Player Matchup

Geb
Geb
CALANGOTANK
Geb
Level 101
God Stats
4W - 1L
1,268 SR
Queue Stats
660W - 654L
1,517 Elo+
Party 1
Mercury
Mercury
MaiNoSeBr
Mercury
Level 128
God Stats
12W - 8L
1,580 SR
Queue Stats
763W - 732L
1,606 Elo+
Party 1
Olorun
Olorun
dougdgf
Olorun
Level 149
God Stats
12W - 6L
1,639 SR
Queue Stats
349W - 363L
1,473 Elo+
Solo
Chronos
Chronos
jason xd1234vc5
Chronos
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
311W - 282L
1,506 Elo+
Party 1
Chang'e
Chang'e
texma13
Chang'e
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
536W - 604L
1,424 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,505 Elo+

VS

Team Averages
Level 37
1,460 SR
1,400 Elo+
Apollo
Apollo
Heisembarg
Apollo
Level 31
God Stats
1W - 2L
1,444 SR
Queue Stats
36W - 47L
1,456 Elo+
Solo
Anubis
Anubis
Laceos
Anubis
Level 40
God Stats
12W - 19L
1,408 SR
Queue Stats
116W - 139L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
SilentAlec
Cthulhu
Level 38
God Stats
4W - 4L
1,516 SR
Queue Stats
106W - 125L
1,345 Elo+
Party 2
Khepri
Khepri
olegarino
Khepri
Level 49
God Stats
3W - 7L
1,491 SR
Queue Stats
112W - 115L
1,496 Elo+
Solo
Arachne
Arachne
tiazeusa
Arachne
Level 29
God Stats
25W - 29L
1,443 SR
Queue Stats
86W - 98L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 19
11,693
557
8,187
20,331
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MaiNoSeBr
Mercury
20
17 / 0 / 7
14,476
689
29,672
16,086
8,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
dougdgf
Olorun
19
5 / 1 / 10
12,771
608
10,022
11,696
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 6
11,466
546
7,355
15,891
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
texma13
Chang'e
17
6 / 6 / 6
11,512
548
13,210
21,233
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heisembarg
Apollo
17
9 / 8 / 0
11,434
544
17,161
17,902
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Laceos
Anubis
14
3 / 7 / 3
9,408
448
8,452
17,467
8,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SilentAlec
Cthulhu
14
1 / 7 / 2
8,866
422
11,483
16,505
19,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
olegarino
Khepri
12
0 / 7 / 7
8,495
405
4,781
18,627
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
tiazeusa
Arachne
17
2 / 4 / 0
10,648
507
8,095
17,306
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
32
Kills
15
15
Deaths
33
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Apollo
Heisembarg
Apollo
9
8
0
1.13
L
Anubis
Laceos
Anubis
3
7
3
0.64
W
Mercury
MaiNoSeBr
Mercury
17
0
7
20.5
L
Cthulhu
SilentAlec
Cthulhu
1
7
2
0.29
W
Olorun
dougdgf
Olorun
5
1
10
10
W
1
6
6
0.67
L
Khepri
olegarino
Khepri
0
7
7
0.5
W
Chang'e
texma13
Chang'e
6
6
6
1.5
L
Arachne
tiazeusa
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,446
Damage
49,972
85,237
Taken
87,807
48,095
Mitigated
64,751
37,735
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,187
1,337
354
5,691
20,331
24,434
50
5,326
14,670
34,734
0
L
Apollo
Heisembarg
Apollo
17,161
11,084
0
3,887
17,902
8,391
3,326
8,639
9,237
0
89,235
L
Anubis
Laceos
Anubis
8,452
868
0
3,993
17,467
8,554
837
10,417
6,592
46,326
0
W
Mercury
MaiNoSeBr
Mercury
29,672
18,903
0
2,491
16,086
8,001
0
3,186
12,823
0
136,392
L
Cthulhu
SilentAlec
Cthulhu
11,483
415
177
2,399
16,505
19,544
420
6,324
10,010
41,876
0
W
Olorun
dougdgf
Olorun
10,022
4,664
1,427
7,669
11,696
5,085
3,821
4,830
6,575
75,301
8,556
W
7,355
2,951
0
6,415
15,891
4,058
4,178
824
15,067
76,433
0
L
Khepri
olegarino
Khepri
4,781
251
0
2,002
18,627
19,804
81
8,221
10,256
17,395
0
W
Chang'e
texma13
Chang'e
13,210
1,605
2,733
10,955
21,233
6,517
583
11,369
9,549
62,697
0
L
Arachne
tiazeusa
Arachne
8,095
6,275
0
6,522
17,306
8,458
655
3,426
13,837
0
83,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,918
Gold Earned
48,851
593
Minions Killed
467
0
Camps Cleared
0
2,052,280
Distance Traveled
1,784,211
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,693
557
26
1
0
446,974
1
L
Apollo
11,434
544
152
7
0
338,731
4
L
Anubis
9,408
448
79
4
0
328,096
4
W
Mercury
14,476
689
184
9
0
487,888
5
L
Cthulhu
8,866
422
79
4
0
332,692
0
W
Olorun
12,771
608
142
7
0
389,791
4
W
Chronos
11,466
546
130
6
0
381,296
4
L
Khepri
8,495
405
22
1
0
390,247
7
W
Chang'e
11,512
548
111
5
0
346,331
0
L
Arachne
10,648
507
135
6
0
394,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role