Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stephkill007
Morgan Le Fay
Level 132
God Stats
6W - 10L
1,267 SR
Queue Stats
814W - 837L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
YwYcr
Baron Samedi
Level 119
God Stats
4W - 5L
1,649 SR
Queue Stats
215W - 188L
1,519 Elo+
Solo
Xbalanque
Xbalanque
dat mr killer
Xbalanque
Level 106
God Stats
3W - 0L
1,806 SR
Queue Stats
138W - 125L
1,465 Elo+
Solo
Heimdallr
Heimdallr
lights out 34
Heimdallr
Level 126
God Stats
1W - 1L
1,230 SR
Queue Stats
8W - 12L
1,400 Elo+
Solo
Team Averages
Level 128
1,490 SR
1,462 Elo+

VS

Team Averages
Level 104
1,628 SR
1,428 Elo+
Susano
Susano
BurningLegend525
Susano
Level 66
God Stats
2W - 3L
1,469 SR
Queue Stats
27W - 46L
1,381 Elo+
Party 1
Artemis
Artemis
KodeeTap
Artemis
Level 83
God Stats
5W - 1L
1,968 SR
Queue Stats
335W - 315L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
SergeantEel
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,348 Elo+
Party 1
Merlin
Merlin
almighty_enema
Merlin
Level 125
God Stats
2W - 1L
1,813 SR
Queue Stats
73W - 76L
1,452 Elo+
Party 2
Camazotz
Camazotz
phenomrules1990
Camazotz
Level 144
God Stats
1W - 2L
1,391 SR
Queue Stats
243W - 239L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 5 / 15
9,812
654
6,695
22,185
20,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Stephkill007
Morgan Le Fay
19
10 / 6 / 11
12,305
820
16,552
15,143
5,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
YwYcr
Baron Samedi
20
10 / 3 / 16
12,870
858
27,984
18,059
9,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
dat mr killer
Xbalanque
20
8 / 4 / 17
12,747
850
17,943
15,523
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
lights out 34
Heimdallr
18
2 / 6 / 16
11,097
740
11,006
15,404
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 10
11,329
755
12,411
15,866
6,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
KodeeTap
Artemis
20
8 / 5 / 12
12,099
807
23,305
20,437
8,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SergeantEel
Baron Samedi
17
3 / 5 / 13
10,399
693
15,249
17,970
10,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 12
11,972
798
19,846
13,677
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
16
2 / 7 / 13
10,565
704
4,379
25,794
28,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
84
30
Kills
24
24
Deaths
30
75
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
5
15
1.5
L
5
11
10
0.91
L
Artemis
KodeeTap
Artemis
8
5
12
2.8
L
Baron Samedi
SergeantEel
Baron Samedi
3
5
13
1.9
W
Morgan Le Fay
Stephkill007
Morgan Le Fay
10
6
11
2.58
W
Baron Samedi
YwYcr
Baron Samedi
10
3
16
6
L
6
2
12
6
W
Xbalanque
dat mr killer
Xbalanque
8
4
17
4.13
W
Heimdallr
lights out 34
Heimdallr
2
6
16
1.67
L
Camazotz
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,180
Damage
75,190
86,314
Taken
93,744
48,540
Mitigated
59,656
38,417
Healing
39,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,695
363
1,234
4,154
22,185
20,912
325
7,710
14,232
0
13,153
L
12,411
2,741
0
457
15,866
6,020
136
7,499
8,152
0
18,294
L
Artemis
KodeeTap
Artemis
23,305
9,253
2,150
7,524
20,437
8,935
1,564
8,617
11,393
0
37,855
L
Baron Samedi
SergeantEel
Baron Samedi
15,249
802
5,546
6,395
17,970
10,255
914
8,241
9,396
24,649
0
W
Morgan Le Fay
Stephkill007
Morgan Le Fay
16,552
1,267
1,801
2,478
15,143
5,987
1,294
4,514
10,364
31,726
0
W
Baron Samedi
YwYcr
Baron Samedi
27,984
922
10,552
10,005
18,059
9,339
978
8,009
9,696
49,549
0
L
19,846
1,119
3,261
5,241
13,677
6,168
1,364
7,536
5,818
47,307
0
W
Xbalanque
dat mr killer
Xbalanque
17,943
8,277
1,328
3,260
15,523
6,757
2,930
5,656
9,507
0
41,739
W
Heimdallr
lights out 34
Heimdallr
11,006
2,569
961
2,644
15,404
5,545
272
7,686
7,420
0
24,514
L
Camazotz
4,379
788
1,804
7,386
25,794
28,278
558
11,508
13,721
0
10,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
56,364
157
Minions Killed
155
0
Camps Cleared
0
1,284,343
Distance Traveled
1,308,765
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,812
654
12
1
0
271,267
0
L
Susano
11,329
755
16
1
0
233,472
0
L
Artemis
12,099
807
33
2
0
249,285
0
L
Baron Samedi
10,399
693
16
1
0
256,239
0
W
Morgan Le Fay
12,305
820
24
2
0
236,279
1
W
Baron Samedi
12,870
858
46
3
0
259,512
0
L
Merlin
11,972
798
74
5
0
300,036
2
W
Xbalanque
12,747
850
52
3
0
267,518
1
W
Heimdallr
11,097
740
23
2
0
249,767
0
L
Camazotz
10,565
704
16
1
0
269,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role