Player Matchup

Janus
Janus
JCNamo
Janus
Level 64
God Stats
8W - 11L
1,495 SR
Queue Stats
9W - 11L
1,456 Elo+
Solo
Ares
Ares
Tedisc
Ares
Level 136
God Stats
10W - 17L
1,533 SR
Queue Stats
598W - 569L
1,536 Elo+
Solo
Eset
Eset
bioarsenic
Eset
Level 109
God Stats
14W - 11L
1,669 SR
Queue Stats
702W - 723L
1,471 Elo+
Solo
Olorun
Olorun
cmgodlives
Olorun
Level 58
God Stats
258W - 308L
1,515 SR
Queue Stats
268W - 328L
1,472 Elo+
Solo
Danzaburou
Danzaburou
viper_elite770
Danzaburou
Level 137
God Stats
2W - 4L
1,638 SR
Queue Stats
113W - 107L
1,487 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,484 Elo+

VS

Team Averages
Level 96
1,493 SR
1,462 Elo+
Ah Puch
Ah Puch
BONESNANNA1996
Ah Puch
Level 91
God Stats
40W - 29L
1,593 SR
Queue Stats
175W - 175L
1,497 Elo+
Solo
Danzaburou
Danzaburou
DestinyKing5
Danzaburou
Level 150
God Stats
23W - 44L
1,338 SR
Queue Stats
573W - 677L
1,410 Elo+
Solo
Scylla
Scylla
HugoLoveCity
Scylla
Level 107
God Stats
10W - 13L
1,453 SR
Queue Stats
90W - 94L
1,477 Elo+
Solo
Mulan
Mulan
Lilkitty2099
Mulan
Level 42
God Stats
4W - 3L
1,483 SR
Queue Stats
102W - 155L
1,363 Elo+
Solo
Artio
Artio
LordSaviorRex
Artio
Level 88
God Stats
9W - 5L
1,599 SR
Queue Stats
197W - 198L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JCNamo
Janus
16
1 / 2 / 6
9,461
860
8,186
6,687
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Tedisc
Ares
16
2 / 6 / 5
10,014
910
9,864
19,909
25,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 6
10,252
932
11,859
4,102
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
cmgodlives
Olorun
16
2 / 11 / 6
9,931
903
9,472
17,785
8,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
viper_elite770
Danzaburou
16
1 / 3 / 5
9,879
898
11,925
10,966
4,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

155

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
11,465
1,042
21,283
4,356
1,871
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DestinyKing5
Danzaburou
15
0 / 2 / 1
8,337
758
883
5,259
1,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
7 / 0 / 14
12,047
1,095
15,206
7,389
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 5 / 12
11,706
1,064
8,372
15,785
14,873
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 0 / 18
12,501
1,136
10,050
23,928
32,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
8
Kills
23
23
Deaths
8
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Danzaburou
DestinyKing5
Danzaburou
0
2
1
0.25
W
Scylla
7
0
14
14
L
Janus
JCNamo
Janus
1
2
6
2
W
7
5
12
2.6
W
4
0
18
13
L
Ares
Tedisc
Ares
2
6
5
0.75
L
2
1
6
5
L
Olorun
cmgodlives
Olorun
2
11
6
0.45
L
Danzaburou
viper_elite770
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,306
Damage
55,794
59,449
Taken
56,717
43,623
Mitigated
53,518
7,704
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,283
286
0
616
4,356
1,871
0
3,144
1,212
44,204
0
W
Danzaburou
DestinyKing5
Danzaburou
883
291
209
286
5,259
1,728
0
3,209
2,050
0
1,817
W
Scylla
15,206
552
121
1,173
7,389
3,026
0
4,460
2,929
44,014
0
L
Janus
JCNamo
Janus
8,186
409
0
1,246
6,687
3,008
0
5,303
1,384
32,907
0
W
8,372
547
0
789
15,785
14,873
0
9,616
6,169
1,730
26,928
W
10,050
1,000
3,049
7,196
23,928
32,020
0
18,952
4,976
23,282
0
L
Ares
Tedisc
Ares
9,864
163
531
1,424
19,909
25,677
0
13,767
6,142
15,924
0
L
11,859
220
1,014
1,045
4,102
1,972
0
3,584
518
38,230
0
L
Olorun
cmgodlives
Olorun
9,472
6,929
502
784
17,785
8,067
0
14,341
3,444
29,440
0
L
Danzaburou
viper_elite770
Danzaburou
11,925
4,525
446
712
10,966
4,899
0
10,011
955
0
32,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
56,056
234
Minions Killed
213
3
Camps Cleared
3
931,079
Distance Traveled
840,822
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,465
1,042
62
6
0
185,101
0
W
Danzaburou
8,337
758
1
0
0
40,268
0
W
Scylla
12,047
1,095
98
9
0
216,157
0
L
Janus
9,461
860
58
5
1
191,450
0
W
Mulan
11,706
1,064
39
4
1
190,874
0
W
Artio
12,501
1,136
13
1
2
208,422
1
L
Ares
10,014
910
5
0
0
185,082
0
L
Eset
10,252
932
73
7
2
223,485
0
L
Olorun
9,931
903
50
5
0
151,710
0
L
Danzaburou
9,879
898
48
4
0
179,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role