Player Matchup

He Bo
He Bo
Alex9718
He Bo
Level 128
God Stats
1W - 2L
1,155 SR
Queue Stats
149W - 155L
1,631 Elo+
Party 1
Odin
Odin
Ezatheon
Odin
Level 148
God Stats
21W - 14L
1,693 SR
Queue Stats
673W - 603L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
GT xMAINx
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kheprui
Yemoja
Level 42
God Stats
3W - 1L
1,643 SR
Queue Stats
122W - 117L
1,452 Elo+
Party 1
Ravana
Ravana
OU812poppa
Ravana
Level 65
God Stats
1W - 1L
1,319 SR
Queue Stats
102W - 110L
1,426 Elo+
Party 1
Team Averages
Level 77
1,462 SR
1,528 Elo+

VS

Team Averages
Level 56
1,715 SR
1,426 Elo+
Neith
Neith
GNRALSagad_1995
Neith
Level 36
God Stats
5W - 2L
2,005 SR
Queue Stats
93W - 119L
1,364 Elo+
Solo
Izanami
Izanami
JAKASHIELDS
Izanami
Level 49
God Stats
14W - 11L
1,552 SR
Queue Stats
175W - 202L
1,428 Elo+
Solo
Pele
Pele
KrazyKiwi1994
Pele
Level 88
God Stats
28W - 15L
1,632 SR
Queue Stats
53W - 56L
1,446 Elo+
Solo
Arachne
Arachne
WingingGarlic5
Arachne
Level 64
God Stats
12W - 4L
1,500 SR
Queue Stats
77W - 114L
1,404 Elo+
Solo
Mulan
Mulan
xTMKxDarkSmoke
Mulan
Level 44
God Stats
5W - 1L
1,887 SR
Queue Stats
25W - 35L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alex9718
He Bo
16
11 / 1 / 3
10,675
628
11,591
6,414
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
6 / 0 / 4
10,784
634
10,326
9,495
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
GT xMAINx
Danzaburou
17
9 / 2 / 5
11,323
666
16,863
14,037
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kheprui
Yemoja
15
1 / 1 / 16
9,958
586
4,033
11,137
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
OU812poppa
Ravana
16
3 / 0 / 4
10,297
606
6,668
5,069
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,944
408
3,115
12,278
3,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JAKASHIELDS
Izanami
12
1 / 6 / 2
7,518
442
7,677
14,325
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 7 / 0
7,002
412
4,879
11,065
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 6 / 3
7,060
415
3,531
11,825
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 0
7,486
440
3,004
11,395
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
30
Kills
3
4
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
Alex9718
He Bo
11
1
3
12.5
W
Odin
6
0
4
8
L
0
7
1
0.07
W
Danzaburou
GT xMAINx
Danzaburou
9
2
5
5.75
L
Izanami
JAKASHIELDS
Izanami
1
6
2
0.33
W
Yemoja
Kheprui
Yemoja
1
1
16
9
L
2
7
0
0.29
W
Ravana
OU812poppa
Ravana
3
0
4
5
L
0
6
3
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
22,206
46,152
Taken
60,888
33,673
Mitigated
18,862
19,657
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Alex9718
He Bo
11,591
378
0
458
6,414
2,480
2,766
0
6,414
69,300
0
W
Odin
10,326
1,368
109
2,366
9,495
10,760
680
0
9,162
16,244
52,523
L
3,115
274
315
1,439
12,278
3,346
378
3,977
8,076
0
33,553
W
Danzaburou
GT xMAINx
Danzaburou
16,863
7,562
0
6,119
14,037
4,955
4,218
65
13,972
0
97,328
L
Izanami
JAKASHIELDS
Izanami
7,677
5,562
0
2,393
14,325
2,354
558
2,608
11,717
0
46,444
W
Yemoja
Kheprui
Yemoja
4,033
719
4,533
4,528
11,137
10,916
807
0
11,137
17,975
0
L
4,879
845
0
1,775
11,065
2,908
0
3,971
6,900
0
31,963
W
Ravana
OU812poppa
Ravana
6,668
2,355
0
1,544
5,069
4,562
3,388
388
4,672
0
78,027
L
3,531
2,830
0
1,636
11,825
3,851
0
5,751
6,074
0
26,727
L
3,004
302
0
1,991
11,395
6,403
382
1,790
9,076
2,342
31,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
36,010
563
Minions Killed
360
0
Camps Cleared
0
1,694,157
Distance Traveled
1,343,628
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,675
628
128
8
0
323,129
1
W
Odin
10,784
634
124
7
0
382,670
6
L
Neith
6,944
408
60
4
0
270,104
3
W
Danzaburou
11,323
666
141
8
0
299,262
3
L
Izanami
7,518
442
102
6
0
263,445
0
W
Yemoja
9,958
586
29
2
0
337,617
1
L
Pele
7,002
412
58
3
0
283,811
4
W
Ravana
10,297
606
141
8
0
351,479
5
L
Arachne
7,060
415
46
3
0
301,858
2
L
Mulan
7,486
440
94
6
0
224,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role