Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Imperial10
Anhur
Level 106
God Stats
3W - 8L
1,258 SR
Queue Stats
529W - 500L
1,572 Elo+
Party 3
Sylvanus
Sylvanus
NorwegianChad
Sylvanus
Level 58
God Stats
3W - 3L
1,604 SR
Queue Stats
44W - 36L
1,604 Elo+
Party 3
Bellona
Bellona
Platypusbill
Bellona
Level 106
God Stats
47W - 39L
1,641 SR
Queue Stats
515W - 465L
1,559 Elo+
Solo
Agni
Agni
PolarWhisperer
Agni
Level 56
God Stats
3W - 0L
1,727 SR
Queue Stats
83W - 69L
1,605 Elo+
Party 4
Team Averages
Level 90
1,546 SR
1,568 Elo+

VS

Team Averages
Level 140
1,561 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChildOgenius
Neith
Level 138
God Stats
0W - 1L
1,365 SR
Queue Stats
125W - 129L
1,547 Elo+
Solo
Thor
Thor
Davey
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
metron24
Xing Tian
Level 134
God Stats
11W - 4L
1,756 SR
Queue Stats
203W - 185L
1,543 Elo+
Party 2
Agni
Agni
santanping
Agni
Level 156
God Stats
4W - 4L
1,687 SR
Queue Stats
117W - 107L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 0 / 1
3,718
744
1,789
3,367
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
6
1 / 0 / 3
3,958
792
2,441
2,488
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
NorwegianChad
Sylvanus
6
3 / 0 / 1
3,921
784
2,193
3,855
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
Platypusbill
Bellona
6
1 / 0 / 0
3,824
765
1,328
3,388
1,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 0 / 3
3,655
731
2,118
1,228
265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
4
0 / 2 / 0
2,915
583
655
1,850
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,077
615
2,927
2,345
482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Davey
Thor
4
0 / 2 / 0
3,072
614
1,100
3,290
728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
metron24
Xing Tian
5
0 / 1 / 0
3,266
653
572
4,369
1,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,659
732
1,455
2,631
619
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
1
2.5
L
Scylla
 
Scylla
0
2
0
0
L
0
2
0
0
L
Thor
Davey
Thor
0
2
0
0
W
Anhur
1
0
3
2.5
W
Sylvanus
NorwegianChad
Sylvanus
3
0
1
3.5
W
Bellona
Platypusbill
Bellona
1
0
0
1
W
0
0
3
1.5
L
Xing Tian
metron24
Xing Tian
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,869
Damage
6,709
14,326
Taken
14,485
5,357
Mitigated
3,245
6,808
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,789
307
0
1,036
3,367
897
0
283
3,024
0
11,754
L
Scylla
 
Scylla
655
42
0
600
1,850
399
0
618
1,232
8,450
0
L
2,927
1,412
0
570
2,345
482
0
921
1,424
0
12,322
L
Thor
Davey
Thor
1,100
356
0
0
3,290
728
0
1,234
2,056
0
8,544
W
Anhur
2,441
1,137
0
440
2,488
453
175
327
2,161
0
14,128
W
Sylvanus
NorwegianChad
Sylvanus
2,193
987
920
2,875
3,855
2,004
170
169
3,686
11,443
3,797
W
Bellona
Platypusbill
Bellona
1,328
118
0
1,110
3,388
1,738
0
1,455
1,933
0
17,027
W
2,118
135
0
427
1,228
265
0
340
840
15,150
0
L
Xing Tian
metron24
Xing Tian
572
91
304
1,021
4,369
1,017
0
1,147
3,222
6,451
0
L
1,455
320
0
1,663
2,631
619
0
0
2,631
19,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
15,989
150
Minions Killed
127
0
Camps Cleared
0
538,465
Distance Traveled
459,267
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,718
744
23
5
0
112,138
2
L
Scylla
2,915
583
11
2
0
60,102
1
L
Neith
3,077
615
29
6
0
99,501
1
L
Thor
3,072
614
25
5
0
98,272
0
W
Anhur
3,958
792
29
6
0
102,598
0
W
Sylvanus
3,921
784
30
6
0
104,841
2
W
Bellona
3,824
765
41
8
0
122,746
1
W
Agni
3,655
731
27
5
0
96,142
2
L
Xing Tian
3,266
653
19
4
0
103,473
1
L
Agni
3,659
732
43
9
0
97,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role