Player Matchup

Bacchus
Bacchus
CrazedTurtle
Bacchus
Level 118
God Stats
1W - 1L
1,202 SR
Queue Stats
3W - 13L
1,209 Elo+
Party 1
Scylla
Scylla
DeadPoolx11
Scylla
Level 67
God Stats
1W - 1L
1,613 SR
Queue Stats
33W - 29L
1,617 Elo+
Solo
Hercules
Hercules
ElAzra14
Hercules
Level 147
God Stats
5W - 4L
1,526 SR
Queue Stats
56W - 56L
1,569 Elo+
Solo
Ullr
Ullr
Inters3ct
Ullr
Level 159
God Stats
4W - 5L
1,684 SR
Queue Stats
80W - 80L
1,597 Elo+
Party 1
Kali
Kali
Wongyboy
Kali
Level 124
God Stats
2W - 1L
1,374 SR
Queue Stats
12W - 10L
1,304 Elo+
Solo
Team Averages
Level 123
1,480 SR
1,459 Elo+

VS

Team Averages
Level 142
1,705 SR
1,578 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
B0ustt
Heimdallr
Level 148
God Stats
13W - 7L
1,748 SR
Queue Stats
574W - 431L
1,585 Elo+
Solo
Ne Zha
Ne Zha
DaAfricanLegend
Ne Zha
Level 141
God Stats
7W - 6L
1,628 SR
Queue Stats
275W - 278L
1,592 Elo+
Party 2
Loki
Loki
DemUnicorns
Loki
Level 121
God Stats
26W - 15L
1,737 SR
Queue Stats
40W - 31L
1,656 Elo+
Party 2
Kukulkan
Kukulkan
JP095
Kukulkan
Level 142
God Stats
9W - 2L
1,910 SR
Queue Stats
161W - 151L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazedTurtle
Bacchus
10
1 / 1 / 8
6,652
512
5,042
9,361
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
15
2 / 1 / 1
8,491
653
2,393
5,482
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ElAzra14
Hercules
13
1 / 1 / 0
7,544
580
4,804
8,139
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
13
5 / 0 / 3
7,800
600
6,246
7,235
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
13
6 / 1 / 4
8,055
620
9,313
10,585
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 1
5,559
428
3,617
10,087
7,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
B0ustt
Heimdallr
10
0 / 4 / 1
6,171
475
5,181
7,582
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
6,692
515
4,647
9,147
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 1
7,140
549
3,002
8,969
4,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JP095
Kukulkan
12
0 / 4 / 0
6,548
504
3,876
5,602
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
L
Heimdallr
B0ustt
Heimdallr
0
4
1
0.13
W
Bacchus
CrazedTurtle
Bacchus
1
1
8
5
L
2
3
1
0.83
W
Scylla
2
1
1
2.5
L
1
2
1
0.75
W
Hercules
ElAzra14
Hercules
1
1
0
1
W
Ullr
5
0
3
6.5
L
Kukulkan
JP095
Kukulkan
0
4
0
0
W
Kali
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
20,323
40,802
Taken
41,387
23,771
Mitigated
18,621
14,964
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,617
467
128
3,144
10,087
7,208
0
2,248
7,786
17,012
0
L
Heimdallr
B0ustt
Heimdallr
5,181
1,632
0
1,547
7,582
2,125
0
1,767
5,815
0
39,057
W
Bacchus
CrazedTurtle
Bacchus
5,042
729
0
2,935
9,361
8,954
30
2,230
7,131
14,887
0
L
4,647
1,474
0
3,559
9,147
2,625
0
1,547
7,546
0
42,317
W
Scylla
2,393
468
0
1,990
5,482
1,690
0
1,413
4,069
70,552
0
L
3,002
669
0
2,029
8,969
4,987
0
379
8,114
0
41,386
W
Hercules
ElAzra14
Hercules
4,804
1,760
103
3,744
8,139
5,556
294
54
8,085
5,339
44,118
W
Ullr
6,246
2,632
0
2,021
7,235
2,632
1,590
1,870
5,365
0
52,819
L
Kukulkan
JP095
Kukulkan
3,876
153
0
605
5,602
1,676
0
1,759
3,797
47,659
0
W
Kali
9,313
4,003
0
4,171
10,585
4,939
0
1,926
8,659
0
45,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
32,110
469
Minions Killed
399
0
Camps Cleared
0
1,437,157
Distance Traveled
1,339,051
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,559
428
18
1
0
270,152
3
L
Heimdallr
6,171
475
84
6
0
238,117
3
W
Bacchus
6,652
512
14
1
0
264,939
2
L
Ne Zha
6,692
515
87
7
0
278,912
3
W
Scylla
8,491
653
149
11
0
273,314
6
L
Loki
7,140
549
99
8
0
290,839
3
W
Hercules
7,544
580
112
9
0
271,214
6
W
Ullr
7,800
600
115
9
0
281,660
5
L
Kukulkan
6,548
504
111
9
0
261,031
3
W
Kali
8,055
620
79
6
0
346,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role