Player Matchup

Izanami
Izanami
Add Chi
Izanami
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 47L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Naytoh
Tsukuyomi
Level 124
God Stats
5W - 5L
1,582 SR
Queue Stats
52W - 50L
1,466 Elo+
Party 3
Loki
Loki
UnoGrim
Loki
Level 88
God Stats
11W - 3L
1,609 SR
Queue Stats
55W - 40L
1,503 Elo+
Party 3
Atlas
Atlas
brusande
Atlas
Level 99
God Stats
7W - 9L
1,461 SR
Queue Stats
425W - 472L
1,408 Elo+
Party 1
Ra
Ra
yrlano
Ra
Level 86
God Stats
9W - 5L
1,625 SR
Queue Stats
307W - 339L
1,378 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,438 Elo+

VS

Team Averages
Level 53
1,525 SR
1,354 Elo+
Nu Wa
Nu Wa
IIgabrielzitoII
Nu Wa
Level 99
God Stats
9W - 10L
1,549 SR
Queue Stats
363W - 401L
1,431 Elo+
Solo
Yemoja
Yemoja
THELEGENDHYMSELF
Yemoja
Level 39
God Stats
12W - 16L
1,410 SR
Queue Stats
46W - 73L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxLil-NemesisxX
Tsukuyomi
Level 17
God Stats
3W - 1L
1,830 SR
Queue Stats
17W - 28L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
amir2413_A
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 2
Horus
Horus
devillman07
Horus
Level 42
God Stats
1W - 2L
1,336 SR
Queue Stats
65W - 87L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Add Chi
Izanami
18
4 / 1 / 8
11,656
555
8,738
10,225
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Naytoh
Tsukuyomi
19
6 / 0 / 5
11,886
566
20,533
16,489
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
UnoGrim
Loki
15
4 / 3 / 5
10,050
479
6,390
13,617
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
brusande
Atlas
15
4 / 5 / 14
9,996
476
10,507
24,310
26,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
17
6 / 5 / 9
11,428
544
11,545
14,697
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,890
471
11,473
9,320
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 5
8,159
389
8,282
15,584
4,799
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
XxLil-NemesisxX
Tsukuyomi
14
4 / 7 / 6
8,853
422
9,078
16,849
6,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
amir2413_A
Cernunnos
14
3 / 7 / 2
8,884
423
11,070
15,855
5,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
0 / 3 / 1
8,464
403
6,613
19,522
16,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
24
Kills
13
14
Deaths
24
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Add Chi
Izanami
4
1
8
8
L
3
3
6
2
W
Tsukuyomi
Naytoh
Tsukuyomi
6
0
5
8.5
L
3
4
5
1.38
W
Loki
UnoGrim
Loki
4
3
5
2.17
L
Tsukuyomi
XxLil-NemesisxX
Tsukuyomi
4
7
6
1
L
Cernunnos
amir2413_A
Cernunnos
3
7
2
0.57
W
Atlas
brusande
Atlas
4
5
14
2.2
L
0
3
1
0.17
W
Ra
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,713
Damage
46,516
79,338
Taken
77,130
56,646
Mitigated
36,893
30,265
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Add Chi
Izanami
8,738
4,881
0
4,108
10,225
4,091
4,331
2,859
7,366
0
94,003
L
11,473
3,877
0
657
9,320
3,213
0
2,038
6,922
73,195
0
W
Tsukuyomi
Naytoh
Tsukuyomi
20,533
4,983
104
8,203
16,489
14,397
1,512
4,050
12,439
0
92,914
L
8,282
1,026
3,815
5,057
15,584
4,799
0
4,195
10,531
28,457
0
W
Loki
UnoGrim
Loki
6,390
632
199
3,959
13,617
4,971
370
5,286
8,331
0
60,141
L
Tsukuyomi
XxLil-NemesisxX
Tsukuyomi
9,078
2,656
322
3,672
16,849
6,228
0
6,964
9,262
0
46,898
L
Cernunnos
amir2413_A
Cernunnos
11,070
3,868
684
2,686
15,855
5,776
240
5,008
10,294
0
56,166
W
Atlas
brusande
Atlas
10,507
3,330
664
4,082
24,310
26,880
454
5,056
19,254
31,613
0
L
6,613
2,764
1,815
5,548
19,522
16,877
0
1,738
16,373
11,343
37,209
W
Ra
11,545
886
3,432
5,514
14,697
6,307
1,833
4,458
10,239
77,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
44,250
592
Minions Killed
418
0
Camps Cleared
0
2,072,079
Distance Traveled
1,864,187
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,656
555
189
9
0
398,310
0
L
Nu Wa
9,890
471
135
6
0
323,501
2
W
Tsukuyomi
11,886
566
144
7
0
440,851
2
L
Yemoja
8,159
389
35
2
0
360,283
10
W
Loki
10,050
479
97
5
0
475,851
2
L
Tsukuyomi
8,853
422
78
4
0
419,159
1
L
Cernunnos
8,884
423
86
4
0
376,174
3
W
Atlas
9,996
476
29
1
0
365,690
2
L
Horus
8,464
403
84
4
0
385,070
0
W
Ra
11,428
544
133
6
0
391,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role