Player Matchup

Awilix
Awilix
El Prrrrimo 318
Awilix
Level 108
God Stats
4W - 5L
1,647 SR
Queue Stats
336W - 284L
1,489 Elo+
Party 2
Bellona
Bellona
NuttyCarny
Bellona
Level 63
God Stats
12W - 14L
1,394 SR
Queue Stats
66W - 97L
1,347 Elo+
Solo
Chang'e
Chang'e
aleyo2
Chang'e
Level 105
God Stats
7W - 2L
1,602 SR
Queue Stats
251W - 210L
1,462 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,433 Elo+

VS

Team Averages
Level 62
1,519 SR
1,382 Elo+
Scylla
Scylla
Craeg
Scylla
Level 89
God Stats
0W - 1L
1,598 SR
Queue Stats
68W - 81L
1,359 Elo+
Party 1
Achilles
Achilles
Soldado_Blancoo
Achilles
Level 31
God Stats
4W - 10L
1,366 SR
Queue Stats
83W - 100L
1,440 Elo+
Solo
Atlas
Atlas
UncleLester003
Atlas
Level 66
God Stats
11W - 8L
1,592 SR
Queue Stats
74W - 87L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,408
741
8,379
7,533
2,587
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NuttyCarny
Bellona
13
6 / 3 / 6
8,129
813
8,271
11,137
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
aleyo2
Chang'e
12
5 / 1 / 8
7,960
796
6,955
7,849
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Craeg
Scylla
9
2 / 8 / 1
6,371
637
6,912
9,817
2,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
0 / 2 / 5
6,490
649
5,135
10,610
6,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 4 / 2
7,295
730
7,396
9,904
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Craeg
Scylla
2
8
1
0.31
W
3
1
8
7
W
Bellona
NuttyCarny
Bellona
6
3
6
3
L
Achilles
0
2
5
1.25
L
3
4
2
1
W
Chang'e
aleyo2
Chang'e
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
19,443
26,519
Taken
30,331
12,539
Mitigated
17,546
8,810
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Craeg
Scylla
6,912
1,815
8
388
9,817
2,477
0
2,095
7,722
18,732
0
W
8,379
3,030
119
587
7,533
2,587
700
3,504
4,029
0
16,457
W
Bellona
NuttyCarny
Bellona
8,271
3,266
0
689
11,137
7,227
784
6,459
4,678
0
27,030
L
Achilles
5,135
2,635
331
331
10,610
6,691
0
3,031
7,579
0
14,052
L
7,396
2,874
173
753
9,904
8,378
0
2,371
7,533
20,414
0
W
Chang'e
aleyo2
Chang'e
6,955
376
3,800
3,615
7,849
2,725
302
4,555
3,294
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
20,156
89
Minions Killed
74
6
Camps Cleared
3
620,145
Distance Traveled
515,713
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,371
637
29
3
0
158,699
3
W
Awilix
7,408
741
7
1
2
227,137
4
W
Bellona
8,129
813
49
5
3
191,981
3
L
Achilles
6,490
649
22
2
3
176,030
0
L
Atlas
7,295
730
23
2
0
180,984
2
W
Chang'e
7,960
796
33
3
1
201,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role