665
Healing
43,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Catanc
Kuzenbo
29,836
4,531
2,734
9,620
34,552
55,745
844
13,785
20,767
56,625
0
W
Aphrodite
DatSilencer
Aphrodite
13,925
2,475
13,241
13,269
24,358
22,408
739
11,590
12,768
26,925
0
L
19,514
1,148
1,319
2,256
16,915
5,598
1,301
10,615
6,136
39,911
0
L
Medusa
Fawby68
Medusa
26,423
9,416
1,707
6,549
24,543
9,742
372
13,185
10,821
0
55,296
W
Ganesha
JODY MASA
Ganesha
16,837
255
1,335
1,614
24,379
38,965
199
8,500
15,879
33,085
0
L
15,023
1,557
3,893
2,424
15,666
5,776
874
10,475
4,916
35,921
0
L
16,999
1,777
13,462
9,435
22,037
13,565
475
12,492
9,203
34,380
0
W
Erlang Shen
Renato97
Erlang Shen
16,538
3,687
3,120
6,438
24,725
37,059
366
8,173
16,552
0
28,281
W
Jing Wei
Tewonefive
Jing Wei
14,135
12,713
2,076
5,218
22,058
7,967
3,258
9,488
12,570
0
41,459
L
Tsukuyomi
luketheduke13
Tsukuyomi
31,920
8,609
1,052
1,797
23,269
9,830
267
11,798
10,756
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,182
Gold Earned
69,073
172
Minions Killed
249
0
Camps Cleared
0
1,792,727
Distance Traveled
1,651,529
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,964
760
54
3
0
378,529
1
W
Aphrodite
14,132
673
38
2
0
377,545
0
L
Thoth
13,285
633
48
2
0
342,396
1
L
Medusa
13,530
644
61
3
0
336,217
4
W
Ganesha
12,704
605
0
0
0
351,666
4
L
Nox
13,586
647
55
3
0
332,673
8
L
Hel
13,671
651
56
3
0
317,037
0
W
Erlang Shen
13,934
664
23
1
0
353,857
2
W
Jing Wei
12,448
593
57
3
0
331,130
0
L
Tsukuyomi
15,001
714
29
1
0
323,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role