Player Matchup

Gilgamesh
Gilgamesh
Barneyknightmare
Gilgamesh
Level 125
God Stats
8W - 2L
1,501 SR
Queue Stats
23W - 8L
1,762 Elo+
Party 1
Hera
Hera
Bigthingspopinx
Hera
Level 102
God Stats
2W - 3L
1,651 SR
Queue Stats
419W - 433L
1,562 Elo+
Solo
King Arthur
King Arthur
tobilee9
King Arthur
Level 129
God Stats
1W - 3L
1,465 SR
Queue Stats
115W - 102L
1,463 Elo+
Party 1
Team Averages
Level 119
1,539 SR
1,596 Elo+

VS

Team Averages
Level 89
1,745 SR
1,730 Elo+
Bacchus
Bacchus
Apexx Batman
Bacchus
Level 120
God Stats
2W - 2L
1,558 SR
Queue Stats
421W - 416L
1,678 Elo+
Party 2
Anubis
Anubis
ApexxGaymer
Anubis
Level 121
God Stats
54W - 13L
1,815 SR
Queue Stats
205W - 125L
1,724 Elo+
Party 2
Awilix
Awilix
Hsmoreau
Awilix
Level 27
God Stats
2W - 0L
1,863 SR
Queue Stats
99W - 18L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 4 / 2
6,044
604
4,945
9,626
4,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
6,485
649
3,474
5,902
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
tobilee9
King Arthur
10
1 / 5 / 1
6,613
661
3,728
9,033
5,030
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apexx Batman
Bacchus
11
2 / 0 / 9
7,789
779
4,367
6,794
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
3 / 1 / 10
7,420
742
7,863
5,785
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Hsmoreau
Awilix
12
8 / 1 / 5
8,174
817
9,579
6,082
3,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Apexx Batman
Bacchus
2
0
9
6.5
W
Anubis
3
1
10
8
L
Gilgamesh
0
4
2
0.25
L
1
4
1
0.38
W
Awilix
Hsmoreau
Awilix
8
1
5
10.5
L
King Arthur
tobilee9
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,147
Damage
21,809
24,561
Taken
18,661
11,263
Mitigated
14,289
1,632
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Apexx Batman
Bacchus
4,367
464
0
2,777
6,794
7,810
310
1,121
5,531
11,758
0
W
Anubis
7,863
385
0
3,173
5,785
3,090
762
1,613
4,016
28,114
0
L
Gilgamesh
4,945
1,283
0
314
9,626
4,818
0
5,753
3,873
0
11,097
L
3,474
724
0
5
5,902
1,415
0
3,115
2,787
15,065
0
W
Awilix
Hsmoreau
Awilix
9,579
3,878
0
460
6,082
3,389
365
582
5,426
0
28,374
L
King Arthur
tobilee9
King Arthur
3,728
157
0
1,313
9,033
5,030
0
3,683
5,350
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
23,383
81
Minions Killed
119
4
Camps Cleared
6
486,043
Distance Traveled
562,369
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,789
779
21
2
2
194,784
4
W
Anubis
7,420
742
59
6
2
164,687
3
L
Gilgamesh
6,044
604
17
2
2
176,500
2
L
Hera
6,485
649
40
4
0
142,070
2
W
Awilix
8,174
817
39
4
2
202,898
3
L
King Arthur
6,613
661
24
2
2
167,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role