Player Matchup

Medusa
Medusa
Alex9718
Medusa
Level 128
God Stats
2W - 2L
1,404 SR
Queue Stats
149W - 155L
1,636 Elo+
Party 1
Mercury
Mercury
Ezatheon
Mercury
Level 148
God Stats
4W - 2L
1,581 SR
Queue Stats
673W - 603L
1,637 Elo+
Party 1
Sol
Sol
GT xMAINx
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,678 Elo+
Party 1
Amaterasu
Amaterasu
Kheprui
Amaterasu
Level 42
God Stats
1W - 1L
1,322 SR
Queue Stats
122W - 117L
1,462 Elo+
Party 1
Bellona
Bellona
OU812poppa
Bellona
Level 65
God Stats
4W - 4L
1,463 SR
Queue Stats
102W - 110L
1,437 Elo+
Party 1
Team Averages
Level 77
1,454 SR
1,570 Elo+

VS

Team Averages
Level 73
1,478 SR
1,453 Elo+
Fenrir
Fenrir
EndlessRinnegan
Fenrir
Level 100
God Stats
10W - 12L
1,430 SR
Queue Stats
145W - 142L
1,507 Elo+
Party 2
Mulan
Mulan
JAKASHIELDS
Mulan
Level 49
God Stats
8W - 8L
1,577 SR
Queue Stats
175W - 202L
1,421 Elo+
Solo
Athena
Athena
LePhrug
Athena
Level 34
God Stats
3W - 5L
1,678 SR
Queue Stats
36W - 51L
1,427 Elo+
Solo
Tiamat
Tiamat
WildcardJF
Tiamat
Level 24
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 7L
1,499 Elo+
Party 2
Neith
Neith
glcann
Neith
Level 157
God Stats
31W - 42L
1,431 SR
Queue Stats
426W - 396L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alex9718
Medusa
16
6 / 2 / 5
10,275
642
10,784
10,158
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Ezatheon
Mercury
15
3 / 0 / 8
9,299
581
4,613
9,061
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 5
9,902
619
9,104
8,168
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Kheprui
Amaterasu
15
2 / 1 / 4
8,449
528
3,161
10,153
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
OU812poppa
Bellona
15
5 / 2 / 6
9,231
577
7,600
12,688
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 0
8,822
551
4,961
13,032
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 0
8,448
528
6,431
8,742
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
LePhrug
Athena
9
0 / 4 / 1
6,382
399
1,840
14,022
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
WildcardJF
Tiamat
12
0 / 3 / 2
7,297
456
2,524
6,398
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
glcann
Neith
12
1 / 4 / 2
7,729
483
5,152
8,375
2,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
7
7
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alex9718
Medusa
6
2
5
4.25
L
5
6
0
0.83
W
Mercury
Ezatheon
Mercury
3
0
8
7
W
3
2
5
2.75
L
1
2
0
0.5
W
Amaterasu
Kheprui
Amaterasu
2
1
4
4
L
Athena
LePhrug
Athena
0
4
1
0.13
W
Bellona
OU812poppa
Bellona
5
2
6
4
L
Tiamat
WildcardJF
Tiamat
0
3
2
0.33
L
Neith
glcann
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
20,908
50,228
Taken
50,569
30,166
Mitigated
24,354
18,310
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alex9718
Medusa
10,784
5,472
0
4,127
10,158
4,207
965
1,082
8,832
0
74,393
L
4,961
1,213
0
4,234
13,032
4,203
0
0
12,986
0
40,950
W
Mercury
Ezatheon
Mercury
4,613
2,443
0
4,876
9,061
3,233
0
368
8,633
0
62,758
W
9,104
3,218
0
4,378
8,168
3,378
1,531
282
7,886
77,594
10,004
L
6,431
847
0
2,027
8,742
6,799
0
1,157
7,333
4,753
43,505
W
Amaterasu
Kheprui
Amaterasu
3,161
1,443
58
3,487
10,153
7,680
0
1,009
8,761
0
35,301
L
Athena
LePhrug
Athena
1,840
359
287
1,368
14,022
8,729
38
4,044
9,978
17,922
0
W
Bellona
OU812poppa
Bellona
7,600
1,882
0
1,384
12,688
11,668
816
1,911
10,555
0
51,824
L
Tiamat
WildcardJF
Tiamat
2,524
274
63
1,632
6,398
1,886
0
716
5,634
28,266
0
L
Neith
glcann
Neith
5,152
1,668
0
1,898
8,375
2,737
1,380
2,573
5,666
0
41,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,156
Gold Earned
38,678
550
Minions Killed
370
0
Camps Cleared
0
1,712,882
Distance Traveled
1,479,705
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,275
642
136
9
0
314,443
0
L
Fenrir
8,822
551
79
5
0
331,217
7
W
Mercury
9,299
581
97
6
0
436,843
3
W
Sol
9,902
619
147
9
0
291,762
1
L
Mulan
8,448
528
100
6
0
265,170
0
W
Amaterasu
8,449
528
74
5
0
327,791
1
L
Athena
6,382
399
34
2
0
297,969
4
W
Bellona
9,231
577
96
6
0
342,043
2
L
Tiamat
7,297
456
66
4
0
301,245
0
L
Neith
7,729
483
91
6
0
284,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role