Player Matchup

Atlas
Atlas
DarkSeid96
Atlas
Level 157
God Stats
1W - 2L
1,704 SR
Queue Stats
49W - 35L
1,613 Elo+
Solo
Bellona
Bellona
SuedeFlava
Bellona
Level 111
God Stats
12W - 9L
1,736 SR
Queue Stats
178W - 155L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
UnsanitaryClam
Ne Zha
Level 149
God Stats
2W - 2L
1,695 SR
Queue Stats
431W - 430L
1,545 Elo+
Solo
Scylla
Scylla
XxTheRedOnexX
Scylla
Level 135
God Stats
0W - 2L
1,659 SR
Queue Stats
144W - 124L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
austrev25
Xbalanque
Level 155
God Stats
3W - 5L
1,748 SR
Queue Stats
178W - 149L
1,663 Elo+
Party 2
Team Averages
Level 141
1,708 SR
1,612 Elo+

VS

Team Averages
Level 128
1,620 SR
1,622 Elo+
Nemesis
Nemesis
RobedToe
Nemesis
Level 129
God Stats
13W - 14L
1,481 SR
Queue Stats
279W - 235L
1,604 Elo+
Solo
Cupid
Cupid
ZenHeartless
Cupid
Level 159
God Stats
2W - 0L
1,728 SR
Queue Stats
155W - 119L
1,655 Elo+
Party 1
Agni
Agni
granddeezy
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,544 Elo+
Party 1
Mulan
Mulan
lkyoryukamikaze
Mulan
Level 158
God Stats
25W - 17L
1,593 SR
Queue Stats
327W - 297L
1,615 Elo+
Solo
Sylvanus
Sylvanus
miggymoney19
Sylvanus
Level 67
God Stats
6W - 1L
1,798 SR
Queue Stats
154W - 68L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 5 / 2
9,448
429
8,142
19,964
20,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
SuedeFlava
Bellona
18
6 / 5 / 0
10,918
496
11,674
18,070
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 2 / 5
10,534
479
12,977
26,471
22,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 2
10,185
463
14,315
10,039
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
austrev25
Xbalanque
15
0 / 3 / 1
8,920
405
7,510
14,609
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RobedToe
Nemesis
17
4 / 4 / 7
11,311
514
16,859
18,258
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 7
12,291
559
9,843
12,337
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 10
11,490
522
16,501
11,148
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 4
11,588
527
17,830
24,717
22,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
miggymoney19
Sylvanus
17
3 / 1 / 11
11,340
515
6,597
20,107
21,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
16
16
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
5
2
0.6
W
Nemesis
RobedToe
Nemesis
4
4
7
1.88
L
Bellona
SuedeFlava
Bellona
6
5
0
1.2
L
0
2
5
1.25
L
1
1
2
2
W
4
0
7
7.5
L
Xbalanque
austrev25
Xbalanque
0
3
1
0.17
W
2
2
10
3.5
W
3
2
4
2.5
W
Sylvanus
miggymoney19
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,618
Damage
67,630
89,153
Taken
86,567
60,963
Mitigated
60,510
29,429
Healing
43,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,142
1,460
2,153
2,822
19,964
20,550
64
7,625
11,963
24,909
0
W
Nemesis
RobedToe
Nemesis
16,859
7,298
0
4,490
18,258
6,695
1,459
3,773
14,422
0
82,947
L
Bellona
SuedeFlava
Bellona
11,674
3,051
0
6,533
18,070
9,697
102
4,175
13,450
0
84,180
L
12,977
3,710
0
10,949
26,471
22,956
0
6,299
18,643
0
72,410
L
14,315
700
134
2,316
10,039
3,047
0
3,459
6,293
82,721
0
W
9,843
6,294
635
4,091
12,337
5,617
2,989
4,108
8,123
0
88,878
L
Xbalanque
austrev25
Xbalanque
7,510
1,296
0
4,522
14,609
4,713
371
3,970
10,405
0
79,990
W
16,501
1,354
212
2,744
11,148
4,482
1,151
4,542
6,460
84,722
0
W
17,830
2,800
266
10,868
24,717
22,390
1,483
5,873
18,732
12,993
68,068
W
Sylvanus
miggymoney19
Sylvanus
6,597
1,382
9,645
10,319
20,107
21,326
372
6,507
13,364
25,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
58,020
628
Minions Killed
574
0
Camps Cleared
0
2,118,755
Distance Traveled
2,097,486
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,448
429
38
2
0
410,229
7
W
Nemesis
11,311
514
108
5
0
456,192
1
L
Bellona
10,918
496
138
6
0
481,931
5
L
Ne Zha
10,534
479
144
7
0
410,186
3
L
Scylla
10,185
463
175
8
0
412,469
4
W
Cupid
12,291
559
150
7
0
379,804
3
L
Xbalanque
8,920
405
133
6
0
403,940
4
W
Agni
11,490
522
145
7
0
443,151
4
W
Mulan
11,588
527
137
6
0
409,292
9
W
Sylvanus
11,340
515
34
2
0
409,047
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role