Player Matchup

Ne Zha
Ne Zha
MisterSCO
Ne Zha
Level 128
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 2L
1,746 Elo+
Party 1
Ares
Ares
dalojide
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
manme471
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xMeysa
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
xMeysaStik
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 1
Team Averages
Level 93
1,519 SR
1,589 Elo+

VS

Team Averages
Level 102
1,455 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ady65
Jing Wei
Level 104
God Stats
1W - 3L
1,309 SR
Queue Stats
63W - 90L
1,361 Elo+
Solo
Tiamat
Tiamat
Jjgv
Tiamat
Level 136
God Stats
5W - 6L
1,546 SR
Queue Stats
59W - 76L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Noozpick
Erlang Shen
Level 147
God Stats
1W - 4L
1,430 SR
Queue Stats
94W - 116L
1,381 Elo+
Solo
Merlin
Merlin
Zezki
Merlin
Level 36
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MisterSCO
Ne Zha
15
3 / 0 / 12
8,647
961
7,052
6,729
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
2 / 0 / 12
8,540
949
5,478
7,785
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
12
2 / 0 / 3
7,358
818
1,684
2,210
854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xMeysa
Morgan Le Fay
15
10 / 1 / 11
9,919
1,102
12,419
6,595
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
6 / 0 / 11
8,900
989
6,693
6,736
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 5 / 0
6,614
735
6,972
9,090
4,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Ady65
Jing Wei
10
0 / 6 / 0
5,410
601
3,487
7,788
2,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Jjgv
Tiamat
13
0 / 5 / 1
6,370
708
5,049
9,214
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Noozpick
Erlang Shen
11
0 / 4 / 0
5,613
624
3,212
7,997
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Zezki
Merlin
10
0 / 3 / 0
5,471
608
2,269
5,293
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
2
23
Kills
1
1
Deaths
23
49
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
L
Jing Wei
Ady65
Jing Wei
0
6
0
0
L
Tiamat
Jjgv
Tiamat
0
5
1
0.1
W
Ne Zha
MisterSCO
Ne Zha
3
0
12
9
L
Erlang Shen
Noozpick
Erlang Shen
0
4
0
0
L
Merlin
Zezki
Merlin
0
3
0
0
W
Ares
2
0
12
8
W
Ullr
2
0
3
3.5
W
Morgan Le Fay
xMeysa
Morgan Le Fay
10
1
11
15.5
W
Chaac
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
20,989
30,055
Taken
39,382
20,398
Mitigated
15,610
10,162
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,972
1,170
0
1,505
9,090
4,353
0
4,551
4,539
0
18,391
L
Jing Wei
Ady65
Jing Wei
3,487
2,061
0
0
7,788
2,223
871
3,948
3,840
0
10,932
L
Tiamat
Jjgv
Tiamat
5,049
448
0
1,312
9,214
4,246
88
2,687
6,527
22,271
0
W
Ne Zha
MisterSCO
Ne Zha
7,052
2,212
0
3,228
6,729
2,942
160
1,636
5,011
0
31,501
L
Erlang Shen
Noozpick
Erlang Shen
3,212
567
0
933
7,997
3,369
0
5,200
2,797
0
12,223
L
Merlin
Zezki
Merlin
2,269
0
0
630
5,293
1,419
0
1,932
3,361
7,479
0
W
Ares
5,478
468
0
937
7,785
9,504
272
1,231
6,494
16,185
0
W
Ullr
1,684
1,099
0
250
2,210
854
2,136
1,015
1,195
0
9,186
W
Morgan Le Fay
xMeysa
Morgan Le Fay
12,419
1,868
567
1,811
6,595
3,160
1,748
1,384
5,117
37,650
0
W
Chaac
6,693
734
0
3,369
6,736
3,938
1,756
1,944
4,620
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
29,478
190
Minions Killed
131
8
Camps Cleared
5
927,038
Distance Traveled
750,969
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,614
735
22
2
2
171,175
2
L
Jing Wei
5,410
601
19
2
0
138,320
0
L
Tiamat
6,370
708
51
6
0
150,726
1
W
Ne Zha
8,647
961
47
5
6
208,694
1
L
Erlang Shen
5,613
624
21
2
3
172,173
2
L
Merlin
5,471
608
18
2
0
118,575
0
W
Ares
8,540
949
22
2
0
188,171
2
W
Ullr
7,358
818
24
3
0
147,875
3
W
Morgan Le Fay
9,919
1,102
60
7
1
178,171
2
W
Chaac
8,900
989
37
4
1
204,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role