Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dergener
Atlas
Level 69
God Stats
0W - 1L
1,778 SR
Queue Stats
155W - 161L
1,537 Elo+
Solo
Tiamat
Tiamat
Kuraodo09
Tiamat
Level 106
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 8L
1,479 Elo+
Solo
Amaterasu
Amaterasu
SquatterClock79
Amaterasu
Level 85
God Stats
3W - 4L
1,376 SR
Queue Stats
406W - 423L
1,468 Elo+
Solo
Neith
Neith
deago618
Neith
Level 160
God Stats
585W - 626L
1,481 SR
Queue Stats
992W - 1,077L
1,456 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,488 Elo+

VS

Team Averages
Level 108
1,646 SR
1,548 Elo+
Vulcan
Vulcan
Meanator4444
Vulcan
Level 128
God Stats
2W - 1L
1,710 SR
Queue Stats
7W - 3L
1,603 Elo+
Solo
Serqet
Serqet
Sierqaz
Serqet
Level 84
God Stats
11W - 15L
1,484 SR
Queue Stats
183W - 260L
1,486 Elo+
Solo
Kukulkan
Kukulkan
balma78
Kukulkan
Level 159
God Stats
2W - 0L
1,687 SR
Queue Stats
12W - 12L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
skyblade99
Kumbhakarna
Level 110
God Stats
2W - 1L
1,525 SR
Queue Stats
325W - 297L
1,662 Elo+
Solo
Neith
Neith
treymonster29
Neith
Level 58
God Stats
13W - 3L
1,823 SR
Queue Stats
186W - 144L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 5 / 1
9,136
914
6,905
10,269
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dergener
Atlas
15
0 / 5 / 1
8,317
832
6,505
19,185
19,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Kuraodo09
Tiamat
15
0 / 5 / 0
8,349
835
8,661
10,441
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SquatterClock79
Amaterasu
15
0 / 6 / 2
8,218
822
8,945
22,123
16,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
deago618
Neith
15
2 / 0 / 2
9,475
948
7,968
2,387
1,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 1 / 17
9,474
947
13,216
5,693
2,167
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Sierqaz
Serqet
16
5 / 3 / 8
10,386
1,039
7,767
8,322
4,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
balma78
Kukulkan
17
5 / 0 / 11
10,464
1,046
16,644
6,676
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
skyblade99
Kumbhakarna
16
1 / 0 / 18
10,057
1,006
4,727
15,130
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 0 / 8
10,785
1,079
18,296
5,363
2,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
4
Kills
21
21
Deaths
4
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
Atlas
Dergener
Atlas
0
5
1
0.1
L
Tiamat
Kuraodo09
Tiamat
0
5
0
0
W
Vulcan
0
1
17
8.5
W
Serqet
Sierqaz
Serqet
5
3
8
3
L
Amaterasu
SquatterClock79
Amaterasu
0
6
2
0.17
W
Kukulkan
balma78
Kukulkan
5
0
11
10.5
L
Neith
deago618
Neith
2
0
2
3
W
Kumbhakarna
skyblade99
Kumbhakarna
1
0
18
10
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
60,650
64,405
Taken
41,184
49,243
Mitigated
28,670
9,823
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,905
157
1,169
1,232
10,269
5,623
0
5,782
4,142
38,836
0
L
Atlas
Dergener
Atlas
6,505
1,485
179
2,011
19,185
19,266
0
11,641
6,740
17,093
0
L
Tiamat
Kuraodo09
Tiamat
8,661
997
0
575
10,441
6,830
0
4,701
5,658
23,082
0
W
Vulcan
13,216
6,770
0
9
5,693
2,167
0
3,819
1,686
36,013
0
W
Serqet
Sierqaz
Serqet
7,767
1,222
436
680
8,322
4,119
0
3,321
4,724
0
18,798
L
Amaterasu
SquatterClock79
Amaterasu
8,945
4,169
0
4,269
22,123
16,406
0
11,563
10,450
0
12,600
W
Kukulkan
balma78
Kukulkan
16,644
956
0
1,386
6,676
2,645
0
4,281
2,207
44,580
0
L
Neith
deago618
Neith
7,968
3,792
0
388
2,387
1,118
0
900
1,487
0
31,247
W
Kumbhakarna
skyblade99
Kumbhakarna
4,727
1,810
0
849
15,130
17,712
0
7,261
7,214
5,702
0
W
18,296
9,327
0
1,326
5,363
2,027
0
2,801
2,293
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
51,166
200
Minions Killed
211
5
Camps Cleared
7
915,819
Distance Traveled
987,778
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,136
914
79
8
1
161,547
0
L
Atlas
8,317
832
12
1
0
181,808
0
L
Tiamat
8,349
835
52
5
2
197,263
0
W
Vulcan
9,474
947
66
7
0
196,100
2
W
Serqet
10,386
1,039
26
3
3
223,040
0
L
Amaterasu
8,218
822
7
1
0
200,333
1
W
Kukulkan
10,464
1,046
70
7
2
190,445
3
L
Neith
9,475
948
50
5
2
174,868
0
W
Kumbhakarna
10,057
1,006
5
1
0
202,773
0
W
Neith
10,785
1,079
44
4
2
175,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role