Player Matchup

Horus
Horus
AwesomeJoke408
Horus
Level 121
God Stats
111W - 87L
1,637 SR
Queue Stats
256W - 238L
1,553 Elo+
Party 2
Loki
Loki
GhostyCodex
Loki
Level 100
God Stats
2W - 6L
1,459 SR
Queue Stats
37W - 38L
1,552 Elo+
Party 3
Mulan
Mulan
GhostyZero
Mulan
Level 87
God Stats
2W - 5L
1,557 SR
Queue Stats
48W - 44L
1,480 Elo+
Party 3
Anhur
Anhur
JackUzii
Anhur
Level 144
God Stats
38W - 36L
1,540 SR
Queue Stats
457W - 343L
1,610 Elo+
Party 2
Anubis
Anubis
Sipisapi
Anubis
Level 103
God Stats
6W - 4L
1,563 SR
Queue Stats
262W - 250L
1,624 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,564 Elo+

VS

Team Averages
Level 120
1,555 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Klatlon
Chaac
Level 120
God Stats
6W - 7L
1,534 SR
Queue Stats
180W - 147L
1,524 Elo+
Solo
Mercury
Mercury
VelkTroll
Mercury
Level 129
God Stats
3W - 2L
1,783 SR
Queue Stats
188W - 197L
1,512 Elo+
Solo
Chiron
Chiron
ZhØrs3n
Chiron
Level 148
God Stats
2W - 4L
1,460 SR
Queue Stats
174W - 167L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
6,413
493
3,844
7,608
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 7
7,730
595
7,507
8,611
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
13
4 / 2 / 4
7,501
577
11,624
11,431
10,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Anhur
JackUzii
Anhur
14
4 / 2 / 0
8,014
616
6,662
9,754
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Sipisapi
Anubis
14
8 / 0 / 5
8,400
646
13,113
8,109
3,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 6 / 0
6,255
481
3,565
10,324
3,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
8
0 / 3 / 3
6,050
465
2,438
12,003
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Klatlon
Chaac
12
3 / 4 / 0
7,445
573
7,878
14,560
6,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
VelkTroll
Mercury
11
0 / 6 / 2
6,561
505
5,155
11,055
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
ZhØrs3n
Chiron
13
2 / 3 / 0
7,598
584
8,063
10,411
1,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
5
5
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
L
Geb
 
Geb
0
3
3
0.5
W
0
0
8
4
W
6
1
7
9.5
W
Mulan
4
2
4
3
W
Anhur
JackUzii
Anhur
4
2
0
2
L
Chaac
Klatlon
Chaac
3
4
0
0.75
W
Anubis
Sipisapi
Anubis
8
0
5
10.5
L
Mercury
VelkTroll
Mercury
0
6
2
0.17
L
Chiron
ZhØrs3n
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
27,099
45,513
Taken
58,353
23,975
Mitigated
18,066
21,107
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,565
254
0
2,955
10,324
3,299
0
5,637
4,687
44,196
0
L
Geb
 
Geb
2,438
580
1,342
2,367
12,003
4,097
0
3,475
8,528
9,269
0
W
3,844
1,291
616
2,521
7,608
4,750
0
860
6,748
0
9,574
W
7,507
2,997
0
3,180
8,611
2,629
0
789
7,822
0
40,123
W
Mulan
11,624
1,707
0
3,849
11,431
10,494
0
624
10,807
7,135
38,433
W
Anhur
JackUzii
Anhur
6,662
2,886
0
5,324
9,754
2,387
1,244
435
9,319
0
61,395
L
Chaac
Klatlon
Chaac
7,878
2,460
0
2,931
14,560
6,186
508
3,507
11,053
0
37,555
W
Anubis
Sipisapi
Anubis
13,113
426
0
5,617
8,109
3,715
272
3,295
4,814
59,842
0
L
Mercury
VelkTroll
Mercury
5,155
1,889
0
2,870
11,055
3,049
0
2,670
8,385
0
36,744
L
Chiron
ZhØrs3n
Chiron
8,063
3,744
180
3,996
10,411
1,435
530
0
10,328
0
56,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
33,909
402
Minions Killed
375
0
Camps Cleared
0
1,302,154
Distance Traveled
1,205,038
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,255
481
86
7
0
218,305
3
L
Geb
6,050
465
9
1
0
248,545
4
W
Horus
6,413
493
11
1
0
274,595
7
W
Loki
7,730
595
68
5
0
284,998
3
W
Mulan
7,501
577
89
7
0
243,331
10
W
Anhur
8,014
616
121
9
0
246,364
6
L
Chaac
7,445
573
79
6
0
236,890
3
W
Anubis
8,400
646
113
9
0
252,866
4
L
Mercury
6,561
505
86
7
0
269,398
4
L
Chiron
7,598
584
115
9
0
231,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role