Player Matchup

Chronos
Chronos
 
Chronos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LegendReborn16
Hera
Level 89
God Stats
1W - 1L
1,457 SR
Queue Stats
108W - 96L
1,579 Elo+
Party 2
He Bo
He Bo
StealthyEmo
He Bo
Level 126
God Stats
8W - 2L
1,754 SR
Queue Stats
81W - 75L
1,541 Elo+
Party 2
Ullr
Ullr
brahmin_noodles
Ullr
Level 154
God Stats
2W - 3L
1,644 SR
Queue Stats
271W - 252L
1,560 Elo+
Party 4
Bellona
Bellona
frostyowl134
Bellona
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 4
Team Averages
Level 84
1,616 SR
1,590 Elo+

VS

Team Averages
Level 72
1,624 SR
1,545 Elo+
Sol
Sol
Rockelle
Sol
Level 126
God Stats
8W - 3L
1,593 SR
Queue Stats
336W - 327L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
Sherudan
Xing Tian
Level 34
God Stats
8W - 6L
1,423 SR
Queue Stats
57W - 53L
1,543 Elo+
Party 3
Chang'e
Chang'e
neekomarus
Chang'e
Level 28
God Stats
1W - 1L
1,443 SR
Queue Stats
46W - 43L
1,525 Elo+
Party 1
Kali
Kali
sekiakuretsuha
Kali
Level 68
God Stats
5W - 0L
1,974 SR
Queue Stats
282W - 228L
1,560 Elo+
Party 3
Gilgamesh
Gilgamesh
xXIngram99Xx
Gilgamesh
Level 106
God Stats
13W - 22L
1,688 SR
Queue Stats
383W - 372L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 0
5,928
539
2,002
3,729
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 1
5,650
514
3,529
4,978
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
6,489
590
4,014
5,311
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
5,085
462
4,209
7,487
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
frostyowl134
Bellona
11
3 / 4 / 1
6,685
608
5,932
8,125
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,023
638
6,322
6,867
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Sherudan
Xing Tian
9
0 / 0 / 4
5,920
538
1,057
5,703
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
neekomarus
Chang'e
11
3 / 2 / 1
6,761
615
3,060
4,683
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 4
7,875
716
6,948
8,217
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xXIngram99Xx
Gilgamesh
11
3 / 2 / 0
6,514
592
3,590
9,445
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
0
5
1
0.1
W
5
0
2
6
W
Xing Tian
Sherudan
Xing Tian
0
0
4
2
L
2
3
1
0.83
L
0
4
0
0
L
Bellona
frostyowl134
Bellona
3
4
1
0.88
W
Chang'e
neekomarus
Chang'e
3
2
1
1.75
W
6
1
4
8
W
Gilgamesh
xXIngram99Xx
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
20,977
29,630
Taken
34,915
12,312
Mitigated
15,645
6,530
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,002
492
32
776
3,729
2,133
0
1,654
1,989
33,938
0
L
3,529
1,388
0
453
4,978
1,120
0
1,389
3,460
30,882
0
W
6,322
2,523
0
5,095
6,867
1,593
1,052
721
6,146
44,125
0
W
Xing Tian
Sherudan
Xing Tian
1,057
151
0
1,861
5,703
2,786
0
2,167
3,536
13,816
0
L
4,014
198
0
2,094
5,311
1,050
0
574
4,659
38,635
0
L
4,209
2,176
0
1,592
7,487
1,971
0
5,149
2,338
0
25,949
L
Bellona
frostyowl134
Bellona
5,932
2,516
0
1,583
8,125
6,038
0
1,826
5,743
0
31,003
W
Chang'e
neekomarus
Chang'e
3,060
313
331
1,914
4,683
1,459
502
2,224
2,459
30,964
0
W
6,948
3,232
0
4,893
8,217
3,406
0
2,580
5,637
0
44,111
W
Gilgamesh
xXIngram99Xx
Gilgamesh
3,590
702
0
3,418
9,445
6,401
218
1,853
7,592
3,820
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
34,093
311
Minions Killed
347
0
Camps Cleared
0
1,081,109
Distance Traveled
1,122,373
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,928
539
68
6
0
227,473
1
L
Hera
5,650
514
53
5
0
206,888
3
W
Sol
7,023
638
100
9
0
206,096
3
W
Xing Tian
5,920
538
21
2
0
223,648
5
L
He Bo
6,489
590
75
7
0
222,737
3
L
Ullr
5,085
462
58
5
0
183,105
2
L
Bellona
6,685
608
57
5
0
240,906
1
W
Chang'e
6,761
615
78
7
0
217,498
3
W
Kali
7,875
716
74
7
0
265,358
4
W
Gilgamesh
6,514
592
74
7
0
209,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role