Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Furrybruhpoo
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
O_Urco
Hun Batz
Level 123
God Stats
0W - 3L
1,363 SR
Queue Stats
63W - 70L
1,410 Elo+
Party 3
Vamana
Vamana
PocRose
Vamana
Level 45
God Stats
1W - 2L
1,752 SR
Queue Stats
20W - 26L
1,386 Elo+
Party 3
Zeus
Zeus
jorgelee9512
Zeus
Level 46
God Stats
2W - 3L
1,256 SR
Queue Stats
2W - 4L
1,166 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,392 Elo+

VS

Team Averages
Level 61
1,537 SR
1,446 Elo+
Athena
Athena
Cooler_Webos
Athena
Level 86
God Stats
1W - 0L
1,499 SR
Queue Stats
24W - 36L
1,417 Elo+
Party 1
Da Ji
Da Ji
KuzunohaXIV
Da Ji
Level 90
God Stats
4W - 1L
1,522 SR
Queue Stats
24W - 31L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
NeoPancakeBoy
Jormungandr
Level 41
God Stats
3W - 1L
1,526 SR
Queue Stats
8W - 6L
1,477 Elo+
Party 1
Hades
Hades
hockeyman437
Hades
Level 44
God Stats
4W - 1L
1,642 SR
Queue Stats
47W - 48L
1,416 Elo+
Solo
Charybdis
Charybdis
kmart619
Charybdis
Level 46
God Stats
5W - 3L
1,494 SR
Queue Stats
205W - 268L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 6 / 4
10,547
1,055
12,037
11,607
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Furrybruhpoo
Cthulhu
16
0 / 8 / 5
8,931
893
6,928
16,547
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
O_Urco
Hun Batz
17
1 / 7 / 6
10,310
1,031
9,078
13,843
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
PocRose
Vamana
15
1 / 3 / 4
8,931
893
2,519
6,147
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 7 / 3
10,920
1,092
12,762
8,726
2,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
1 / 0 / 25
11,235
1,124
4,987
10,439
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
18 / 3 / 8
12,769
1,277
17,577
8,521
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
NeoPancakeBoy
Jormungandr
17
3 / 3 / 25
10,933
1,093
12,029
11,274
11,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 18
10,756
1,076
8,121
9,036
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
kmart619
Charybdis
17
4 / 3 / 20
10,621
1,062
8,943
8,808
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
10
Kills
31
31
Deaths
10
22
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
4
1
W
Athena
1
0
25
13.5
L
Cthulhu
Furrybruhpoo
Cthulhu
0
8
5
0.31
W
18
3
8
7.33
W
Jormungandr
NeoPancakeBoy
Jormungandr
3
3
25
5.17
L
Hun Batz
O_Urco
Hun Batz
1
7
6
0.57
L
Vamana
PocRose
Vamana
1
3
4
1
W
5
1
18
14
L
4
7
3
0.79
W
Charybdis
kmart619
Charybdis
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,324
Damage
51,657
56,870
Taken
48,078
21,343
Mitigated
33,602
2,254
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,037
4,360
32
716
11,607
3,324
0
5,807
5,800
0
45,479
W
Athena
4,987
986
0
3,189
10,439
10,310
0
4,675
5,188
15,560
0
L
Cthulhu
Furrybruhpoo
Cthulhu
6,928
417
0
412
16,547
7,702
0
6,882
9,665
9,173
0
W
17,577
6,676
0
251
8,521
4,370
0
1,805
6,524
0
29,019
W
Jormungandr
NeoPancakeBoy
Jormungandr
12,029
4,189
0
750
11,274
11,665
0
6,193
4,799
44,690
0
L
Hun Batz
O_Urco
Hun Batz
9,078
822
0
365
13,843
5,568
0
5,764
8,079
0
30,054
L
Vamana
PocRose
Vamana
2,519
617
0
729
6,147
2,592
0
3,266
2,881
0
5,926
W
8,121
219
1,479
1,498
9,036
3,950
0
2,917
5,907
14,893
0
L
12,762
1,253
0
0
8,726
2,157
0
3,418
5,308
31,584
0
W
Charybdis
kmart619
Charybdis
8,943
5,967
0
1,078
8,808
3,307
0
3,471
4,920
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
56,314
172
Minions Killed
200
6
Camps Cleared
7
819,811
Distance Traveled
958,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,547
1,055
74
7
1
177,622
0
W
Athena
11,235
1,124
17
2
1
210,198
1
L
Cthulhu
8,931
893
3
0
1
161,264
2
W
Da Ji
12,769
1,277
30
3
2
189,497
0
W
Jormungandr
10,933
1,093
83
8
0
159,334
0
L
Hun Batz
10,310
1,031
41
4
4
202,283
0
L
Vamana
8,931
893
10
1
0
100,221
0
W
Hades
10,756
1,076
18
2
2
189,285
1
L
Zeus
10,920
1,092
44
4
0
178,421
0
W
Charybdis
10,621
1,062
52
5
2
210,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role