Player Matchup

King Arthur
King Arthur
Mj235835
King Arthur
Level 127
God Stats
37W - 39L
1,518 SR
Queue Stats
60W - 73L
1,358 Elo+
Solo
Skadi
Skadi
MyLittleCorpse
Skadi
Level 128
God Stats
7W - 7L
1,478 SR
Queue Stats
97W - 104L
1,391 Elo+
Solo
Camazotz
Camazotz
c987uriel
Camazotz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 145L
1,409 Elo+
Solo
Sobek
Sobek
luizasd
Sobek
Level 106
God Stats
7W - 14L
1,329 SR
Queue Stats
484W - 869L
1,382 Elo+
Party 2
Yemoja
Yemoja
shadow666nightma
Yemoja
Level 117
God Stats
23W - 48L
1,332 SR
Queue Stats
662W - 1,108L
1,369 Elo+
Party 2
Team Averages
Level 108
1,432 SR
1,382 Elo+

VS

Team Averages
Level 73
1,478 SR
1,388 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MMT Zeke 89
Olorun
Level 44
God Stats
1W - 2L
1,780 SR
Queue Stats
17W - 20L
1,369 Elo+
Solo
Geb
Geb
Qc_Nonamekiller
Geb
Level 46
God Stats
16W - 13L
1,426 SR
Queue Stats
72W - 82L
1,361 Elo+
Party 1
Artio
Artio
lesmat2002
Artio
Level 62
God Stats
6W - 10L
1,271 SR
Queue Stats
54W - 80L
1,329 Elo+
Party 1
Izanami
Izanami
vade_cloud_
Izanami
Level 60
God Stats
15W - 26L
1,414 SR
Queue Stats
77W - 97L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mj235835
King Arthur
13
0 / 1 / 0
7,341
459
6,639
15,034
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 0
6,351
397
6,119
8,462
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
c987uriel
Camazotz
11
2 / 2 / 0
7,081
443
6,645
10,954
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
luizasd
Sobek
10
0 / 4 / 3
6,743
421
4,229
21,616
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 0
6,828
427
6,558
6,888
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 0 / 2
8,375
523
4,609
10,633
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
13
0 / 0 / 3
8,016
501
5,503
7,823
2,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 7
7,984
499
10,797
12,776
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
15
1 / 0 / 1
8,482
530
9,999
14,555
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
vade_cloud_
Izanami
16
7 / 2 / 2
9,148
572
10,609
10,497
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
W
Olorun
0
0
3
1.5
L
King Arthur
Mj235835
King Arthur
0
1
0
0
L
1
4
0
0.25
W
2
1
7
5.5
L
Camazotz
c987uriel
Camazotz
2
2
0
1
W
Artio
1
0
1
1.5
L
Sobek
luizasd
Sobek
0
4
3
0.38
L
0
0
0
0
W
Izanami
vade_cloud_
Izanami
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
41,517
62,954
Taken
56,284
30,496
Mitigated
34,464
26,120
Healing
28,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,609
1,249
0
6,326
10,633
3,531
0
911
9,590
0
65,731
W
Olorun
5,503
3,523
403
4,198
7,823
2,492
534
4,374
2,757
45,981
0
L
King Arthur
Mj235835
King Arthur
6,639
985
0
8,828
15,034
8,954
0
7,192
6,574
0
42,687
L
6,119
2,384
587
1,207
8,462
1,885
0
2,288
6,174
0
29,390
W
10,797
1,076
0
2,904
12,776
11,342
0
2,217
10,519
30,105
0
L
Camazotz
c987uriel
Camazotz
6,645
1,223
0
4,584
10,954
3,458
0
3,665
7,170
0
36,936
W
Artio
9,999
811
215
9,062
14,555
13,556
338
744
12,679
52,728
0
L
Sobek
luizasd
Sobek
4,229
436
484
8,661
21,616
13,485
0
8,529
12,952
16,213
0
L
6,558
261
886
883
6,888
2,714
680
3,103
3,785
39,842
0
W
Izanami
vade_cloud_
Izanami
10,609
6,853
0
4,965
10,497
3,543
1,746
1,694
8,781
0
81,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
42,005
302
Minions Killed
470
0
Camps Cleared
0
1,554,947
Distance Traveled
1,566,938
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,375
523
131
8
0
346,632
4
W
Olorun
8,016
501
86
5
0
294,742
0
L
King Arthur
7,341
459
98
6
0
322,719
2
L
Skadi
6,351
397
45
3
0
288,492
1
W
Geb
7,984
499
37
2
0
326,730
0
L
Camazotz
7,081
443
63
4
0
371,658
3
W
Artio
8,482
530
91
6
0
322,931
4
L
Sobek
6,743
421
23
1
0
286,761
3
L
Yemoja
6,828
427
73
5
0
285,317
7
W
Izanami
9,148
572
125
8
0
275,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role